Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BooJa92
Sun Wukong
Level 155
God Stats
1W - 6L
1,088 SR
Queue Stats
1,003W - 1,069L
1,633 Elo+
Solo
Terra
Terra
Skandaluur101
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,576 Elo+
Party 1
Thanatos
Thanatos
pindaNeus
Thanatos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 138L
1,574 Elo+
Party 1
Vulcan
Vulcan
saltonemore
Vulcan
Level 158
God Stats
1W - 2L
1,317 SR
Queue Stats
156W - 108L
1,583 Elo+
Party 1
Team Averages
Level 148
1,381 SR
1,573 Elo+

VS

Team Averages
Level 133
1,541 SR
1,608 Elo+
Kukulkan
Kukulkan
LeeR1ch
Kukulkan
Level 152
God Stats
3W - 4L
1,580 SR
Queue Stats
241W - 264L
1,549 Elo+
Solo
Thoth
Thoth
Protester24Hour
Thoth
Level 40
God Stats
3W - 0L
1,486 SR
Queue Stats
117W - 93L
1,550 Elo+
Solo
Terra
Terra
UnNainPosteur
Terra
Level 157
God Stats
2W - 3L
1,284 SR
Queue Stats
222W - 225L
1,615 Elo+
Solo
Bellona
Bellona
VVVanyyy
Bellona
Level 160
God Stats
1W - 0L
1,757 SR
Queue Stats
99W - 68L
1,669 Elo+
Party 2
Ao Kuang
Ao Kuang
agus_zombi
Ao Kuang
Level 157
God Stats
1W - 0L
1,599 SR
Queue Stats
155W - 101L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 4 / 4
9,373
586
8,946
16,896
23,144
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
BooJa92
Sun Wukong
20
5 / 3 / 9
12,363
773
17,404
22,225
25,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 5 / 13
10,111
632
13,393
21,074
22,445
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
pindaNeus
Thanatos
17
6 / 7 / 4
10,773
673
16,151
13,730
8,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
18
4 / 5 / 3
10,654
666
26,171
12,026
6,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeeR1ch
Kukulkan
20
5 / 1 / 10
12,573
786
18,708
12,414
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 8
11,213
701
17,288
14,019
6,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 14
11,880
743
8,766
26,826
33,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
VVVanyyy
Bellona
18
2 / 3 / 16
11,644
728
14,723
26,547
27,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
agus_zombi
Ao Kuang
20
9 / 3 / 8
13,044
815
16,749
22,643
24,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
16
Kills
24
24
Deaths
18
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
4
0.75
L
Sun Wukong
BooJa92
Sun Wukong
5
3
9
3.17
W
Kukulkan
LeeR1ch
Kukulkan
5
1
10
10
W
5
6
8
1.5
L
0
5
13
1.3
W
3
5
14
2
W
Bellona
VVVanyyy
Bellona
2
3
16
3.33
W
Ao Kuang
agus_zombi
Ao Kuang
9
3
8
4.33
L
Thanatos
pindaNeus
Thanatos
6
7
4
1.14
L
Vulcan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,065
Damage
76,234
85,951
Taken
102,449
85,714
Mitigated
98,801
35,997
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,946
712
1,171
1,825
16,896
23,144
260
11,773
4,706
15,532
0
L
Sun Wukong
BooJa92
Sun Wukong
17,404
2,559
837
8,334
22,225
25,011
200
14,590
7,240
0
48,608
W
Kukulkan
LeeR1ch
Kukulkan
18,708
2,183
1,544
1,338
12,414
7,117
1,152
7,491
4,923
55,398
0
W
17,288
512
204
730
14,019
6,550
2,956
7,957
6,062
43,530
0
L
13,393
1,930
7,632
7,586
21,074
22,445
378
17,121
3,697
23,501
0
W
8,766
544
6,147
5,422
26,826
33,295
531
12,068
14,758
16,770
0
W
Bellona
VVVanyyy
Bellona
14,723
3,734
3,751
6,127
26,547
27,725
815
12,285
14,262
4,467
25,729
W
Ao Kuang
agus_zombi
Ao Kuang
16,749
2,890
955
9,835
22,643
24,114
2,298
8,709
13,934
33,615
0
L
Thanatos
pindaNeus
Thanatos
16,151
2,605
717
5,896
13,730
8,309
640
9,337
4,171
0
22,460
L
Vulcan
26,171
9,179
1,405
594
12,026
6,805
499
9,050
2,865
46,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
60,354
163
Minions Killed
200
0
Camps Cleared
0
1,507,302
Distance Traveled
1,510,636
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,373
586
11
1
0
303,634
2
L
Sun Wukong
12,363
773
63
4
0
314,592
0
W
Kukulkan
12,573
786
94
6
0
326,350
2
W
Thoth
11,213
701
40
3
0
275,244
5
L
Terra
10,111
632
18
1
0
311,886
0
W
Terra
11,880
743
9
1
0
320,739
4
W
Bellona
11,644
728
28
2
0
301,836
3
W
Ao Kuang
13,044
815
29
2
0
286,467
1
L
Thanatos
10,773
673
13
1
0
277,180
5
L
Vulcan
10,654
666
58
4
0
300,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role