Player Matchup

Nemesis
Nemesis
Gold IV
AirKouilßß
Nemesis
Gold IV
Level 127
God Stats
102W - 87L
1,597 SR
Queue Stats
551W - 580L
1,384 MMR
Solo
Horus
Horus
Silver I
DOA_boogahlue
Horus
Silver I
Level 86
God Stats
6W - 5L
1,853 SR
Queue Stats
36W - 46L
1,385 MMR
Solo
Chernobog
Chernobog
Silver II
Dogs500
Chernobog
Silver II
Level 95
God Stats
1W - 1L
1,524 SR
Queue Stats
56W - 71L
1,276 MMR
Solo
Cerberus
Cerberus
Gold IV
NWLT Zero
Cerberus
Gold IV
Level 109
God Stats
4W - 3L
1,540 SR
Queue Stats
111W - 112L
1,342 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
SDG_Vonte
Baron Samedi
Silver I
Level 147
God Stats
16W - 10L
1,562 SR
Queue Stats
78W - 83L
1,297 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,615 SR
1,337 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,545 SR
1,337 MMR
Thor
Thor
Silver I
K is 4 Kakashi
Thor
Silver I
Level 126
God Stats
24W - 31L
1,462 SR
Queue Stats
137W - 138L
1,269 MMR
Solo
Ares
Ares
Silver V
TrueMiss
Ares
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,285 MMR
Solo
Hachiman
Hachiman
Gold V
Wos ds37191
Hachiman
Gold V
Level 79
God Stats
1W - 3L
1,205 SR
Queue Stats
254W - 266L
1,387 MMR
Solo
Chaac
Chaac
Gold III
iceicedaddy0
Chaac
Gold III
Level 126
God Stats
1W - 1L
1,762 SR
Queue Stats
117W - 117L
1,334 MMR
Solo
Hera
Hera
Bronze III
powerplayer2k16
Hera
Bronze III
Level 126
God Stats
2W - 2L
1,797 SR
Queue Stats
6W - 11L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirKouilßß
Nemesis
11
4 / 2 / 1
6,826
569
5,134
10,687
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,625
552
8,423
11,975
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Dogs500
Chernobog
11
2 / 0 / 4
6,630
553
7,754
5,094
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NWLT Zero
Cerberus
10
1 / 2 / 3
6,237
520
4,341
11,293
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SDG_Vonte
Baron Samedi
12
3 / 1 / 3
7,066
589
4,370
5,543
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabAthenaAtlasKing ArthurMercury

VS

Bans
BastetPersephoneMulanVulcanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,961
580
4,896
9,166
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
9
0 / 2 / 1
5,428
452
3,750
7,729
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Wos ds37191
Hachiman
8
0 / 3 / 1
5,314
443
5,455
11,744
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 1
7,438
620
9,731
13,895
8,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 3 / 2
5,958
497
5,707
4,671
1,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
9
9
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AirKouilßß
Nemesis
4
2
1
2.25
W
0
4
0
0
W
Chernobog
Dogs500
Chernobog
2
0
4
4
L
4
2
1
2.25
W
Cerberus
NWLT Zero
Cerberus
1
2
3
1.25
W
Baron Samedi
SDG_Vonte
Baron Samedi
3
1
3
4.5
L
Ares
0
2
1
0.25
L
Hachiman
Wos ds37191
Hachiman
0
3
1
0.17
L
4
0
1
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
29,539
44,592
Taken
47,205
22,981
Mitigated
22,396
15,217
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AirKouilßß
Nemesis
5,134
2,577
0
1,488
10,687
4,367
0
1,411
9,093
0
44,306
W
8,423
4,214
190
5,112
11,975
7,463
0
0
11,975
0
50,677
W
Chernobog
Dogs500
Chernobog
7,754
4,421
0
1,555
5,094
1,773
1,464
1,480
3,614
0
47,026
L
4,896
1,572
0
896
9,166
3,580
0
1,224
7,914
0
50,529
W
Cerberus
NWLT Zero
Cerberus
4,341
307
418
3,832
11,293
6,607
267
3,722
7,571
21,695
0
W
Baron Samedi
SDG_Vonte
Baron Samedi
4,370
620
712
1,910
5,543
2,771
0
2,844
2,699
43,095
0
L
Ares
3,750
356
0
2,249
7,729
4,630
0
2,549
5,180
13,515
0
L
Hachiman
Wos ds37191
Hachiman
5,455
2,420
0
4,551
11,744
3,751
0
2,518
9,226
0
38,647
L
9,731
3,264
0
8,274
13,895
8,651
527
0
13,259
0
53,389
L
5,707
1,506
0
585
4,671
1,784
0
2,420
2,251
34,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
31,099
362
Minions Killed
321
0
Camps Cleared
0
1,194,407
Distance Traveled
1,138,493
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,826
569
74
6
0
279,426
2
W
Horus
6,625
552
85
7
0
224,775
0
W
Chernobog
6,630
553
76
6
0
233,223
4
L
Thor
6,961
580
83
7
0
256,311
5
W
Cerberus
6,237
520
50
4
0
230,043
5
W
Baron Samedi
7,066
589
77
6
0
226,940
4
L
Ares
5,428
452
23
2
0
231,984
6
L
Hachiman
5,314
443
59
5
0
202,415
3
L
Chaac
7,438
620
93
8
0
251,218
0
L
Hera
5,958
497
63
5
0
196,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role