Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Asimillate
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,502 SR
Queue Stats
138W - 108L
1,590 Elo+
Party 1
Mulan
Mulan
BarelyEducated
Mulan
Level 77
God Stats
32W - 21L
1,765 SR
Queue Stats
178W - 176L
1,715 Elo+
Party 1
Cupid
Cupid
GG RAVAGING
Cupid
Level 125
God Stats
12W - 5L
1,810 SR
Queue Stats
137W - 93L
1,695 Elo+
Solo
Fenrir
Fenrir
extrayo
Fenrir
Level 157
God Stats
1W - 2L
1,160 SR
Queue Stats
82W - 77L
1,570 Elo+
Solo
Team Averages
Level 120
1,547 SR
1,614 Elo+

VS

Team Averages
Level 137
1,474 SR
1,629 Elo+
Izanami
Izanami
AngHell666
Izanami
Level 156
God Stats
10W - 12L
1,440 SR
Queue Stats
266W - 284L
1,606 Elo+
Solo
Arachne
Arachne
BigNerdd
Arachne
Level 143
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 31L
1,643 Elo+
Party 2
Agni
Agni
EquilibriumGod
Agni
Level 108
God Stats
21W - 12L
1,726 SR
Queue Stats
324W - 315L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
NUDEandCONFUSED
Sun Wukong
Level 152
God Stats
5W - 2L
1,587 SR
Queue Stats
133W - 113L
1,670 Elo+
Party 2
Geb
Geb
PlumpLoven
Geb
Level 128
God Stats
1W - 1L
1,309 SR
Queue Stats
83W - 63L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 3 / 4
8,671
667
6,207
13,429
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Asimillate
Morgan Le Fay
17
2 / 2 / 5
9,485
730
14,349
14,192
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
8,821
679
10,360
15,511
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 1 / 5
9,637
741
9,780
11,937
6,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
extrayo
Fenrir
16
5 / 4 / 2
9,599
738
6,428
16,183
10,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngHell666
Izanami
18
4 / 2 / 4
10,657
820
10,006
9,477
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
BigNerdd
Arachne
16
3 / 1 / 4
9,380
722
9,534
11,355
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 8
9,225
710
12,893
10,454
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NUDEandCONFUSED
Sun Wukong
16
2 / 1 / 6
9,283
714
17,399
13,911
14,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 7
10,103
777
12,169
15,625
16,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
9
Kills
11
11
Deaths
9
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
4
0.67
W
Izanami
AngHell666
Izanami
4
2
4
3
L
Morgan Le Fay
Asimillate
Morgan Le Fay
2
2
5
2.25
L
1
1
7
4.5
W
Arachne
BigNerdd
Arachne
3
1
4
5
W
0
3
8
1.33
L
1
1
5
3.5
W
Sun Wukong
NUDEandCONFUSED
Sun Wukong
2
1
6
5
W
2
2
7
2.75
L
Fenrir
extrayo
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,124
Damage
62,001
71,252
Taken
60,822
54,106
Mitigated
47,741
15,200
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,207
393
0
1,010
13,429
14,144
0
4,968
8,461
16,809
0
W
Izanami
AngHell666
Izanami
10,006
5,943
310
1,342
9,477
4,285
3,095
3,240
6,093
0
54,791
L
Morgan Le Fay
Asimillate
Morgan Le Fay
14,349
1,119
0
1,592
14,192
8,229
0
5,167
9,025
46,657
0
L
10,360
1,452
0
2,582
15,511
14,571
0
6,821
8,690
0
30,702
W
Arachne
BigNerdd
Arachne
9,534
4,829
0
4,150
11,355
8,258
385
4,378
6,855
0
21,915
W
12,893
937
0
2,784
10,454
4,944
0
3,971
6,341
50,385
0
L
9,780
5,571
396
6,630
11,937
6,400
93
2,725
9,212
0
44,532
W
Sun Wukong
NUDEandCONFUSED
Sun Wukong
17,399
1,043
0
2,829
13,911
14,086
0
4,757
8,977
0
36,469
W
12,169
882
2,498
2,551
15,625
16,168
279
4,210
11,150
19,577
0
L
Fenrir
extrayo
Fenrir
6,428
1,100
0
2,990
16,183
10,762
0
5,381
10,802
0
23,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
48,648
282
Minions Killed
265
0
Camps Cleared
0
1,365,101
Distance Traveled
1,425,192
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,671
667
25
2
0
256,766
3
W
Izanami
10,657
820
101
8
0
231,890
2
L
Morgan Le Fay
9,485
730
84
6
0
274,700
3
L
Mulan
8,821
679
54
4
0
271,032
0
W
Arachne
9,380
722
30
2
0
302,396
3
W
Agni
9,225
710
79
6
0
275,343
6
L
Cupid
9,637
741
90
7
0
259,831
3
W
Sun Wukong
9,283
714
46
4
0
316,483
7
W
Geb
10,103
777
9
1
0
299,080
1
L
Fenrir
9,599
738
29
2
0
302,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role