Player Matchup

Ares
Ares
Dragoboy_Doom
Ares
Level 155
God Stats
3W - 3L
1,694 SR
Queue Stats
179W - 179L
1,429 Elo+
Solo
Loki
Loki
ElManxD
Loki
Level 34
God Stats
21W - 26L
1,500 SR
Queue Stats
339W - 394L
1,205 Elo+
Solo
Cupid
Cupid
Kotalkody
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,208 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skimmer501
Ah Muzen Cab
Level 35
God Stats
1W - 3L
1,282 SR
Queue Stats
194W - 209L
1,360 Elo+
Solo
Janus
Janus
hellsdemonlord97
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,308 Elo+
Party 2
Team Averages
Level 57
1,495 SR
1,302 Elo+

VS

Team Averages
Level 80
1,461 SR
1,378 Elo+
Horus
Horus
FellipeFS
Horus
Level 45
God Stats
11W - 7L
1,627 SR
Queue Stats
188W - 189L
1,456 Elo+
Party 1
Cupid
Cupid
Tjredd02
Cupid
Level 49
God Stats
4W - 5L
1,330 SR
Queue Stats
67W - 83L
1,306 Elo+
Solo
Hel
Hel
aSplinteredCell
Hel
Level 81
God Stats
4W - 5L
1,541 SR
Queue Stats
108W - 142L
1,299 Elo+
Solo
Danzaburou
Danzaburou
iOmegah
Danzaburou
Level 69
God Stats
12W - 13L
1,360 SR
Queue Stats
16W - 15L
1,380 Elo+
Solo
Terra
Terra
oxkor
Terra
Level 156
God Stats
4W - 3L
1,448 SR
Queue Stats
278W - 277L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 1
14,872
930
13,751
35,096
66,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
ElManxD
Loki
19
0 / 3 / 1
13,025
814
11,352
13,922
7,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Kotalkody
Cupid
19
0 / 3 / 0
13,407
838
19,417
26,291
16,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Skimmer501
Ah Muzen Cab
19
2 / 9 / 0
14,318
895
29,831
25,199
19,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 5 / 0
13,725
858
20,628
18,725
10,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FellipeFS
Horus
20
6 / 0 / 15
16,739
1,046
17,270
22,992
44,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Tjredd02
Cupid
20
5 / 0 / 11
16,509
1,032
26,442
11,703
7,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 0 / 15
15,201
950
17,129
20,112
18,318
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
iOmegah
Danzaburou
20
8 / 3 / 4
15,642
978
28,980
21,053
13,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
oxkor
Terra
20
4 / 0 / 17
17,132
1,071
22,022
27,532
50,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
3
Kills
25
25
Deaths
3
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Loki
ElManxD
Loki
0
3
1
0.17
W
Horus
FellipeFS
Horus
6
0
15
13.5
L
Cupid
Kotalkody
Cupid
0
3
0
0
L
Ah Muzen Cab
Skimmer501
Ah Muzen Cab
2
9
0
0.22
W
Cupid
Tjredd02
Cupid
5
0
11
10.5
W
2
0
15
9.5
L
1
5
0
0.2
W
Danzaburou
iOmegah
Danzaburou
8
3
4
3.33
W
Terra
oxkor
Terra
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,979
Damage
111,843
119,233
Taken
103,392
121,533
Mitigated
132,633
14,159
Healing
61,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,751
677
747
3,261
35,096
66,474
0
12,241
22,855
35,695
0
L
Loki
ElManxD
Loki
11,352
1,998
0
1,648
13,922
7,589
0
2,162
11,760
0
20,333
W
Horus
FellipeFS
Horus
17,270
5,945
11,761
10,509
22,992
44,052
0
9,071
13,921
4,360
24,322
L
Cupid
Kotalkody
Cupid
19,417
7,122
1,324
2,954
26,291
16,938
0
11,192
15,099
0
44,747
L
Ah Muzen Cab
Skimmer501
Ah Muzen Cab
29,831
18,378
0
3,201
25,199
19,595
0
7,527
17,672
0
63,704
W
Cupid
Tjredd02
Cupid
26,442
18,365
1,466
4,730
11,703
7,069
0
3,630
8,073
0
79,078
W
17,129
602
8,171
5,835
20,112
18,318
0
7,021
13,091
42,371
0
L
20,628
2,004
349
675
18,725
10,937
0
8,216
10,509
40,157
0
W
Danzaburou
iOmegah
Danzaburou
28,980
17,994
0
2,853
21,053
13,002
0
5,099
15,954
103
49,039
W
Terra
oxkor
Terra
22,022
3,989
7,957
7,780
27,532
50,192
0
9,558
17,974
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,347
Gold Earned
81,223
243
Minions Killed
338
3
Camps Cleared
13
1,116,076
Distance Traveled
1,550,485
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,872
930
31
2
0
247,046
0
L
Loki
13,025
814
11
1
2
174,896
0
W
Horus
16,739
1,046
27
2
0
322,891
2
L
Cupid
13,407
838
70
4
1
225,422
1
L
Ah Muzen Cab
14,318
895
75
5
0
221,182
0
W
Cupid
16,509
1,032
156
10
6
272,830
2
W
Hel
15,201
950
75
5
4
357,738
0
L
Janus
13,725
858
56
4
0
247,530
0
W
Danzaburou
15,642
978
52
3
3
263,731
0
W
Terra
17,132
1,071
28
2
0
333,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role