Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Jonje90
Yu Huang
Level 41
God Stats
3W - 4L
1,733 SR
Queue Stats
42W - 27L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
RevisedMarrow29
Cabrakan
Level 87
God Stats
21W - 24L
1,590 SR
Queue Stats
211W - 270L
1,374 Elo+
Solo
Team Averages
Level 52
1,608 SR
1,471 Elo+

VS

Team Averages
Level 107
1,475 SR
1,603 Elo+
Cupid
Cupid
ABADDON 4 DBD
Cupid
Level 136
God Stats
2W - 2L
1,174 SR
Queue Stats
139W - 205L
1,336 Elo+
Solo
Bellona
Bellona
NoisyBoyPR
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,768 Elo+
Party 2
Zhong Kui
Zhong Kui
Rest-in-PowerOG
Zhong Kui
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
47W - 28L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 6 / 2
9,527
635
11,159
15,977
8,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Jonje90
Yu Huang
15
3 / 3 / 2
10,202
680
14,166
12,156
6,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
2 / 5 / 5
10,742
716
9,102
20,095
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
10,536
702
10,494
15,686
6,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NoisyBoyPR
Bellona
15
3 / 2 / 10
10,627
708
13,352
17,995
15,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Rest-in-PowerOG
Zhong Kui
17
8 / 0 / 5
11,623
775
16,934
13,374
10,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
14
14
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
2
0.5
W
3
5
8
1.4
L
Yu Huang
Jonje90
Yu Huang
3
3
2
1.33
W
Bellona
NoisyBoyPR
Bellona
3
2
10
4
W
Zhong Kui
Rest-in-PowerOG
Zhong Kui
8
0
5
10.5
L
Cabrakan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
40,780
48,228
Taken
47,055
39,174
Mitigated
31,929
6,318
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,159
1,992
0
2,079
15,977
8,186
29
7,243
8,734
0
30,924
W
10,494
5,254
528
3,709
15,686
6,037
1,680
8,621
7,065
0
52,954
L
Yu Huang
Jonje90
Yu Huang
14,166
1,573
0
1,239
12,156
6,092
20
2,788
9,368
41,855
0
W
Bellona
NoisyBoyPR
Bellona
13,352
3,906
0
1,540
17,995
15,510
144
8,908
9,087
0
26,839
W
Zhong Kui
Rest-in-PowerOG
Zhong Kui
16,934
2,508
0
7,595
13,374
10,382
1,114
6,267
7,107
52,061
6,011
L
Cabrakan
9,102
1,549
426
2,574
20,095
24,896
0
6,644
13,451
26,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
32,786
140
Minions Killed
174
4
Camps Cleared
10
749,071
Distance Traveled
812,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,527
635
40
3
3
257,820
1
W
Cupid
10,536
702
67
4
3
247,500
1
L
Yu Huang
10,202
680
65
4
1
241,899
3
W
Bellona
10,627
708
18
1
0
297,232
1
W
Zhong Kui
11,623
775
89
6
7
267,919
2
L
Cabrakan
10,742
716
35
2
0
249,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role