Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Karaella
Set
Level 124
God Stats
1W - 2L
1,769 SR
Queue Stats
20W - 51L
1,297 Elo+
Party 1
Nox
Nox
квазикс
Nox
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
23W - 29L
1,476 Elo+
Party 1
Team Averages
Level 110
1,669 SR
1,425 Elo+

VS

Team Averages
Level 92
1,318 SR
1,407 Elo+
Pele
Pele
GuezMer
Pele
Level 144
God Stats
1W - 1L
1,278 SR
Queue Stats
54W - 54L
1,499 Elo+
Party 2
Bacchus
Bacchus
Pr0mEx0
Bacchus
Level 34
God Stats
5W - 9L
1,253 SR
Queue Stats
41W - 99L
1,224 Elo+
Solo
Anubis
Anubis
puluxo
Anubis
Level 97
God Stats
8W - 5L
1,423 SR
Queue Stats
74W - 66L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 6
10,339
739
9,911
18,689
28,224
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 2
9,348
668
7,998
14,589
11,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
10,226
730
10,201
8,470
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GuezMer
Pele
15
3 / 5 / 7
10,047
718
12,112
14,258
6,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Pr0mEx0
Bacchus
15
0 / 1 / 11
10,628
759
7,227
14,889
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
puluxo
Anubis
16
9 / 3 / 3
11,058
790
16,349
10,753
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
12
12
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
6
1.25
W
Pele
GuezMer
Pele
3
5
7
1.3
L
3
5
2
0.8
W
Bacchus
Pr0mEx0
Bacchus
0
1
11
5.5
W
Anubis
puluxo
Anubis
9
3
3
3.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
35,688
41,748
Taken
39,900
43,978
Mitigated
30,742
6,483
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,911
4,598
0
5,183
18,689
28,224
264
10,067
8,622
25,487
0
W
Pele
GuezMer
Pele
12,112
3,054
0
4,480
14,258
6,512
1,241
6,681
7,577
0
36,495
L
7,998
2,412
0
800
14,589
11,929
0
8,403
6,186
0
32,902
W
Bacchus
Pr0mEx0
Bacchus
7,227
709
0
5,236
14,889
16,913
185
7,033
7,856
17,664
0
W
Anubis
puluxo
Anubis
16,349
359
0
3,429
10,753
7,317
544
6,765
3,988
54,496
0
L
10,201
565
0
500
8,470
3,825
104
5,521
2,949
29,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
31,733
122
Minions Killed
146
4
Camps Cleared
9
706,387
Distance Traveled
801,450
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,339
739
35
3
2
221,753
3
W
Pele
10,047
718
50
4
2
291,855
4
L
Set
9,348
668
53
4
2
244,268
4
W
Bacchus
10,628
759
24
2
1
293,501
0
W
Anubis
11,058
790
72
5
6
216,094
1
L
Nox
10,226
730
34
2
0
240,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role