Player Matchup

Eset
Eset
Arcangel94
Eset
Level 149
God Stats
4W - 3L
1,806 SR
Queue Stats
464W - 489L
1,591 Elo+
Solo
Poseidon
Poseidon
Jebos
Poseidon
Level 144
God Stats
2W - 5L
1,514 SR
Queue Stats
558W - 502L
1,616 Elo+
Solo
Sylvanus
Sylvanus
ProudNavyKnight
Sylvanus
Level 160
God Stats
1W - 3L
1,702 SR
Queue Stats
113W - 107L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
ShadowxXxFury
Xing Tian
Level 159
God Stats
1W - 2L
1,661 SR
Queue Stats
105W - 101L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
rapp123
Hun Batz
Level 160
God Stats
1W - 2L
1,704 SR
Queue Stats
268W - 248L
1,603 Elo+
Solo
Team Averages
Level 154
1,677 SR
1,586 Elo+

VS

Team Averages
Level 151
1,772 SR
1,608 Elo+
Baba Yaga
Baba Yaga
DillyJ
Baba Yaga
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,627 Elo+
Solo
Ares
Ares
Drizzem
Ares
Level 160
God Stats
4W - 1L
1,892 SR
Queue Stats
296W - 322L
1,629 Elo+
Solo
Chiron
Chiron
Pyscoh
Chiron
Level 159
God Stats
19W - 10L
1,696 SR
Queue Stats
947W - 948L
1,533 Elo+
Solo
Eset
Eset
TSU KeneTako
Eset
Level 151
God Stats
4W - 3L
1,839 SR
Queue Stats
218W - 217L
1,671 Elo+
Solo
Guan Yu
Guan Yu
Yoshetsune
Guan Yu
Level 127
God Stats
5W - 0L
1,932 SR
Queue Stats
239W - 240L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,846
680
6,020
8,643
4,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Jebos
Poseidon
15
2 / 2 / 3
8,696
669
11,223
9,335
4,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
0 / 1 / 6
9,170
705
2,838
13,611
12,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
ShadowxXxFury
Xing Tian
15
0 / 1 / 4
8,956
689
4,870
14,834
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
rapp123
Hun Batz
15
3 / 2 / 2
8,913
686
17,182
11,041
6,509
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DillyJ
Baba Yaga
16
3 / 1 / 2
9,521
732
13,243
6,831
3,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Drizzem
Ares
15
0 / 2 / 4
9,687
745
7,877
13,587
17,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Pyscoh
Chiron
18
3 / 1 / 4
10,130
779
11,968
8,525
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 4
9,172
706
6,839
7,585
3,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Yoshetsune
Guan Yu
14
1 / 2 / 4
8,649
665
8,761
14,903
19,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
6
Kills
7
8
Deaths
7
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Baba Yaga
DillyJ
Baba Yaga
3
1
2
4
W
Ares
Drizzem
Ares
0
2
4
1
L
Poseidon
Jebos
Poseidon
2
2
3
1.75
L
Sylvanus
0
1
6
3
W
Chiron
Pyscoh
Chiron
3
1
4
5
L
Xing Tian
ShadowxXxFury
Xing Tian
0
1
4
2
W
0
1
4
2
W
Guan Yu
Yoshetsune
Guan Yu
1
2
4
1.5
L
Hun Batz
rapp123
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
48,688
57,464
Taken
51,431
43,354
Mitigated
47,665
31,813
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,020
245
1,329
192
8,643
4,300
507
3,734
4,909
32,047
0
W
Baba Yaga
DillyJ
Baba Yaga
13,243
858
341
2,467
6,831
3,266
430
3,964
2,867
30,559
0
W
Ares
Drizzem
Ares
7,877
0
1,044
1,537
13,587
17,547
156
6,424
7,163
11,399
0
L
Poseidon
Jebos
Poseidon
11,223
1,214
2,380
743
9,335
4,448
977
4,693
4,642
27,689
0
L
Sylvanus
2,838
404
14,995
7,317
13,611
12,439
145
6,652
6,959
7,505
0
W
Chiron
Pyscoh
Chiron
11,968
2,899
2,805
2,824
8,525
3,886
1,942
2,937
5,588
0
31,503
L
Xing Tian
ShadowxXxFury
Xing Tian
4,870
190
1,484
2,837
14,834
15,658
0
7,200
7,634
11,866
0
W
6,839
427
748
706
7,585
3,463
1,906
3,086
4,499
25,434
0
W
Guan Yu
Yoshetsune
Guan Yu
8,761
1,116
7,807
6,780
14,903
19,503
0
8,540
6,363
0
12,672
L
Hun Batz
rapp123
Hun Batz
17,182
2,131
45
491
11,041
6,509
0
5,680
5,361
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
47,159
143
Minions Killed
157
0
Camps Cleared
0
1,250,282
Distance Traveled
1,350,857
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,846
680
60
5
0
255,999
2
W
Baba Yaga
9,521
732
40
3
0
255,479
0
W
Ares
9,687
745
6
0
0
262,825
2
L
Poseidon
8,696
669
43
3
0
244,684
5
L
Sylvanus
9,170
705
12
1
0
253,080
0
W
Chiron
10,130
779
51
4
0
281,783
0
L
Xing Tian
8,956
689
8
1
0
246,785
6
W
Eset
9,172
706
54
4
0
276,644
3
W
Guan Yu
8,649
665
6
0
0
274,126
0
L
Hun Batz
8,913
686
20
2
0
249,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role