Player Matchup

Vulcan
Vulcan
Gold II
Amenadiel zv
Vulcan
Gold II
Level 157
God Stats
30W - 20L
1,693 SR
Queue Stats
110W - 121L
1,646 MMR
Solo
Hercules
Hercules
Gold IV
TwitchCuhdense
Hercules
Gold IV
Level 124
God Stats
4W - 0L
1,911 SR
Queue Stats
19W - 18L
1,618 MMR
Party 1
Mulan
Mulan
Gold II
oxxied
Mulan
Gold II
Level 112
God Stats
1W - 1L
1,476 SR
Queue Stats
20W - 16L
1,758 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,693 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,563 SR
1,717 MMR
Lancelot
Lancelot
Gold II
DeadKushCaptain
Lancelot
Gold II
Level 142
God Stats
7W - 8L
1,642 SR
Queue Stats
600W - 648L
1,643 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
MasterDabs420
Baron Samedi
Platinum II
Level 126
God Stats
5W - 12L
1,464 SR
Queue Stats
172W - 166L
1,669 MMR
Party 2
Xing Tian
Xing Tian
Gold I
Slick88Clyde
Xing Tian
Gold I
Level 160
God Stats
65W - 56L
1,583 SR
Queue Stats
445W - 492L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
5 / 2 / 8
11,088
739
18,537
6,572
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
15
3 / 1 / 11
10,670
711
9,650
13,106
12,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mulan
oxxied
Mulan
16
6 / 1 / 8
10,764
718
13,846
15,128
15,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesPersephoneAtlasHeraGeb

VS

Bans
AresZeusKumbhakarnaPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 4 / 1
9,492
633
10,156
18,245
16,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MasterDabs420
Baron Samedi
13
0 / 6 / 1
8,434
562
8,645
14,784
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Slick88Clyde
Xing Tian
12
1 / 4 / 2
8,490
566
6,907
15,875
15,996
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
8
4.5
L
Lancelot
3
4
1
0.88
L
Baron Samedi
MasterDabs420
Baron Samedi
0
6
1
0.08
L
Xing Tian
Slick88Clyde
Xing Tian
1
4
2
0.5
W
Hercules
3
1
11
8.5
W
Mulan
oxxied
Mulan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,033
Damage
25,708
34,806
Taken
48,904
30,560
Mitigated
40,220
11,693
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,537
8,074
0
2,606
6,572
3,143
1,019
3,488
3,084
60,112
0
L
Lancelot
10,156
1,710
0
5,638
18,245
16,965
0
6,303
11,674
0
42,176
L
Baron Samedi
MasterDabs420
Baron Samedi
8,645
240
2,372
3,388
14,784
7,259
0
6,099
8,424
38,835
0
L
Xing Tian
Slick88Clyde
Xing Tian
6,907
634
0
105
15,875
15,996
403
6,393
9,122
19,357
0
W
Hercules
9,650
3,661
540
3,822
13,106
12,042
1,047
6,002
7,104
0
26,299
W
Mulan
oxxied
Mulan
13,846
3,022
0
4,725
15,128
15,375
873
6,513
8,615
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
26,416
148
Minions Killed
150
8
Camps Cleared
5
835,453
Distance Traveled
766,027
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,088
739
82
5
4
290,507
2
L
Lancelot
9,492
633
58
4
1
290,819
4
L
Baron Samedi
8,434
562
71
5
4
234,456
2
L
Xing Tian
8,490
566
21
1
0
240,752
3
W
Hercules
10,670
711
29
2
2
275,699
3
W
Mulan
10,764
718
37
2
2
269,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role