Player Matchup

Ravana
Ravana
Avenger Mitch
Ravana
Level 158
God Stats
4W - 1L
1,725 SR
Queue Stats
160W - 140L
1,518 Elo+
Party 2
Hachiman
Hachiman
Cryoaegis
Hachiman
Level 46
God Stats
4W - 2L
1,720 SR
Queue Stats
189W - 161L
1,619 Elo+
Solo
Ullr
Ullr
Deity Lightning
Ullr
Level 150
God Stats
17W - 8L
1,782 SR
Queue Stats
116W - 88L
1,560 Elo+
Party 2
Ares
Ares
Forever Ready
Ares
Level 140
God Stats
8W - 3L
1,666 SR
Queue Stats
128W - 113L
1,526 Elo+
Party 2
Freya
Freya
TheNativeWZRD
Freya
Level 160
God Stats
48W - 37L
1,565 SR
Queue Stats
300W - 276L
1,531 Elo+
Party 2
Team Averages
Level 131
1,692 SR
1,551 Elo+

VS

Team Averages
Level 96
1,507 SR
1,560 Elo+
Set
Set
FileUrCompIaint
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 1
Chaac
Chaac
Kaolist
Chaac
Level 104
God Stats
5W - 8L
1,999 SR
Queue Stats
27W - 27L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
dardee10
Baron Samedi
Level 154
God Stats
4W - 12L
1,334 SR
Queue Stats
391W - 342L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
giltbuck89
Danzaburou
Level 84
God Stats
0W - 1L
1,187 SR
Queue Stats
159W - 197L
1,291 Elo+
Solo
Nemesis
Nemesis
xWCxHEADHUNTER
Nemesis
Level 125
God Stats
6W - 4L
1,513 SR
Queue Stats
61W - 42L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,698
580
8,565
6,781
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Cryoaegis
Hachiman
14
8 / 1 / 3
8,842
589
10,356
5,967
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 7
8,208
547
6,318
10,748
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 11
8,209
547
4,057
10,933
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
9 / 0 / 2
10,102
673
12,268
12,990
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,858
391
626
11,171
4,187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kaolist
Chaac
13
1 / 2 / 1
7,689
513
6,680
15,112
8,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
dardee10
Baron Samedi
9
0 / 4 / 5
6,785
452
6,353
9,814
6,512
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
giltbuck89
Danzaburou
12
0 / 6 / 0
7,314
488
6,769
10,071
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 2 / 1
8,297
553
5,709
12,022
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
6
6
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Hachiman
Cryoaegis
Hachiman
8
1
3
9.5
W
2
3
7
1.83
L
0
8
1
0.06
W
1
1
11
6.5
L
Chaac
Kaolist
Chaac
1
2
1
0.75
W
9
0
2
10
L
Baron Samedi
dardee10
Baron Samedi
0
4
5
0.63
L
Danzaburou
giltbuck89
Danzaburou
0
6
0
0
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
26,137
47,419
Taken
58,190
29,113
Mitigated
28,492
18,341
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,565
1,828
0
3,410
6,781
3,678
607
55
6,726
0
66,768
W
Hachiman
Cryoaegis
Hachiman
10,356
5,047
0
811
5,967
2,891
517
907
5,060
0
59,453
W
6,318
3,413
0
3,323
10,748
4,753
509
2,600
8,148
0
58,833
L
626
73
0
0
11,171
4,187
0
2,840
8,285
0
22,502
W
4,057
33
0
1,678
10,933
11,136
179
1,683
9,250
26,903
0
L
Chaac
Kaolist
Chaac
6,680
867
0
4,357
15,112
8,743
0
1,636
13,456
0
57,143
W
12,268
4,143
0
9,119
12,990
6,655
0
1,108
11,882
83,536
0
L
Baron Samedi
dardee10
Baron Samedi
6,353
865
402
3,789
9,814
6,512
0
3,239
6,406
28,537
0
L
Danzaburou
giltbuck89
Danzaburou
6,769
3,278
0
1,354
10,071
3,954
0
6,538
3,219
0
53,069
L
5,709
3,407
0
1,460
12,022
5,096
0
1,469
10,499
0
63,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
35,943
490
Minions Killed
385
0
Camps Cleared
0
1,480,580
Distance Traveled
1,464,765
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,698
580
125
8
0
319,241
4
W
Hachiman
8,842
589
95
6
0
271,828
3
W
Ullr
8,208
547
92
6
0
298,686
4
L
Set
5,858
391
37
2
0
248,852
0
W
Ares
8,209
547
34
2
0
304,396
4
L
Chaac
7,689
513
120
8
0
320,883
1
W
Freya
10,102
673
144
10
0
286,429
4
L
Baron Samedi
6,785
452
26
2
0
263,722
1
L
Danzaburou
7,314
488
106
7
0
288,385
1
L
Nemesis
8,297
553
96
6
0
342,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role