Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anythingpos
Ah Muzen Cab
Level 59
God Stats
3W - 5L
1,555 SR
Queue Stats
135W - 125L
1,580 Elo+
Party 2
Sobek
Sobek
Bluzi
Sobek
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
132W - 138L
1,570 Elo+
Party 2
Arachne
Arachne
Keytaco
Arachne
Level 123
God Stats
4W - 4L
1,716 SR
Queue Stats
123W - 107L
1,619 Elo+
Party 2
Vulcan
Vulcan
Worrthy
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,560 Elo+
Party 2
Anubis
Anubis
juuzy1337
Anubis
Level 61
God Stats
7W - 6L
1,810 SR
Queue Stats
231W - 249L
1,543 Elo+
Party 2
Team Averages
Level 75
1,616 SR
1,574 Elo+

VS

Team Averages
Level 45
1,610 SR
1,609 Elo+
Nemesis
Nemesis
NoCappy
Nemesis
Level 47
God Stats
6W - 7L
1,618 SR
Queue Stats
71W - 64L
1,604 Elo+
Party 1
Terra
Terra
XxRetroRatxX
Terra
Level 36
God Stats
3W - 0L
1,823 SR
Queue Stats
9W - 2L
1,720 Elo+
Solo
Danzaburou
Danzaburou
douglas17
Danzaburou
Level 37
God Stats
13W - 7L
1,691 SR
Queue Stats
88W - 83L
1,672 Elo+
Solo
Charybdis
Charybdis
frennzzykilla
Charybdis
Level 38
God Stats
3W - 1L
1,599 SR
Queue Stats
198W - 211L
1,407 Elo+
Solo
Poseidon
Poseidon
trainedkillerTOM
Poseidon
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anythingpos
Ah Muzen Cab
15
3 / 4 / 2
9,163
482
11,323
9,444
3,412
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sobek
Bluzi
Sobek
9
1 / 1 / 2
7,275
383
3,604
11,203
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Keytaco
Arachne
14
2 / 1 / 4
8,713
459
9,971
15,059
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Worrthy
Vulcan
15
2 / 8 / 2
9,558
503
7,037
13,256
5,287
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
juuzy1337
Anubis
16
0 / 3 / 1
10,118
533
2,763
13,661
6,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoCappy
Nemesis
19
7 / 1 / 2
11,619
612
8,379
9,601
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 4
8,938
470
3,164
15,265
14,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
douglas17
Danzaburou
18
2 / 0 / 3
11,565
609
10,536
10,628
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
frennzzykilla
Charybdis
15
0 / 4 / 4
9,030
475
5,507
15,392
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 2 / 5
12,047
634
11,405
12,157
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
17
17
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Anythingpos
Ah Muzen Cab
3
4
2
1
L
Sobek
Bluzi
Sobek
1
1
2
2
L
Arachne
Keytaco
Arachne
2
1
4
4
W
Nemesis
NoCappy
Nemesis
7
1
2
8
L
Vulcan
Worrthy
Vulcan
2
8
2
0.38
W
0
2
4
1
W
Danzaburou
douglas17
Danzaburou
2
0
3
3.5
W
Charybdis
frennzzykilla
Charybdis
0
4
4
0.5
L
Anubis
juuzy1337
Anubis
0
3
1
0.17
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
38,991
62,623
Taken
63,043
32,977
Mitigated
37,643
17,868
Healing
26,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Anythingpos
Ah Muzen Cab
11,323
4,110
0
1,805
9,444
3,412
0
2,359
7,085
0
69,398
L
Sobek
Bluzi
Sobek
3,604
357
0
3,420
11,203
11,255
0
2,765
8,438
18,029
0
L
Arachne
Keytaco
Arachne
9,971
6,482
0
4,220
15,059
6,583
256
3,928
11,131
0
68,744
W
Nemesis
NoCappy
Nemesis
8,379
3,286
0
645
9,601
4,453
1,177
2,802
6,799
0
100,725
L
Vulcan
Worrthy
Vulcan
7,037
2,649
0
1,106
13,256
5,287
475
4,429
8,827
78,283
0
W
3,164
643
3,846
4,207
15,265
14,244
611
2,295
12,970
22,906
0
W
Danzaburou
douglas17
Danzaburou
10,536
3,638
0
7,152
10,628
7,627
912
4,251
6,377
0
94,124
W
Charybdis
frennzzykilla
Charybdis
5,507
2,415
0
5,637
15,392
5,676
2,111
991
14,401
0
76,652
L
Anubis
juuzy1337
Anubis
2,763
402
0
7,317
13,661
6,440
715
1,088
12,573
91,980
0
W
11,405
1,733
0
4,948
12,157
5,643
469
3,405
8,752
133,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
53,199
569
Minions Killed
701
0
Camps Cleared
0
1,818,080
Distance Traveled
1,898,378
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,163
482
117
6
0
317,869
1
L
Sobek
7,275
383
28
1
0
397,372
5
L
Arachne
8,713
459
101
5
0
454,130
4
W
Nemesis
11,619
612
154
8
0
468,887
3
L
Vulcan
9,558
503
135
7
0
345,943
6
W
Terra
8,938
470
41
2
0
377,434
2
W
Danzaburou
11,565
609
158
8
0
354,777
4
W
Charybdis
9,030
475
134
7
0
286,651
4
L
Anubis
10,118
533
188
10
0
302,766
1
W
Poseidon
12,047
634
214
11
0
410,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role