Player Matchup

Thanatos
Thanatos
DeathlydeadNL
Thanatos
Level 160
God Stats
1W - 3L
1,419 SR
Queue Stats
43W - 52L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P444NIK
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,714 Elo+
Party 1
Yu Huang
Yu Huang
YCT0
Yu Huang
Level 160
God Stats
0W - 1L
1,650 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 1
Raijin
Raijin
mrmozza
Raijin
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
51W - 48L
1,579 Elo+
Party 1
Lancelot
Lancelot
o STIITCH o
Lancelot
Level 157
God Stats
0W - 1L
1,469 SR
Queue Stats
18W - 11L
1,506 Elo+
Party 1
Team Averages
Level 125
1,556 SR
1,574 Elo+

VS

Team Averages
Level 88
1,556 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Asire94
Ah Muzen Cab
Level 154
God Stats
20W - 12L
1,715 SR
Queue Stats
708W - 702L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Claxio
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Neoliia
Nu Wa
Level 40
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Villalian
Heimdallr
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 127L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathlydeadNL
Thanatos
20
10 / 3 / 8
12,171
716
19,701
19,287
10,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
P444NIK
Ah Muzen Cab
15
0 / 6 / 8
9,542
561
3,234
11,435
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
YCT0
Yu Huang
20
5 / 3 / 10
12,166
716
25,583
12,803
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
mrmozza
Raijin
19
6 / 8 / 6
11,694
688
19,455
21,991
10,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
o STIITCH o
Lancelot
18
1 / 8 / 14
11,385
670
13,779
31,085
28,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 2 / 20
11,727
690
13,077
23,174
33,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Asire94
Ah Muzen Cab
20
10 / 4 / 15
13,589
799
27,206
17,725
9,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Claxio
Sun Wukong
19
4 / 5 / 17
12,075
710
15,202
24,559
25,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Neoliia
Nu Wa
19
3 / 6 / 19
12,081
711
19,506
16,260
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Villalian
Heimdallr
19
7 / 5 / 15
12,550
738
13,594
17,734
10,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
113
22
Kills
27
28
Deaths
22
46
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
20
6.5
W
Ah Muzen Cab
Asire94
Ah Muzen Cab
10
4
15
4.38
W
Sun Wukong
Claxio
Sun Wukong
4
5
17
2.5
L
Thanatos
DeathlydeadNL
Thanatos
10
3
8
4.67
W
Nu Wa
Neoliia
Nu Wa
3
6
19
2.08
L
Ah Muzen Cab
P444NIK
Ah Muzen Cab
0
6
8
0.67
W
Heimdallr
Villalian
Heimdallr
7
5
15
2.9
L
Yu Huang
YCT0
Yu Huang
5
3
10
3.33
L
Raijin
mrmozza
Raijin
6
8
6
1.13
L
Lancelot
o STIITCH o
Lancelot
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,752
Damage
88,585
96,601
Taken
99,452
61,639
Mitigated
86,605
42,695
Healing
37,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,077
2,872
2,805
7,592
23,174
33,679
306
9,114
14,060
0
16,955
W
Ah Muzen Cab
Asire94
Ah Muzen Cab
27,206
5,538
2,694
5,140
17,725
9,419
1,048
9,054
8,671
0
55,498
W
Sun Wukong
Claxio
Sun Wukong
15,202
1,855
3,394
9,115
24,559
25,028
518
10,432
14,127
0
26,580
L
Thanatos
DeathlydeadNL
Thanatos
19,701
3,633
2,178
14,792
19,287
10,613
1,452
2,899
15,789
0
30,271
W
Nu Wa
Neoliia
Nu Wa
19,506
5,753
1,742
2,508
16,260
8,255
1,815
8,469
7,791
47,847
0
L
Ah Muzen Cab
P444NIK
Ah Muzen Cab
3,234
405
119
554
11,435
4,781
0
2,382
8,794
0
11,042
W
Heimdallr
Villalian
Heimdallr
13,594
3,562
1,679
824
17,734
10,224
4,291
7,969
9,765
0
31,734
L
Yu Huang
YCT0
Yu Huang
25,583
962
928
2,307
12,803
6,999
753
2,257
10,129
72,705
0
L
Raijin
mrmozza
Raijin
19,455
1,021
2,594
4,715
21,991
10,268
676
2,542
18,848
40,633
0
L
Lancelot
o STIITCH o
Lancelot
13,779
1,897
2,967
11,541
31,085
28,978
0
9,426
21,096
0
33,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
62,022
225
Minions Killed
201
0
Camps Cleared
0
1,567,586
Distance Traveled
1,544,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,727
690
13
1
0
302,024
2
W
Ah Muzen Cab
13,589
799
59
3
0
355,838
2
W
Sun Wukong
12,075
710
25
1
0
338,639
1
L
Thanatos
12,171
716
17
1
0
371,811
2
W
Nu Wa
12,081
711
56
3
0
279,562
0
L
Ah Muzen Cab
9,542
561
22
1
0
237,750
0
W
Heimdallr
12,550
738
48
3
0
268,626
1
L
Yu Huang
12,166
716
101
6
0
307,842
0
L
Raijin
11,694
688
50
3
0
269,837
3
L
Lancelot
11,385
670
35
2
0
380,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role