Player Matchup

Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
EVIL_JOKERYT
Skadi
Level 37
God Stats
6W - 11L
1,422 SR
Queue Stats
13W - 24L
1,216 Elo+
Party 2
Anubis
Anubis
EvaWasNotTaken
Anubis
Level 16
God Stats
3W - 4L
1,182 SR
Queue Stats
9W - 19L
1,179 Elo+
Party 2
Horus
Horus
Grand0rder
Horus
Level 49
God Stats
1W - 5L
1,203 SR
Queue Stats
151W - 176L
1,389 Elo+
Party 3
Nemesis
Nemesis
RadiantPrism
Nemesis
Level 18
God Stats
1W - 1L
1,202 SR
Queue Stats
13W - 26L
1,206 Elo+
Party 2
Team Averages
Level 33
1,302 SR
1,298 Elo+

VS

Team Averages
Level 49
1,416 SR
1,290 Elo+
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ariós
Aphrodite
Level 63
God Stats
7W - 6L
1,462 SR
Queue Stats
226W - 272L
1,193 Elo+
Party 1
Thanatos
Thanatos
Armánder
Thanatos
Level 29
God Stats
45W - 74L
1,105 SR
Queue Stats
223W - 275L
1,193 Elo+
Party 1
Medusa
Medusa
DraccaXTSR
Medusa
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 31L
1,232 Elo+
Solo
Mulan
Mulan
SAMUELYONGKINGS
Mulan
Level 47
God Stats
2W - 9L
1,515 SR
Queue Stats
214W - 221L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 0
6,010
601
3,860
6,276
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 0
5,392
539
2,795
5,316
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 0 / 2
7,135
714
7,493
5,178
2,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
8
0 / 1 / 1
4,729
473
1,176
7,045
4,525
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RadiantPrism
Nemesis
8
2 / 0 / 3
5,442
544
2,281
5,251
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 5 / 0
4,774
477
3,172
6,704
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Ariós
Aphrodite
7
0 / 2 / 2
4,852
485
1,172
5,114
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Armánder
Thanatos
8
0 / 5 / 1
4,810
481
4,082
8,715
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
DraccaXTSR
Medusa
9
3 / 0 / 0
5,206
521
5,651
4,003
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,755
376
1,111
3,859
1,260
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
3
3
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
Ra
 
Ra
0
5
0
0
L
Aphrodite
Ariós
Aphrodite
0
2
2
0.5
L
Thanatos
Armánder
Thanatos
0
5
1
0.1
L
Medusa
DraccaXTSR
Medusa
3
0
0
3
W
1
2
0
0.5
W
8
0
2
9
W
Horus
0
1
1
0.5
W
Nemesis
RadiantPrism
Nemesis
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
15,188
29,066
Taken
28,395
14,343
Mitigated
9,708
11,169
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,860
1,693
0
2,838
6,276
4,113
577
938
5,338
0
30,308
L
Ra
 
Ra
3,172
291
98
779
6,704
1,693
0
2,870
3,801
33,519
0
L
Aphrodite
Ariós
Aphrodite
1,172
466
557
2,124
5,114
3,197
0
574
4,540
12,554
0
L
Thanatos
Armánder
Thanatos
4,082
1,648
0
4,520
8,715
2,459
0
2,992
5,675
0
25,124
L
Medusa
DraccaXTSR
Medusa
5,651
2,793
0
1,170
4,003
1,099
0
559
3,444
0
33,453
W
2,795
1,337
0
1,076
5,316
1,491
617
544
4,772
0
35,370
W
7,493
683
0
3,409
5,178
2,554
801
1,594
3,584
38,840
0
W
Horus
1,176
483
864
2,394
7,045
4,525
392
546
6,499
0
13,367
W
Nemesis
RadiantPrism
Nemesis
2,281
792
0
588
5,251
1,660
557
722
4,529
0
25,892
L
1,111
154
0
343
3,859
1,260
0
498
3,196
0
6,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
23,397
270
Minions Killed
172
0
Camps Cleared
0
964,183
Distance Traveled
858,341
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,010
601
58
6
0
203,341
1
L
Ra
4,774
477
53
5
0
175,008
0
L
Aphrodite
4,852
485
24
2
0
185,660
2
L
Thanatos
4,810
481
44
4
0
193,187
1
L
Medusa
5,206
521
41
4
0
178,980
0
W
Skadi
5,392
539
65
7
0
161,946
1
W
Anubis
7,135
714
69
7
0
185,927
5
W
Horus
4,729
473
31
3
0
200,410
0
W
Nemesis
5,442
544
47
5
0
212,559
0
L
Mulan
3,755
376
10
1
0
125,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role