Player Matchup

Hun Batz
Hun Batz
BOOMHUNTER884
Hun Batz
Level 150
God Stats
0W - 2L
1,542 SR
Queue Stats
119W - 121L
1,521 Elo+
Party 1
He Bo
He Bo
IIWitchcraftII
He Bo
Level 117
God Stats
2W - 5L
1,395 SR
Queue Stats
240W - 262L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
Raku-_-Griz
Erlang Shen
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 187L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
banultmate345
Sun Wukong
Level 84
God Stats
1W - 2L
1,512 SR
Queue Stats
32W - 36L
1,511 Elo+
Party 1
Freya
Freya
odestryer
Freya
Level 115
God Stats
0W - 1L
1,723 SR
Queue Stats
65W - 69L
1,514 Elo+
Solo
Team Averages
Level 117
1,534 SR
1,486 Elo+

VS

Team Averages
Level 119
1,446 SR
1,468 Elo+
Olorun
Olorun
Dz7 Dani mk
Olorun
Level 140
God Stats
2W - 1L
1,449 SR
Queue Stats
274W - 265L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
L0rd P1r4nh4
Sylvanus
Level 115
God Stats
14W - 15L
1,490 SR
Queue Stats
549W - 630L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TitianCartoon93
Tsukuyomi
Level 158
God Stats
4W - 1L
1,533 SR
Queue Stats
352W - 346L
1,419 Elo+
Party 2
Skadi
Skadi
icedNIGHTMARE13
Skadi
Level 113
God Stats
2W - 1L
1,301 SR
Queue Stats
107W - 91L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
thiiaguin06
Sun Wukong
Level 67
God Stats
31W - 28L
1,456 SR
Queue Stats
241W - 293L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOOMHUNTER884
Hun Batz
20
16 / 7 / 12
20,022
527
34,926
38,621
24,905
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
6 / 9 / 13
18,757
494
21,001
31,897
14,471
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
Raku-_-Griz
Erlang Shen
20
4 / 7 / 19
17,838
469
25,973
59,347
48,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
banultmate345
Sun Wukong
20
6 / 2 / 5
16,891
445
26,376
43,505
37,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
odestryer
Freya
20
8 / 12 / 6
18,748
493
37,590
53,687
25,326
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 10 / 7
21,799
574
56,564
48,549
30,845
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
L0rd P1r4nh4
Sylvanus
20
5 / 4 / 18
19,707
519
22,660
35,141
45,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tsukuyomi
TitianCartoon93
Tsukuyomi
20
4 / 13 / 7
18,255
480
21,878
41,986
21,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 7 / 3
23,269
612
42,295
35,510
17,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
thiiaguin06
Sun Wukong
20
5 / 6 / 6
22,147
583
36,426
51,990
55,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
40
Kills
37
37
Deaths
40
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BOOMHUNTER884
Hun Batz
16
7
12
3.14
W
Olorun
12
10
7
1.55
L
6
9
13
1.39
W
Sylvanus
L0rd P1r4nh4
Sylvanus
5
4
18
3.5
L
Erlang Shen
Raku-_-Griz
Erlang Shen
4
7
19
1.93
W
Tsukuyomi
TitianCartoon93
Tsukuyomi
4
13
7
0.58
L
Sun Wukong
banultmate345
Sun Wukong
6
2
5
4.25
W
11
7
3
1.79
L
Freya
odestryer
Freya
8
12
6
0.92
W
Sun Wukong
thiiaguin06
Sun Wukong
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,866
Damage
179,823
227,057
Taken
213,176
150,249
Mitigated
170,576
64,920
Healing
97,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BOOMHUNTER884
Hun Batz
34,926
17,457
0
4,803
38,621
24,905
652
11,331
27,210
0
215,476
W
Olorun
56,564
30,238
1,726
25,007
48,549
30,845
7,866
22,041
26,398
237,871
23,847
L
21,001
815
61
3,492
31,897
14,471
1,169
14,367
17,530
163,089
0
W
Sylvanus
L0rd P1r4nh4
Sylvanus
22,660
5,237
7,069
14,484
35,141
45,374
1,444
8,613
26,230
74,455
19,469
L
Erlang Shen
Raku-_-Griz
Erlang Shen
25,973
12,216
3,474
13,950
59,347
48,432
1,007
25,671
33,676
9,106
98,791
W
Tsukuyomi
TitianCartoon93
Tsukuyomi
21,878
4,898
0
11,796
41,986
21,453
539
12,152
28,648
0
128,946
L
Sun Wukong
banultmate345
Sun Wukong
26,376
5,609
0
14,626
43,505
37,115
1,797
6,835
36,670
0
141,773
W
42,295
24,284
0
14,515
35,510
17,472
8,875
12,399
22,461
0
265,278
L
Freya
odestryer
Freya
37,590
9,996
0
24,514
53,687
25,326
830
14,161
39,280
182,413
0
W
Sun Wukong
thiiaguin06
Sun Wukong
36,426
7,575
0
23,179
51,990
55,432
1,669
8,979
42,683
440
212,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,256
Gold Earned
105,177
1,046
Minions Killed
1,131
0
Camps Cleared
0
3,259,155
Distance Traveled
3,222,181
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
20,022
527
211
6
0
778,275
6
W
Olorun
21,799
574
249
7
0
588,861
4
L
He Bo
18,757
494
213
6
0
658,623
6
W
Sylvanus
19,707
519
114
3
0
617,154
6
L
Erlang Shen
17,838
469
136
4
0
681,721
3
W
Tsukuyomi
18,255
480
134
4
0
682,618
7
L
Sun Wukong
16,891
445
237
6
0
532,192
4
W
Skadi
23,269
612
317
8
0
691,260
5
L
Freya
18,748
493
249
7
0
608,344
4
W
Sun Wukong
22,147
583
317
8
0
642,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role