Player Matchup

Medusa
Medusa
DFNLight
Medusa
Level 121
God Stats
3W - 1L
1,655 SR
Queue Stats
39W - 24L
1,615 Elo+
Solo
Ne Zha
Ne Zha
RudeApollo4213
Ne Zha
Level 146
God Stats
2W - 1L
1,696 SR
Queue Stats
75W - 62L
1,626 Elo+
Party 1
Ganesha
Ganesha
Slaughkur
Ganesha
Level 158
God Stats
1W - 1L
1,571 SR
Queue Stats
50W - 36L
1,651 Elo+
Party 1
Hades
Hades
SuperSpartanMLG
Hades
Level 159
God Stats
1W - 1L
1,897 SR
Queue Stats
92W - 93L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
XardaDemon45
Baron Samedi
Level 143
God Stats
2W - 2L
1,813 SR
Queue Stats
40W - 27L
1,649 Elo+
Party 1
Team Averages
Level 145
1,726 SR
1,631 Elo+

VS

Team Averages
Level 138
1,532 SR
1,584 Elo+
Mulan
Mulan
Godly Finessed
Mulan
Level 156
God Stats
2W - 2L
1,745 SR
Queue Stats
296W - 280L
1,549 Elo+
Party 2
Chronos
Chronos
MuslimWhale
Chronos
Level 155
God Stats
27W - 23L
1,539 SR
Queue Stats
338W - 324L
1,577 Elo+
Party 2
Fenrir
Fenrir
NiNjAcHoAs
Fenrir
Level 124
God Stats
1W - 2L
1,541 SR
Queue Stats
140W - 119L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
Wababamama
Kuzenbo
Level 127
God Stats
0W - 2L
1,381 SR
Queue Stats
160W - 161L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
tonynava97
Heimdallr
Level 129
God Stats
0W - 3L
1,452 SR
Queue Stats
263W - 266L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DFNLight
Medusa
15
6 / 0 / 0
8,311
639
6,882
5,394
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 1
6,936
534
3,855
10,267
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Slaughkur
Ganesha
11
1 / 0 / 5
7,202
554
5,745
10,318
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 1
8,182
629
8,994
10,845
5,716
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
XardaDemon45
Baron Samedi
11
1 / 2 / 1
6,702
516
8,895
6,872
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,211
478
6,673
12,301
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
MuslimWhale
Chronos
11
1 / 2 / 1
6,360
489
4,939
9,581
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
NiNjAcHoAs
Fenrir
11
0 / 1 / 1
6,455
497
3,014
9,935
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Wababamama
Kuzenbo
12
1 / 3 / 0
6,607
508
4,461
11,260
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
tonynava97
Heimdallr
10
0 / 4 / 0
6,288
484
1,084
7,354
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DFNLight
Medusa
6
0
0
6
L
2
2
0
1
L
Chronos
MuslimWhale
Chronos
1
2
1
0.75
L
Fenrir
NiNjAcHoAs
Fenrir
0
1
1
0.5
W
1
1
1
1.5
W
Ganesha
Slaughkur
Ganesha
1
0
5
3.5
W
3
1
1
3.5
L
Kuzenbo
Wababamama
Kuzenbo
1
3
0
0.33
W
Baron Samedi
XardaDemon45
Baron Samedi
1
2
1
0.75
L
Heimdallr
tonynava97
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
20,171
43,696
Taken
50,431
24,574
Mitigated
26,552
22,916
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DFNLight
Medusa
6,882
2,294
0
3,659
5,394
2,253
0
0
5,370
0
67,430
L
6,673
936
170
3,951
12,301
7,477
34
7,722
4,579
0
39,090
L
Chronos
MuslimWhale
Chronos
4,939
2,408
0
2,783
9,581
3,625
264
6,264
3,317
47,840
0
L
Fenrir
NiNjAcHoAs
Fenrir
3,014
1,114
0
6,102
9,935
4,178
0
1,382
8,553
0
52,841
W
3,855
693
0
6,294
10,267
4,231
0
470
9,769
0
55,982
W
Ganesha
Slaughkur
Ganesha
5,745
1,271
0
2,701
10,318
8,946
0
1,778
8,142
29,211
0
W
8,994
2,545
1,048
6,720
10,845
5,716
585
4,461
6,384
63,303
0
L
Kuzenbo
Wababamama
Kuzenbo
4,461
915
0
3,723
11,260
8,480
0
7,947
3,313
40,724
0
W
Baron Samedi
XardaDemon45
Baron Samedi
8,895
1,591
321
2,173
6,872
3,428
0
2,691
4,054
47,855
0
L
Heimdallr
tonynava97
Heimdallr
1,084
483
0
1,030
7,354
2,792
0
319
7,035
0
44,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
31,921
505
Minions Killed
394
0
Camps Cleared
0
1,281,931
Distance Traveled
1,199,208
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,311
639
140
11
0
244,046
4
L
Mulan
6,211
478
62
5
0
232,062
1
L
Chronos
6,360
489
89
7
0
221,288
1
L
Fenrir
6,455
497
100
8
0
293,088
3
W
Ne Zha
6,936
534
108
8
0
294,561
1
W
Ganesha
7,202
554
1
0
0
289,852
1
W
Hades
8,182
629
150
12
0
225,167
3
L
Kuzenbo
6,607
508
68
5
0
249,052
0
W
Baron Samedi
6,702
516
106
8
0
228,305
3
L
Heimdallr
6,288
484
75
6
0
203,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role