Player Matchup

Bellona
Bellona
CandacQueso
Bellona
Level 13
God Stats
4W - 1L
1,712 SR
Queue Stats
13W - 15L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
DevilsBourbon
Cthulhu
Level 124
God Stats
1W - 3L
1,403 SR
Queue Stats
93W - 92L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
MrMonkey1233
Baron Samedi
Level 85
God Stats
4W - 5L
1,609 SR
Queue Stats
27W - 37L
1,522 Elo+
Party 2
Izanami
Izanami
SmallB00ty123
Izanami
Level 63
God Stats
8W - 7L
1,510 SR
Queue Stats
43W - 49L
1,534 Elo+
Party 2
Mercury
Mercury
ghferp
Mercury
Level 105
God Stats
2W - 4L
1,711 SR
Queue Stats
127W - 122L
1,605 Elo+
Party 2
Team Averages
Level 78
1,589 SR
1,553 Elo+

VS

Team Averages
Level 59
1,752 SR
1,652 Elo+
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Blackangel32
Artio
Level 47
God Stats
8W - 1L
1,931 SR
Queue Stats
78W - 62L
1,540 Elo+
Solo
Xbalanque
Xbalanque
BrandoLizards
Xbalanque
Level 63
God Stats
4W - 2L
1,548 SR
Queue Stats
72W - 67L
1,549 Elo+
Party 3
Eset
Eset
YeetYoMeat
Eset
Level 32
God Stats
2W - 0L
1,728 SR
Queue Stats
181W - 48L
1,843 Elo+
Party 1
Gilgamesh
Gilgamesh
astrostra
Gilgamesh
Level 127
God Stats
25W - 3L
2,053 SR
Queue Stats
91W - 27L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CandacQueso
Bellona
17
2 / 2 / 3
10,914
496
7,810
23,782
26,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
14
2 / 5 / 6
9,256
421
10,123
26,404
31,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
MrMonkey1233
Baron Samedi
14
1 / 8 / 6
8,979
408
9,141
17,080
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
17
1 / 5 / 0
10,703
487
11,428
16,845
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ghferp
Mercury
17
6 / 3 / 1
11,089
504
13,553
19,453
9,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
5 / 3 / 10
12,332
561
10,327
12,718
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 8
12,377
563
12,693
21,032
20,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
BrandoLizards
Xbalanque
20
9 / 1 / 7
13,800
627
23,543
12,575
5,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 4 / 6
13,195
600
21,650
18,897
14,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
astrostra
Gilgamesh
15
0 / 3 / 13
10,843
493
10,918
25,781
29,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
12
Kills
23
23
Deaths
12
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
10
3.33
W
2
1
8
6
W
Xbalanque
BrandoLizards
Xbalanque
9
1
7
12.5
L
Bellona
CandacQueso
Bellona
2
2
3
1.75
L
Cthulhu
2
5
6
1
L
Baron Samedi
MrMonkey1233
Baron Samedi
1
8
6
0.5
L
Izanami
1
5
0
0.2
W
7
4
6
2.5
W
Gilgamesh
astrostra
Gilgamesh
0
3
13
2.17
L
Mercury
ghferp
Mercury
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,055
Damage
79,131
103,564
Taken
91,003
83,529
Mitigated
79,615
19,231
Healing
37,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,327
2,223
0
4,236
12,718
9,699
543
2,626
10,092
0
93,832
W
12,693
1,670
2,035
8,546
21,032
20,369
852
1,222
19,810
77,915
0
W
Xbalanque
BrandoLizards
Xbalanque
23,543
15,385
0
6,009
12,575
5,797
5,440
3,448
9,127
0
140,931
L
Bellona
CandacQueso
Bellona
7,810
3,154
0
5,474
23,782
26,573
0
11,957
11,106
0
69,899
L
Cthulhu
10,123
1,453
935
1,706
26,404
31,986
233
5,883
20,387
40,302
0
L
Baron Samedi
MrMonkey1233
Baron Samedi
9,141
534
2,525
3,723
17,080
8,463
551
7,552
9,480
59,721
0
L
Izanami
11,428
7,516
0
4,113
16,845
7,441
0
3,840
12,901
0
115,199
W
21,650
1,905
3,233
5,605
18,897
14,344
652
7,230
11,667
124,804
0
W
Gilgamesh
astrostra
Gilgamesh
10,918
2,969
2,615
5,053
25,781
29,406
281
6,264
19,517
0
49,945
L
Mercury
ghferp
Mercury
13,553
7,341
0
755
19,453
9,066
0
3,970
15,347
0
97,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
62,547
615
Minions Killed
701
0
Camps Cleared
0
2,154,283
Distance Traveled
2,182,697
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,332
561
122
6
0
443,208
5
W
Artio
12,377
563
155
7
0
439,214
6
W
Xbalanque
13,800
627
196
9
0
462,945
5
L
Bellona
10,914
496
134
6
0
435,952
0
L
Cthulhu
9,256
421
40
2
0
417,397
3
L
Baron Samedi
8,979
408
115
5
0
356,575
1
L
Izanami
10,703
487
195
9
0
408,722
3
W
Eset
13,195
600
172
8
0
406,579
5
W
Gilgamesh
10,843
493
56
3
0
430,751
6
L
Mercury
11,089
504
131
6
0
535,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role