Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LioTierz
Bellona
Level 56
God Stats
8W - 4L
1,603 SR
Queue Stats
68W - 87L
1,343 Elo+
Party 2
Neith
Neith
MangaDaBoa
Neith
Level 36
God Stats
109W - 76L
1,914 SR
Queue Stats
296W - 320L
1,526 Elo+
Solo
Bakasura
Bakasura
Trolesi
Bakasura
Level 30
God Stats
7W - 6L
1,449 SR
Queue Stats
55W - 64L
1,357 Elo+
Party 2
Team Averages
Level 47
1,593 SR
1,445 Elo+

VS

Team Averages
Level 68
1,458 SR
1,310 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AndradeeeXX
Da Ji
Level 43
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 8L
1,077 Elo+
Party 1
Ymir
Ymir
KyTooz
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Merlin
Merlin
WaveTrip
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Charybdis
Charybdis
denilsonkw
Charybdis
Level 142
God Stats
7W - 7L
1,532 SR
Queue Stats
384W - 377L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 4
9,245
578
12,049
8,354
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
13
4 / 2 / 8
8,415
526
7,243
10,184
9,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LioTierz
Bellona
14
2 / 2 / 6
8,778
549
6,384
12,188
9,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
15
1 / 0 / 3
9,078
567
7,127
5,911
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Trolesi
Bakasura
16
3 / 1 / 4
9,274
580
4,758
13,034
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 2
8,262
516
2,464
7,357
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 3 / 1
7,770
486
5,364
13,797
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
KyTooz
Ymir
7
0 / 4 / 1
5,778
361
1,539
11,421
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
WaveTrip
Merlin
11
0 / 4 / 0
6,908
432
3,833
8,271
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
denilsonkw
Charybdis
13
1 / 4 / 1
7,682
480
8,252
13,399
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
6
6
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
4
7
W
Bacchus
 
Bacchus
4
2
8
4
L
Neith
 
Neith
1
0
2
2
L
4
3
1
1.5
L
Ymir
KyTooz
Ymir
0
4
1
0.13
W
Bellona
LioTierz
Bellona
2
2
6
2.5
W
Neith
1
0
3
2.5
W
Bakasura
Trolesi
Bakasura
3
1
4
5
L
Merlin
WaveTrip
Merlin
0
4
0
0
L
Charybdis
denilsonkw
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
21,452
49,671
Taken
54,245
31,577
Mitigated
23,255
19,174
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,049
256
2,676
3,404
8,354
3,695
1,213
2,837
5,517
75,537
0
W
Bacchus
 
Bacchus
7,243
908
235
1,365
10,184
9,769
412
1,516
8,668
20,624
0
L
Neith
 
Neith
2,464
738
0
2,996
7,357
2,659
0
852
6,386
0
62,496
L
5,364
1,378
0
3,714
13,797
5,557
0
3,541
10,116
0
46,194
L
Ymir
KyTooz
Ymir
1,539
317
0
1,236
11,421
6,687
0
5,433
5,753
10,061
0
W
Bellona
LioTierz
Bellona
6,384
2,625
0
3,940
12,188
9,879
790
574
11,614
0
46,746
W
Neith
7,127
3,237
0
3,739
5,911
2,441
1,362
256
5,655
0
75,567
W
Bakasura
Trolesi
Bakasura
4,758
3,702
0
3,815
13,034
5,793
978
579
12,455
0
79,145
L
Merlin
WaveTrip
Merlin
3,833
48
0
1,005
8,271
3,353
0
5,093
3,178
41,557
0
L
Charybdis
denilsonkw
Charybdis
8,252
4,654
0
4,428
13,399
4,999
972
4,373
8,601
0
54,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
36,400
510
Minions Killed
417
0
Camps Cleared
0
1,653,556
Distance Traveled
1,334,962
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,245
578
126
8
0
332,100
7
W
Bacchus
8,415
526
31
2
0
336,823
10
L
Neith
8,262
516
124
8
0
300,481
9
L
Da Ji
7,770
486
77
5
0
327,758
3
L
Ymir
5,778
361
21
1
0
245,529
7
W
Bellona
8,778
549
97
6
0
330,500
4
W
Neith
9,078
567
121
8
0
295,351
2
W
Bakasura
9,274
580
135
8
0
358,782
1
L
Merlin
6,908
432
94
6
0
263,952
3
L
Charybdis
7,682
480
101
6
0
197,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role