Player Matchup

Scylla
Scylla
FaZe_Patata21
Scylla
Level 26
God Stats
4W - 1L
1,779 SR
Queue Stats
72W - 35L
1,604 Elo+
Party 3
Izanami
Izanami
JustGiveMeSmth
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,497 Elo+
Party 2
Arachne
Arachne
McArska50
Arachne
Level 102
God Stats
1W - 0L
1,640 SR
Queue Stats
72W - 67L
1,483 Elo+
Party 2
Artio
Artio
jimmy879
Artio
Level 150
God Stats
4W - 1L
1,712 SR
Queue Stats
106W - 73L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
killbill2003
Sylvanus
Level 147
God Stats
19W - 12L
1,646 SR
Queue Stats
84W - 60L
1,567 Elo+
Party 3
Team Averages
Level 91
1,655 SR
1,539 Elo+

VS

Team Averages
Level 58
1,462 SR
1,508 Elo+
Ratatoskr
Ratatoskr
Aqriem
Ratatoskr
Level 57
God Stats
3W - 6L
1,306 SR
Queue Stats
51W - 54L
1,538 Elo+
Party 1
Bellona
Bellona
Hugeshlompy69
Bellona
Level 24
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 4
Kukulkan
Kukulkan
KasperTheSlayer
Kukulkan
Level 55
God Stats
23W - 21L
1,500 SR
Queue Stats
118W - 104L
1,471 Elo+
Party 1
Thanatos
Thanatos
Ticedorp
Thanatos
Level 45
God Stats
4W - 11L
1,617 SR
Queue Stats
40W - 41L
1,716 Elo+
Party 1
Anhur
Anhur
toptheshaddow99
Anhur
Level 108
God Stats
1W - 3L
1,216 SR
Queue Stats
160W - 164L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,885
494
11,948
13,438
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 2
11,534
577
13,447
16,562
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
McArska50
Arachne
18
10 / 2 / 6
11,452
573
15,870
20,000
10,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
jimmy879
Artio
15
2 / 1 / 7
9,870
494
11,218
17,433
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
killbill2003
Sylvanus
19
2 / 1 / 9
11,537
577
13,876
14,813
17,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aqriem
Ratatoskr
14
1 / 3 / 4
9,222
461
9,920
21,242
11,225
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
12
0 / 4 / 2
7,104
355
5,054
13,887
12,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
0 / 5 / 4
8,104
405
10,491
13,378
5,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ticedorp
Thanatos
15
8 / 6 / 1
9,502
475
17,757
20,820
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 1
8,433
422
13,043
17,461
5,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
11
11
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Aqriem
Ratatoskr
1
3
4
1
W
2
5
6
1
L
Bellona
0
4
2
0.25
W
8
2
2
4.5
L
Kukulkan
0
5
4
0.4
W
Arachne
McArska50
Arachne
10
2
6
6.5
L
Thanatos
Ticedorp
Thanatos
8
6
1
1.42
W
Artio
jimmy879
Artio
2
1
7
5.5
W
Sylvanus
killbill2003
Sylvanus
2
1
9
6.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,359
Damage
56,265
82,246
Taken
86,788
56,771
Mitigated
45,528
31,345
Healing
32,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Aqriem
Ratatoskr
9,920
2,861
2,582
8,446
21,242
11,225
0
9,531
11,571
129
40,314
W
11,948
957
0
2,352
13,438
4,255
936
3,075
10,363
63,617
0
L
Bellona
5,054
1,519
0
2,369
13,887
12,561
0
6,887
6,942
0
33,208
W
13,447
8,057
0
5,755
16,562
7,059
4,879
530
16,032
0
117,753
L
Kukulkan
10,491
1,635
0
600
13,378
5,715
0
6,099
7,031
68,680
0
W
Arachne
McArska50
Arachne
15,870
9,749
0
5,456
20,000
10,245
315
2,097
17,903
0
97,597
L
Thanatos
Ticedorp
Thanatos
17,757
5,662
0
14,883
20,820
10,506
0
8,231
12,437
0
69,852
W
Artio
jimmy879
Artio
11,218
1,106
1,372
6,740
17,433
17,235
414
3,417
14,016
32,719
0
W
Sylvanus
killbill2003
Sylvanus
13,876
3,985
1,333
8,337
14,813
17,977
1,428
1,501
13,312
72,126
20,419
L
13,043
5,959
0
3,658
17,461
5,521
810
4,141
13,234
0
64,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
42,365
618
Minions Killed
434
0
Camps Cleared
0
1,819,897
Distance Traveled
1,841,445
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,222
461
57
3
0
420,658
4
W
Scylla
9,885
494
112
6
0
302,315
4
L
Bellona
7,104
355
62
3
0
388,630
3
W
Izanami
11,534
577
186
9
0
339,094
0
L
Kukulkan
8,104
405
137
7
0
337,216
0
W
Arachne
11,452
573
122
6
0
464,540
2
L
Thanatos
9,502
475
91
5
0
387,683
2
W
Artio
9,870
494
32
2
0
416,981
7
W
Sylvanus
11,537
577
166
8
0
296,967
3
L
Anhur
8,433
422
87
4
0
307,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role