Player Matchup

Izanami
Izanami
NARUSKEITO_JR
Izanami
Level 49
God Stats
1W - 2L
1,711 SR
Queue Stats
98W - 90L
1,346 Elo+
Solo
Hun Batz
Hun Batz
Sir Donngerlord
Hun Batz
Level 109
God Stats
12W - 12L
1,143 SR
Queue Stats
430W - 388L
1,271 Elo+
Solo
Loki
Loki
YTemoicebear_05
Loki
Level 48
God Stats
8W - 12L
1,381 SR
Queue Stats
47W - 66L
1,275 Elo+
Solo
Atlas
Atlas
ferrisrafraw
Atlas
Level 89
God Stats
20W - 27L
1,509 SR
Queue Stats
257W - 278L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
scorpion92534
Sun Wukong
Level 71
God Stats
45W - 73L
1,285 SR
Queue Stats
481W - 574L
1,253 Elo+
Solo
Team Averages
Level 73
1,406 SR
1,303 Elo+

VS

Team Averages
Level 55
1,517 SR
1,322 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DaDeathReaper_
Chang'e
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,294 Elo+
Party 1
Jing Wei
Jing Wei
HZChronicall
Jing Wei
Level 23
God Stats
2W - 5L
1,253 SR
Queue Stats
16W - 33L
1,164 Elo+
Party 1
Achilles
Achilles
Op-JoelBwn-11
Achilles
Level 27
God Stats
5W - 2L
1,641 SR
Queue Stats
33W - 45L
1,284 Elo+
Party 1
Yemoja
Yemoja
moshibaru
Yemoja
Level 68
God Stats
3W - 5L
1,692 SR
Queue Stats
19W - 24L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 0 / 2
6,725
448
5,724
7,225
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
12
1 / 1 / 1
7,034
469
6,726
11,152
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 7 / 0
5,139
343
1,382
6,918
2,580
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,359
424
6,601
8,073
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
scorpion92534
Sun Wukong
12
3 / 4 / 0
7,367
491
6,361
11,384
6,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 8
7,635
509
6,741
8,568
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 2
9,108
607
8,664
6,713
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
HZChronicall
Jing Wei
11
1 / 2 / 0
6,399
427
3,696
7,450
2,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Op-JoelBwn-11
Achilles
13
2 / 3 / 1
7,944
530
5,857
10,913
9,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
moshibaru
Yemoja
11
0 / 1 / 0
6,155
410
2,447
8,866
7,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
13
13
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
8
3
W
8
0
2
9
W
Jing Wei
HZChronicall
Jing Wei
1
2
0
0.5
L
Izanami
2
0
2
3
W
Achilles
Op-JoelBwn-11
Achilles
2
3
1
0.83
L
Hun Batz
1
1
1
1.5
L
0
7
0
0
L
2
1
1
2.5
W
Yemoja
moshibaru
Yemoja
0
1
0
0
L
Sun Wukong
scorpion92534
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
27,405
44,752
Taken
42,510
21,064
Mitigated
25,022
11,067
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,741
2,655
0
895
8,568
3,244
663
0
8,568
0
31,909
W
8,664
828
884
3,125
6,713
2,564
1,980
595
6,118
59,492
0
W
Jing Wei
HZChronicall
Jing Wei
3,696
3,211
2
2,480
7,450
2,784
998
2,934
4,516
0
34,409
L
Izanami
5,724
3,862
0
4,131
7,225
2,792
444
1,514
5,711
0
50,448
W
Achilles
Op-JoelBwn-11
Achilles
5,857
1,684
0
426
10,913
9,157
990
0
10,913
0
42,053
L
Hun Batz
6,726
1,727
0
5,376
11,152
4,572
0
2,465
8,687
0
46,672
L
1,382
157
0
0
6,918
2,580
0
4,037
2,881
0
15,503
L
6,601
2,020
163
1,328
8,073
4,916
0
1,727
6,346
30,692
0
W
Yemoja
moshibaru
Yemoja
2,447
348
1,222
908
8,866
7,273
646
3,072
5,794
24,176
0
L
Sun Wukong
scorpion92534
Sun Wukong
6,361
1,739
0
69
11,384
6,204
1,313
1,368
10,016
0
44,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
37,241
325
Minions Killed
278
0
Camps Cleared
0
1,282,073
Distance Traveled
1,321,185
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,635
509
43
3
0
271,193
1
W
Chang'e
9,108
607
92
6
0
274,823
0
W
Jing Wei
6,399
427
49
3
0
267,764
1
L
Izanami
6,725
448
94
6
0
257,449
3
W
Achilles
7,944
530
65
4
0
270,069
0
L
Hun Batz
7,034
469
89
6
0
299,666
2
L
Loki
5,139
343
24
2
0
181,391
1
L
Atlas
6,359
424
42
3
0
263,679
2
W
Yemoja
6,155
410
29
2
0
237,336
1
L
Sun Wukong
7,367
491
76
5
0
279,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role