Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ghost52001
Thanatos
Level 13
God Stats
15W - 23L
1,017 SR
Queue Stats
33W - 54L
1,382 Elo+
Party 3
Hachiman
Hachiman
HonorValor
Hachiman
Level 14
God Stats
2W - 0L
1,888 SR
Queue Stats
51W - 43L
1,704 Elo+
Party 1
Janus
Janus
ItsWitcha
Janus
Level 89
God Stats
4W - 4L
1,678 SR
Queue Stats
93W - 92L
1,588 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,535 Elo+

VS

Team Averages
Level 99
1,566 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AccelTiger
Mulan
Level 36
God Stats
1W - 4L
1,526 SR
Queue Stats
109W - 108L
1,495 Elo+
Party 2
Bakasura
Bakasura
GR8 King Eli
Bakasura
Level 78
God Stats
16W - 12L
1,662 SR
Queue Stats
299W - 299L
1,584 Elo+
Party 2
Hou Yi
Hou Yi
Orhka
Hou Yi
Level 153
God Stats
8W - 5L
1,640 SR
Queue Stats
267W - 257L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 0
6,437
585
5,098
8,829
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
9
0 / 2 / 4
5,626
511
1,774
5,254
3,045
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Ghost52001
Thanatos
9
1 / 0 / 1
5,366
488
1,950
6,324
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
HonorValor
Hachiman
9
0 / 1 / 2
5,293
481
2,644
5,162
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
ItsWitcha
Janus
12
3 / 0 / 1
6,759
614
4,454
3,398
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
6,073
552
2,264
5,613
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
6
0 / 1 / 2
4,723
429
1,962
3,110
1,849
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
11
0 / 1 / 0
5,684
517
2,996
7,397
2,973
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
GR8 King Eli
Bakasura
10
1 / 2 / 0
5,464
497
2,437
9,285
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Orhka
Hou Yi
11
2 / 0 / 1
6,054
550
4,673
4,554
1,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Baron Samedi
 
Baron Samedi
0
2
4
1
L
Janus
 
Janus
0
2
0
0
L
Jormungandr
 
Jormungandr
0
1
2
1
L
Mulan
0
1
0
0
L
Bakasura
GR8 King Eli
Bakasura
1
2
0
0.5
W
Thanatos
Ghost52001
Thanatos
1
0
1
1.5
W
Hachiman
HonorValor
Hachiman
0
1
2
1
W
Janus
ItsWitcha
Janus
3
0
1
3.5
L
Hou Yi
Orhka
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
14,332
28,967
Taken
29,959
12,893
Mitigated
11,915
13,694
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,098
1,284
0
2,246
8,829
4,458
24
425
8,047
0
38,290
W
Baron Samedi
 
Baron Samedi
1,774
127
290
1,917
5,254
3,045
0
1,585
3,600
13,731
0
L
Janus
 
Janus
2,264
55
0
1,290
5,613
1,952
0
2,500
2,975
43,953
0
L
Jormungandr
 
Jormungandr
1,962
953
0
1,295
3,110
1,849
0
855
2,215
12,147
0
L
Mulan
2,996
284
30
2,573
7,397
2,973
0
0
7,045
0
32,480
L
Bakasura
GR8 King Eli
Bakasura
2,437
1,674
0
2,134
9,285
3,467
0
2,149
6,909
0
31,909
W
Thanatos
Ghost52001
Thanatos
1,950
331
0
6,375
6,324
2,837
0
533
5,654
0
32,972
W
Hachiman
HonorValor
Hachiman
2,644
1,347
0
1,340
5,162
1,468
0
784
4,323
0
32,610
W
Janus
ItsWitcha
Janus
4,454
523
0
1,526
3,398
1,085
0
648
2,497
55,085
0
L
Hou Yi
Orhka
Hou Yi
4,673
3,434
0
2,278
4,554
1,674
0
380
4,174
0
43,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
27,998
327
Minions Killed
338
0
Camps Cleared
0
1,058,064
Distance Traveled
1,025,215
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,437
585
76
7
0
224,597
2
W
Baron Samedi
5,626
511
18
2
0
212,372
2
L
Janus
6,073
552
103
9
0
239,162
4
L
Jormungandr
4,723
429
18
2
0
111,898
3
L
Mulan
5,684
517
63
6
0
213,135
2
L
Bakasura
5,464
497
72
7
0
262,888
2
W
Thanatos
5,366
488
67
6
0
229,815
2
W
Hachiman
5,293
481
68
6
0
176,141
3
W
Janus
6,759
614
98
9
0
215,139
4
L
Hou Yi
6,054
550
82
7
0
198,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role