Player Matchup

Horus
Horus
ASAPgodSmack
Horus
Level 41
God Stats
1W - 3L
1,420 SR
Queue Stats
64W - 57L
1,535 Elo+
Party 3
Rama
Rama
AudioTheCoyote
Rama
Level 31
God Stats
3W - 4L
1,474 SR
Queue Stats
96W - 135L
1,318 Elo+
Party 1
Ares
Ares
Dodge12Valve
Ares
Level 72
God Stats
4W - 7L
1,462 SR
Queue Stats
66W - 85L
1,472 Elo+
Party 3
Thoth
Thoth
RTK_Iurn
Thoth
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 261L
1,325 Elo+
Party 1
Bakasura
Bakasura
de3zn00tz
Bakasura
Level 82
God Stats
0W - 2L
1,282 SR
Queue Stats
47W - 39L
1,519 Elo+
Party 3
Team Averages
Level 52
1,428 SR
1,434 Elo+

VS

Team Averages
Level 53
1,608 SR
1,439 Elo+
Freya
Freya
 
Freya
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Yuban
Merlin
Level 26
God Stats
7W - 7L
1,788 SR
Queue Stats
37W - 49L
1,505 Elo+
Party 2
Bacchus
Bacchus
chiefbeef301
Bacchus
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 114L
1,387 Elo+
Party 4
Amaterasu
Amaterasu
eatmedaddy
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,287 Elo+
Party 4
Thor
Thor
vaporshiploket4
Thor
Level 139
God Stats
4W - 5L
1,752 SR
Queue Stats
128W - 130L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
11,827
514
17,086
21,363
17,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 7 / 0
10,359
450
6,879
18,205
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 1
10,052
437
14,374
24,416
30,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
RTK_Iurn
Thoth
15
0 / 6 / 1
9,537
415
4,436
13,067
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
de3zn00tz
Bakasura
16
3 / 6 / 4
10,939
476
15,332
19,466
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
10 / 0 / 5
13,753
598
20,162
22,003
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Yuban
Merlin
19
7 / 0 / 9
12,325
536
15,300
12,929
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
chiefbeef301
Bacchus
16
3 / 2 / 10
11,150
485
7,996
18,034
24,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
eatmedaddy
Amaterasu
16
0 / 6 / 4
9,689
421
7,570
21,460
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 9
12,163
529
18,750
22,678
11,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
28
28
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
0
5
12.5
L
7
4
2
2
L
0
7
0
0
L
0
5
1
0.1
L
Thoth
RTK_Iurn
Thoth
0
6
1
0.08
W
Merlin
Yuban
Merlin
7
0
9
11.5
W
Bacchus
chiefbeef301
Bacchus
3
2
10
4
L
Bakasura
de3zn00tz
Bakasura
3
6
4
0.83
W
Amaterasu
eatmedaddy
Amaterasu
0
6
4
0.33
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,107
Damage
69,778
96,517
Taken
97,104
71,196
Mitigated
71,713
20,025
Healing
30,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
20,162
5,542
0
17,447
22,003
11,272
441
2,207
19,756
137,660
0
L
17,086
8,399
1,270
5,231
21,363
17,126
3,107
7,672
13,261
0
82,836
L
6,879
5,272
0
3,110
18,205
7,926
546
10,690
7,515
0
89,858
L
14,374
1,515
551
2,224
24,416
30,314
175
13,072
11,301
76,430
0
L
Thoth
RTK_Iurn
Thoth
4,436
292
0
2,962
13,067
5,515
749
6,416
6,651
61,116
0
W
Merlin
Yuban
Merlin
15,300
1,166
124
2,599
12,929
7,307
534
5,102
7,645
103,725
0
W
Bacchus
chiefbeef301
Bacchus
7,996
1,185
0
2,156
18,034
24,819
0
6,811
10,894
35,894
0
L
Bakasura
de3zn00tz
Bakasura
15,332
8,844
121
4,556
19,466
10,315
402
5,608
13,724
0
74,710
W
Amaterasu
eatmedaddy
Amaterasu
7,570
2,414
0
7,242
21,460
16,419
1,536
336
20,204
0
54,341
W
18,750
5,341
0
788
22,678
11,896
690
3,999
18,248
0
119,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,714
Gold Earned
59,080
614
Minions Killed
647
0
Camps Cleared
0
2,060,838
Distance Traveled
2,206,646
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,753
598
201
9
0
424,268
0
L
Horus
11,827
514
126
5
0
406,264
5
L
Rama
10,359
450
161
7
0
370,179
1
L
Ares
10,052
437
92
4
0
414,099
12
L
Thoth
9,537
415
119
5
0
399,436
0
W
Merlin
12,325
536
179
8
0
440,337
2
W
Bacchus
11,150
485
45
2
0
496,819
7
L
Bakasura
10,939
476
116
5
0
470,860
2
W
Amaterasu
9,689
421
86
4
0
388,833
1
W
Thor
12,163
529
136
6
0
456,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role