Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
KoryoSaram
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,432 Elo+
Solo
Apollo
Apollo
MonkeyDSerbest
Apollo
Level 118
God Stats
35W - 26L
1,632 SR
Queue Stats
318W - 300L
1,474 Elo+
Party 1
King Arthur
King Arthur
REminalabase
King Arthur
Level 145
God Stats
0W - 4L
1,270 SR
Queue Stats
28W - 36L
1,425 Elo+
Party 4
Cerberus
Cerberus
xMeliodas_x_x
Cerberus
Level 69
God Stats
21W - 11L
1,587 SR
Queue Stats
155W - 153L
1,450 Elo+
Party 1
Team Averages
Level 119
1,498 SR
1,456 Elo+

VS

Team Averages
Level 117
1,509 SR
1,416 Elo+
Ra
Ra
Cinnata
Ra
Level 103
God Stats
19W - 9L
1,564 SR
Queue Stats
153W - 132L
1,426 Elo+
Party 2
Ymir
Ymir
DarklyDusk
Ymir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,564 Elo+
Party 2
Mercury
Mercury
RaiDenKing012
Mercury
Level 141
God Stats
8W - 8L
1,476 SR
Queue Stats
313W - 360L
1,381 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
Level 147
God Stats
6W - 4L
1,397 SR
Queue Stats
76W - 78L
1,395 Elo+
Solo
Skadi
Skadi
peskyto215bcn
Skadi
Level 125
God Stats
8W - 4L
1,609 SR
Queue Stats
220W - 294L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 9 / 5
10,652
380
15,095
24,101
10,990
Merlin
KoryoSaram
Merlin
17
1 / 11 / 4
10,593
378
9,640
21,724
11,939
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 5
13,808
493
15,041
34,938
20,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
REminalabase
King Arthur
20
5 / 5 / 1
14,114
504
23,854
36,695
44,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
xMeliodas_x_x
Cerberus
18
3 / 9 / 5
12,754
456
9,687
35,496
52,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
16,632
594
31,426
24,478
18,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 19
14,122
504
19,277
26,746
35,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
20
11 / 4 / 11
15,946
570
20,821
22,397
12,709
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
l RC23 l
Ah Muzen Cab
20
6 / 2 / 2
16,811
600
25,326
26,134
15,028
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 10
15,837
566
27,325
17,218
9,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
14
Kills
40
40
Deaths
14
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
9
5
0.39
W
11
4
12
4.25
W
4
2
19
6.75
L
Merlin
KoryoSaram
Merlin
1
11
4
0.27
L
4
6
5
1.08
L
King Arthur
REminalabase
King Arthur
5
5
1
1.1
W
Mercury
11
4
11
4.13
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
6
2
2
3.5
W
8
2
10
6.5
L
Cerberus
xMeliodas_x_x
Cerberus
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,317
Damage
124,175
152,954
Taken
116,973
139,979
Mitigated
90,867
28,068
Healing
41,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,095
5,910
0
4,352
24,101
10,990
0
7,820
16,089
0
75,336
W
31,426
3,412
3,422
9,914
24,478
18,455
1,832
4,985
19,493
142,473
0
W
19,277
5,421
0
2,263
26,746
35,048
1,188
6,466
20,280
39,612
0
L
Merlin
KoryoSaram
Merlin
9,640
220
0
1,992
21,724
11,939
0
8,220
13,134
59,252
0
L
15,041
8,618
0
6,454
34,938
20,108
0
12,410
21,974
0
130,198
L
King Arthur
REminalabase
King Arthur
23,854
2,009
0
10,223
36,695
44,286
313
8,020
28,285
0
119,065
W
Mercury
20,821
12,685
0
3,098
22,397
12,709
1,406
4,236
18,161
0
156,991
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
25,326
8,735
0
18,523
26,134
15,028
3,721
538
25,596
0
191,043
W
27,325
14,713
0
3,828
17,218
9,627
5,565
3,102
14,110
0
169,071
L
Cerberus
xMeliodas_x_x
Cerberus
9,687
1,057
244
4,803
35,496
52,656
0
12,779
22,241
59,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
79,348
752
Minions Killed
877
0
Camps Cleared
0
2,497,819
Distance Traveled
2,912,216
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,652
380
119
4
0
440,704
0
W
Ra
16,632
594
194
7
0
598,673
3
W
Ymir
14,122
504
35
1
0
515,265
6
L
Merlin
10,593
378
78
3
0
438,470
2
L
Apollo
13,808
493
191
7
0
592,925
7
L
King Arthur
14,114
504
209
7
0
512,434
3
W
Mercury
15,946
570
176
6
0
686,241
0
W
Ah Muzen Cab
16,811
600
260
9
0
528,140
0
W
Skadi
15,837
566
212
8
0
583,897
1
L
Cerberus
12,754
456
155
6
0
513,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role