Player Matchup

Cthulhu
Cthulhu
FartMasterAlex
Cthulhu
Level 5
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 1
Nox
Nox
NuggsMcphee
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 1
Cupid
Cupid
SolSpark
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,720 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,660 Elo+

VS

Team Averages
Level 45
1,500 SR
1,183 Elo+
Da Ji
Da Ji
BelmontHellsing
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 2
Cthulhu
Cthulhu
IVIuffie
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Danzaburou
Danzaburou
Peppergoo
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
8,689
724
4,738
12,299
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 10
9,512
793
11,414
8,089
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SolSpark
Cupid
15
12 / 1 / 5
10,433
869
20,904
10,918
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,953
579
5,705
12,361
4,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IVIuffie
Cthulhu
11
1 / 5 / 3
8,170
681
7,659
17,791
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Peppergoo
Danzaburou
13
3 / 5 / 1
8,573
714
10,552
14,190
6,358
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
4
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
1
2
8
2.5
L
Cthulhu
IVIuffie
Cthulhu
1
5
3
0.5
W
4
1
10
9
L
Danzaburou
Peppergoo
Danzaburou
3
5
1
0.7
W
Cupid
SolSpark
Cupid
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
23,916
31,306
Taken
44,342
18,608
Mitigated
22,325
7,611
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
1,004
172
670
12,361
4,970
0
3,225
9,136
0
11,102
W
4,738
706
411
1,134
12,299
10,988
41
3,465
8,834
13,658
0
L
Cthulhu
IVIuffie
Cthulhu
7,659
967
0
1,916
17,791
10,997
0
8,293
9,498
17,718
0
W
11,414
1,684
0
627
8,089
3,416
274
2,591
5,498
34,756
0
L
Danzaburou
Peppergoo
Danzaburou
10,552
4,582
366
2,423
14,190
6,358
0
5,014
9,176
0
33,377
W
Cupid
SolSpark
Cupid
20,904
12,866
260
5,179
10,918
4,204
1,596
1,965
8,953
0
45,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
23,696
125
Minions Killed
78
6
Camps Cleared
5
653,425
Distance Traveled
558,604
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,953
579
12
1
0
183,268
2
W
Cthulhu
8,689
724
19
2
0
219,166
1
L
Cthulhu
8,170
681
27
2
0
197,529
0
W
Nox
9,512
793
64
5
4
221,505
0
L
Danzaburou
8,573
714
39
3
5
177,807
3
W
Cupid
10,433
869
42
4
2
212,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role