Player Matchup

Danzaburou
Danzaburou
ChaiMochi
Danzaburou
Level 100
God Stats
17W - 20L
1,458 SR
Queue Stats
374W - 366L
1,540 Elo+
Party 2
Odin
Odin
CringeComp
Odin
Level 160
God Stats
3W - 2L
1,455 SR
Queue Stats
592W - 544L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MyThRiiL
Morgan Le Fay
Level 123
God Stats
4W - 1L
1,582 SR
Queue Stats
9W - 5L
1,596 Elo+
Solo
Khepri
Khepri
Oloxio1
Khepri
Level 46
God Stats
22W - 29L
1,565 SR
Queue Stats
60W - 74L
1,548 Elo+
Solo
Thanatos
Thanatos
bigcmac69
Thanatos
Level 43
God Stats
4W - 5L
1,447 SR
Queue Stats
25W - 25L
1,565 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,558 Elo+

VS

Team Averages
Level 107
1,540 SR
1,573 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BurnSetting
Guan Yu
Level 159
God Stats
2W - 4L
1,376 SR
Queue Stats
422W - 426L
1,626 Elo+
Party 1
Hercules
Hercules
Dankcrusade5
Hercules
Level 107
God Stats
8W - 11L
1,619 SR
Queue Stats
233W - 198L
1,582 Elo+
Party 1
Sol
Sol
MylesForSmiles
Sol
Level 125
God Stats
2W - 2L
1,725 SR
Queue Stats
101W - 121L
1,513 Elo+
Solo
Ymir
Ymir
ziite
Ymir
Level 48
God Stats
17W - 11L
1,481 SR
Queue Stats
90W - 78L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaiMochi
Danzaburou
17
5 / 1 / 4
11,806
562
12,003
14,782
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 5
11,619
553
14,652
13,399
13,967
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MyThRiiL
Morgan Le Fay
18
2 / 2 / 5
11,253
536
17,199
14,730
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Oloxio1
Khepri
15
2 / 2 / 9
10,453
498
6,792
17,342
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
bigcmac69
Thanatos
17
5 / 5 / 4
11,349
540
11,209
19,923
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
1 / 4 / 0
9,995
476
5,329
13,589
5,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
BurnSetting
Guan Yu
14
0 / 4 / 7
8,893
423
9,069
19,292
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Dankcrusade5
Hercules
17
5 / 4 / 0
10,874
518
11,177
17,126
17,425
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 1
10,158
484
15,216
20,773
9,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
ziite
Ymir
18
2 / 1 / 4
10,736
511
9,161
16,804
11,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
11
11
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
L
Guan Yu
BurnSetting
Guan Yu
0
4
7
0.88
W
Danzaburou
ChaiMochi
Danzaburou
5
1
4
7
W
2
1
5
4.5
L
Hercules
Dankcrusade5
Hercules
5
4
0
1.25
W
Morgan Le Fay
MyThRiiL
Morgan Le Fay
2
2
5
2.25
L
3
3
1
1.17
W
Khepri
Oloxio1
Khepri
2
2
9
3.25
W
Thanatos
bigcmac69
Thanatos
5
5
4
1.4
L
Ymir
ziite
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
49,952
80,176
Taken
87,584
58,634
Mitigated
65,879
33,086
Healing
27,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,329
2,089
0
1,577
13,589
5,229
0
1,442
12,147
0
71,184
L
Guan Yu
BurnSetting
Guan Yu
9,069
1,233
1,510
4,510
19,292
22,267
0
4,810
14,482
0
35,954
W
Danzaburou
ChaiMochi
Danzaburou
12,003
5,252
0
6,583
14,782
7,238
1,482
3,862
10,920
0
113,628
W
14,652
3,352
0
3,220
13,399
13,967
0
4,519
8,880
0
89,923
L
Hercules
Dankcrusade5
Hercules
11,177
3,429
0
3,577
17,126
17,425
0
2,043
15,083
0
83,412
W
Morgan Le Fay
MyThRiiL
Morgan Le Fay
17,199
1,913
0
3,004
14,730
7,728
0
6,709
8,021
116,501
0
L
15,216
5,717
0
10,183
20,773
9,577
0
11,599
9,174
97,787
0
W
Khepri
Oloxio1
Khepri
6,792
1,222
913
2,395
17,342
17,813
0
5,699
11,643
29,447
0
W
Thanatos
bigcmac69
Thanatos
11,209
4,897
0
16,971
19,923
11,888
60
4,834
15,089
0
92,478
L
Ymir
ziite
Ymir
9,161
2,278
0
6,324
16,804
11,381
840
4,097
12,707
116,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
50,656
656
Minions Killed
666
0
Camps Cleared
0
2,131,279
Distance Traveled
1,995,422
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,995
476
143
7
0
372,845
2
L
Guan Yu
8,893
423
38
2
0
408,817
13
W
Danzaburou
11,806
562
150
7
0
409,690
6
W
Odin
11,619
553
165
8
0
433,840
3
L
Hercules
10,874
518
162
8
0
436,242
0
W
Morgan Le Fay
11,253
536
188
9
0
415,380
5
L
Sol
10,158
484
140
7
0
364,262
1
W
Khepri
10,453
498
35
2
0
429,413
12
W
Thanatos
11,349
540
118
6
0
442,956
2
L
Ymir
10,736
511
183
9
0
413,256
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role