Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Marto4ka
Hel
Level 59
God Stats
2W - 4L
1,144 SR
Queue Stats
27W - 40L
1,351 Elo+
Solo
Freya
Freya
Querron
Freya
Level 106
God Stats
4W - 2L
1,429 SR
Queue Stats
73W - 76L
1,463 Elo+
Solo
Fenrir
Fenrir
unbarlonista
Fenrir
Level 97
God Stats
1W - 0L
1,237 SR
Queue Stats
9W - 12L
1,266 Elo+
Solo
Team Averages
Level 103
1,362 SR
1,416 Elo+

VS

Team Averages
Level 50
1,538 SR
1,420 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blamnesia
Morgan Le Fay
Level 43
God Stats
9W - 8L
1,717 SR
Queue Stats
75W - 78L
1,384 Elo+
Party 1
King Arthur
King Arthur
Kimaeda
King Arthur
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 1
Khepri
Khepri
Skyonisauce
Khepri
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 15L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Келтузад
Danzaburou
Level 67
God Stats
4W - 7L
1,471 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 4
6,998
1,400
8,514
4,376
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
 
Odin
12
0 / 0 / 6
6,342
1,268
3,308
3,718
2,636
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 6
6,160
1,232
4,655
3,182
1,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Querron
Freya
11
2 / 0 / 3
6,506
1,301
6,440
3,884
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
2 / 0 / 3
6,621
1,324
5,201
4,975
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

404

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 0
5,372
1,074
0
0
0
Morgan Le Fay
Blamnesia
Morgan Le Fay
10
0 / 1 / 0
5,870
1,174
8,167
4,277
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kimaeda
King Arthur
10
0 / 3 / 0
5,643
1,129
3,310
10,661
7,434
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
11
0 / 0 / 0
6,447
1,289
2,120
7,850
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Келтузад
Danzaburou
11
0 / 3 / 0
6,190
1,238
2,324
8,544
3,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
7
Kills
0
0
Deaths
7
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
Odin
 
Odin
0
0
6
3
L
Thor
 
Thor
0
0
0
0
L
Morgan Le Fay
Blamnesia
Morgan Le Fay
0
1
0
0
L
King Arthur
Kimaeda
King Arthur
0
3
0
0
W
0
0
6
3
W
Freya
Querron
Freya
2
0
3
3.5
L
Khepri
0
0
0
0
W
Fenrir
2
0
3
3.5
L
Danzaburou
Келтузад
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
15,921
20,135
Taken
31,332
10,332
Mitigated
18,659
8,042
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,514
6,310
0
1,976
4,376
1,898
0
1,864
2,512
0
27,302
W
Odin
 
Odin
3,308
199
0
0
3,718
2,636
0
1,511
2,207
0
9,274
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Blamnesia
Morgan Le Fay
8,167
1,075
0
303
4,277
2,020
0
1,685
2,474
16,184
0
L
King Arthur
Kimaeda
King Arthur
3,310
463
0
0
10,661
7,434
0
4,694
5,750
0
7,512
W
4,655
201
2,128
1,545
3,182
1,565
0
2,414
768
13,462
0
W
Freya
Querron
Freya
6,440
2,324
0
1,466
3,884
1,853
0
2,250
1,634
12,688
0
L
Khepri
2,120
221
0
530
7,850
5,536
0
2,943
4,795
9,055
0
W
Fenrir
5,201
511
0
927
4,975
2,380
0
2,248
2,727
0
12,912
L
Danzaburou
Келтузад
Danzaburou
2,324
924
0
1,012
8,544
3,669
0
1,218
7,218
0
19,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
29,522
118
Minions Killed
88
9
Camps Cleared
3
601,048
Distance Traveled
434,629
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,998
1,400
40
8
2
102,117
0
W
Odin
6,342
1,268
17
3
3
129,228
2
L
Thor
5,372
1,074
0
0
0
0
0
L
Morgan Le Fay
5,870
1,174
27
5
2
105,689
0
L
King Arthur
5,643
1,129
5
1
0
110,954
0
W
Hel
6,160
1,232
20
4
2
113,042
0
W
Freya
6,506
1,301
22
4
2
112,421
1
L
Khepri
6,447
1,289
15
3
1
129,141
0
W
Fenrir
6,621
1,324
19
4
0
144,240
0
L
Danzaburou
6,190
1,238
41
8
0
88,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role