Player Matchup

Nemesis
Nemesis
Alyxsunrizes
Nemesis
Level 67
God Stats
6W - 2L
1,615 SR
Queue Stats
125W - 133L
1,304 Elo+
Solo
Ne Zha
Ne Zha
Incazz_Nero
Ne Zha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 249L
1,363 Elo+
Solo
Anubis
Anubis
Josss2002
Anubis
Level 75
God Stats
4W - 2L
1,438 SR
Queue Stats
8W - 5L
1,368 Elo+
Solo
Cernunnos
Cernunnos
OscxrR1chxrds
Cernunnos
Level 43
God Stats
8W - 9L
1,414 SR
Queue Stats
113W - 137L
1,216 Elo+
Solo
Kuzenbo
Kuzenbo
kuzcod
Kuzenbo
Level 64
God Stats
9W - 8L
1,165 SR
Queue Stats
178W - 218L
1,308 Elo+
Solo
Team Averages
Level 63
1,426 SR
1,312 Elo+

VS

Team Averages
Level 65
1,403 SR
1,230 Elo+
Danzaburou
Danzaburou
CrishAcKer2087
Danzaburou
Level 39
God Stats
0W - 5L
1,378 SR
Queue Stats
29W - 45L
1,198 Elo+
Solo
Lancelot
Lancelot
Eduardo9889
Lancelot
Level 57
God Stats
3W - 4L
1,500 SR
Queue Stats
243W - 256L
1,300 Elo+
Solo
Cupid
Cupid
GrimGrohms
Cupid
Level 144
God Stats
3W - 8L
1,329 SR
Queue Stats
102W - 98L
1,374 Elo+
Solo
Osiris
Osiris
Semi6794
Osiris
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 120L
1,348 Elo+
Solo
Medusa
Medusa
mrcheekspreader
Medusa
Level 30
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 4L
928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alyxsunrizes
Nemesis
15
2 / 2 / 4
9,045
452
3,806
18,067
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
16
3 / 3 / 1
10,537
527
8,668
16,043
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Josss2002
Anubis
17
5 / 1 / 1
10,516
526
10,038
10,774
6,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
OscxrR1chxrds
Cernunnos
15
5 / 0 / 4
9,561
478
12,299
10,726
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
kuzcod
Kuzenbo
15
3 / 2 / 8
10,116
506
8,443
18,516
30,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrishAcKer2087
Danzaburou
13
2 / 5 / 0
7,822
391
8,667
14,450
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Eduardo9889
Lancelot
14
2 / 2 / 1
8,454
423
8,635
15,931
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
13
2 / 3 / 0
8,906
445
8,214
11,508
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Semi6794
Osiris
16
2 / 4 / 1
9,525
476
8,692
15,770
9,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
6,248
312
3,341
6,885
1,997
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
8
8
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alyxsunrizes
Nemesis
2
2
4
2
L
Danzaburou
CrishAcKer2087
Danzaburou
2
5
0
0.4
L
Lancelot
Eduardo9889
Lancelot
2
2
1
1.25
L
Cupid
2
3
0
0.67
W
Ne Zha
3
3
1
1.17
W
Anubis
Josss2002
Anubis
5
1
1
5.5
W
Cernunnos
OscxrR1chxrds
Cernunnos
5
0
4
7
L
Osiris
Semi6794
Osiris
2
4
1
0.63
W
Kuzenbo
kuzcod
Kuzenbo
3
2
8
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
37,549
74,126
Taken
64,544
60,904
Mitigated
25,820
27,963
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alyxsunrizes
Nemesis
3,806
599
45
5,209
18,067
8,163
274
0
18,067
0
65,804
L
Danzaburou
CrishAcKer2087
Danzaburou
8,667
4,972
0
3,391
14,450
4,240
402
5,500
8,950
0
36,648
L
Lancelot
Eduardo9889
Lancelot
8,635
518
0
3,823
15,931
6,144
0
3,801
12,130
0
64,652
L
Cupid
8,214
3,426
0
2,481
11,508
4,406
129
5,673
5,835
0
66,546
W
Ne Zha
8,668
3,770
0
8,797
16,043
11,501
3,150
0
16,043
0
70,585
W
Anubis
Josss2002
Anubis
10,038
94
0
4,426
10,774
6,433
1,114
0
10,774
79,840
0
W
Cernunnos
OscxrR1chxrds
Cernunnos
12,299
7,409
0
5,588
10,726
4,639
3,464
0
10,726
0
69,384
L
Osiris
Semi6794
Osiris
8,692
4,935
0
2,837
15,770
9,033
0
1,689
14,081
0
70,172
W
Kuzenbo
kuzcod
Kuzenbo
8,443
2,444
555
3,343
18,516
30,168
1,152
0
18,516
33,091
0
L
3,341
1,542
0
734
6,885
1,997
0
1,818
5,067
0
19,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
40,955
466
Minions Killed
422
0
Camps Cleared
0
1,770,887
Distance Traveled
1,446,296
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,045
452
86
4
0
404,221
1
L
Danzaburou
7,822
391
51
3
0
310,461
0
L
Lancelot
8,454
423
113
6
0
403,655
2
L
Cupid
8,906
445
97
5
0
228,460
3
W
Ne Zha
10,537
527
113
6
0
346,196
1
W
Anubis
10,516
526
131
7
0
320,340
1
W
Cernunnos
9,561
478
98
5
0
338,742
3
L
Osiris
9,525
476
128
6
0
333,000
0
W
Kuzenbo
10,116
506
38
2
0
361,388
1
L
Medusa
6,248
312
33
2
0
170,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role