Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FrostyDogz94
Xing Tian
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,605 Elo+
Solo
Odin
Odin
No Less Vicious
Odin
Level 139
God Stats
13W - 13L
1,482 SR
Queue Stats
386W - 323L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
macgmike
Danzaburou
Level 153
God Stats
12W - 5L
1,382 SR
Queue Stats
254W - 225L
1,587 Elo+
Solo
Team Averages
Level 137
1,473 SR
1,548 Elo+

VS

Team Averages
Level 106
1,529 SR
1,490 Elo+
Janus
Janus
Blunts4Dayz
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,572 Elo+
Solo
Guan Yu
Guan Yu
Callofthewild
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Fightor
Gilgamesh
Level 157
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 10L
1,434 Elo+
Solo
Xbalanque
Xbalanque
ValiantBeast427
Xbalanque
Level 126
God Stats
53W - 55L
1,377 SR
Queue Stats
114W - 113L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
kdawgkilla
Ao Kuang
Level 78
God Stats
3W - 6L
1,565 SR
Queue Stats
364W - 332L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 4
7,746
775
5,837
6,995
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
 
Hun Batz
15
4 / 1 / 6
7,624
762
13,103
8,657
3,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
FrostyDogz94
Xing Tian
13
1 / 1 / 4
7,240
724
2,402
7,107
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 7
7,330
733
4,017
6,501
6,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
macgmike
Danzaburou
15
4 / 1 / 3
7,782
778
8,356
8,631
3,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,355
736
7,927
8,752
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
11
1 / 2 / 2
6,526
653
3,643
6,431
3,630
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Fightor
Gilgamesh
12
1 / 4 / 4
7,073
707
5,387
10,430
8,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
ValiantBeast427
Xbalanque
13
0 / 2 / 3
6,980
698
6,739
8,254
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
kdawgkilla
Ao Kuang
13
2 / 3 / 2
7,048
705
8,083
11,636
9,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
6
6
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
W
Hun Batz
 
Hun Batz
4
1
6
7
L
2
3
2
1
L
Guan Yu
1
2
2
1
L
Gilgamesh
Fightor
Gilgamesh
1
4
4
0.75
W
Xing Tian
FrostyDogz94
Xing Tian
1
1
4
3
W
2
1
7
5.5
L
Xbalanque
ValiantBeast427
Xbalanque
0
2
3
0.75
L
Ao Kuang
kdawgkilla
Ao Kuang
2
3
2
1
W
Danzaburou
macgmike
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
31,779
37,891
Taken
45,503
21,054
Mitigated
28,552
5,510
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,837
412
0
250
6,995
2,806
620
3,124
3,871
31,484
0
W
Hun Batz
 
Hun Batz
13,103
3,547
0
210
8,657
3,601
0
2,452
6,205
0
30,141
L
7,927
598
0
876
8,752
3,255
90
2,135
6,617
26,160
0
L
Guan Yu
3,643
0
596
915
6,431
3,630
0
481
5,950
0
9,813
L
Gilgamesh
Fightor
Gilgamesh
5,387
1,377
691
682
10,430
8,757
0
1,266
9,164
0
12,871
W
Xing Tian
FrostyDogz94
Xing Tian
2,402
260
0
1,355
7,107
4,813
0
3,602
3,505
10,304
0
W
4,017
1,127
0
726
6,501
6,506
0
3,547
2,954
0
15,097
L
Xbalanque
ValiantBeast427
Xbalanque
6,739
1,073
0
1,993
8,254
3,543
192
2,927
5,327
0
26,137
L
Ao Kuang
kdawgkilla
Ao Kuang
8,083
709
0
4,348
11,636
9,367
0
1,430
10,206
23,637
0
W
Danzaburou
macgmike
Danzaburou
8,356
969
0
2,969
8,631
3,328
0
3,285
5,346
0
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
34,982
193
Minions Killed
175
0
Camps Cleared
0
1,060,901
Distance Traveled
898,592
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,746
775
61
6
0
187,821
5
W
Hun Batz
7,624
762
48
5
0
229,408
2
L
Janus
7,355
736
56
6
0
177,844
2
L
Guan Yu
6,526
653
15
2
0
125,317
0
L
Gilgamesh
7,073
707
14
1
0
208,322
1
W
Xing Tian
7,240
724
15
2
0
214,709
1
W
Odin
7,330
733
27
3
0
216,863
0
L
Xbalanque
6,980
698
51
5
0
174,740
1
L
Ao Kuang
7,048
705
39
4
0
212,369
0
W
Danzaburou
7,782
778
42
4
0
212,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role