Player Matchup

Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Agogs
Lancelot
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Ares
Ares
CombatDisc
Ares
Level 46
God Stats
36W - 25L
1,594 SR
Queue Stats
245W - 221L
1,449 Elo+
Solo
Ullr
Ullr
HonestAbeOGC
Ullr
Level 48
God Stats
18W - 19L
1,430 SR
Queue Stats
113W - 119L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
redwoodoak
Gilgamesh
Level 41
God Stats
6W - 4L
1,405 SR
Queue Stats
32W - 42L
1,366 Elo+
Solo
Team Averages
Level 51
1,486 SR
1,457 Elo+

VS

Team Averages
Level 75
1,302 SR
1,459 Elo+
Ymir
Ymir
Elmuycrack2003
Ymir
Level 84
God Stats
0W - 4L
1,215 SR
Queue Stats
25W - 42L
1,345 Elo+
Party 1
Nemesis
Nemesis
Ixnxl
Nemesis
Level 108
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 6L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KokkoDayo
Cu Chulainn
Level 17
God Stats
0W - 3L
1,205 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
Wotpitt
Heimdallr
Level 43
God Stats
2W - 4L
1,228 SR
Queue Stats
123W - 149L
1,332 Elo+
Solo
Chang'e
Chang'e
tato123871
Chang'e
Level 121
God Stats
1W - 5L
1,112 SR
Queue Stats
156W - 159L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
11 / 2 / 4
10,956
548
26,695
14,607
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Agogs
Lancelot
17
9 / 6 / 1
10,684
534
10,166
17,506
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 12
9,673
484
13,678
15,802
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 7
10,167
508
10,741
12,933
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
redwoodoak
Gilgamesh
17
5 / 4 / 6
11,295
565
23,366
18,859
14,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,567
428
5,246
20,343
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Ixnxl
Nemesis
15
6 / 6 / 2
9,748
487
6,360
18,212
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
KokkoDayo
Cu Chulainn
15
3 / 5 / 2
10,256
513
13,090
25,596
21,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Wotpitt
Heimdallr
15
1 / 7 / 3
9,439
472
11,490
16,827
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
tato123871
Chang'e
15
4 / 8 / 2
10,200
510
10,449
23,622
11,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
30
Kills
14
15
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
2
4
6.5
W
Lancelot
Agogs
Lancelot
9
6
1
1.58
W
0
0
12
6
L
0
4
5
0.63
W
5
3
7
2.83
L
Nemesis
Ixnxl
Nemesis
6
6
2
1.17
L
Cu Chulainn
KokkoDayo
Cu Chulainn
3
5
2
0.8
L
Heimdallr
Wotpitt
Heimdallr
1
7
3
0.36
W
Gilgamesh
redwoodoak
Gilgamesh
5
4
6
2
L
Chang'e
tato123871
Chang'e
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,646
Damage
46,635
79,707
Taken
104,600
52,273
Mitigated
72,653
18,301
Healing
24,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
26,695
3,034
358
3,852
14,607
7,319
624
4,939
9,259
79,652
0
W
Lancelot
Agogs
Lancelot
10,166
3,002
0
4,368
17,506
8,610
0
3,310
13,970
0
86,211
W
13,678
1,870
0
3,406
15,802
15,883
394
5,380
10,210
38,454
0
L
5,246
676
645
3,518
20,343
22,189
315
9,624
10,403
25,488
0
W
10,741
4,739
0
1,082
12,933
5,974
1,305
1,024
11,901
0
67,541
L
Nemesis
Ixnxl
Nemesis
6,360
2,818
0
5,516
18,212
8,622
0
4,667
13,257
0
54,857
L
Cu Chulainn
KokkoDayo
Cu Chulainn
13,090
3,303
0
5,175
25,596
21,981
0
6,918
18,504
0
63,805
L
Heimdallr
Wotpitt
Heimdallr
11,490
3,869
0
2,122
16,827
8,335
636
2,636
14,165
0
68,522
W
Gilgamesh
redwoodoak
Gilgamesh
23,366
9,427
0
5,235
18,859
14,487
1,323
880
17,935
0
92,539
L
Chang'e
tato123871
Chang'e
10,449
878
1,721
5,558
23,622
11,526
272
15,094
7,898
60,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
48,210
513
Minions Killed
448
0
Camps Cleared
0
1,951,709
Distance Traveled
1,763,260
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,956
548
115
6
0
368,640
6
W
Lancelot
10,684
534
108
5
0
407,696
2
W
Ares
9,673
484
40
2
0
411,132
6
L
Ymir
8,567
428
32
2
0
373,780
1
W
Ullr
10,167
508
104
5
0
394,897
1
L
Nemesis
9,748
487
82
4
0
399,016
1
L
Cu Chulainn
10,256
513
107
5
0
353,356
6
L
Heimdallr
9,439
472
126
6
0
300,661
1
W
Gilgamesh
11,295
565
146
7
0
369,344
0
L
Chang'e
10,200
510
101
5
0
336,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role