Player Matchup

Gilgamesh
Gilgamesh
DeLulzwierder
Gilgamesh
Level 154
God Stats
2W - 4L
1,598 SR
Queue Stats
161W - 173L
1,540 Elo+
Solo
Fenrir
Fenrir
MrDerpieBird
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 18L
1,643 Elo+
Party 1
Cernunnos
Cernunnos
Rareszx
Cernunnos
Level 108
God Stats
27W - 19L
1,657 SR
Queue Stats
140W - 148L
1,568 Elo+
Solo
He Bo
He Bo
TexasFlood
He Bo
Level 85
God Stats
0W - 2L
1,433 SR
Queue Stats
436W - 419L
1,582 Elo+
Solo
Poseidon
Poseidon
Toenan
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,611 Elo+
Party 1
Team Averages
Level 120
1,538 SR
1,589 Elo+

VS

Team Averages
Level 138
1,548 SR
1,574 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
H4KFU
Gilgamesh
Level 158
God Stats
9W - 8L
1,559 SR
Queue Stats
112W - 106L
1,553 Elo+
Solo
Cupid
Cupid
JohnCenasToes
Cupid
Level 129
God Stats
2W - 0L
1,572 SR
Queue Stats
17W - 6L
1,766 Elo+
Solo
Merlin
Merlin
Morchul
Merlin
Level 108
God Stats
8W - 7L
1,584 SR
Queue Stats
175W - 169L
1,550 Elo+
Solo
Nemesis
Nemesis
UggiSan
Nemesis
Level 136
God Stats
1W - 0L
1,525 SR
Queue Stats
42W - 41L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeLulzwierder
Gilgamesh
5
0 / 0 / 0
2,191
438
0
0
0
Fenrir
9
1 / 2 / 0
4,359
872
1,557
4,299
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Rareszx
Cernunnos
9
0 / 1 / 1
4,216
843
3,509
4,448
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
9
0 / 2 / 0
4,298
860
2,941
4,571
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Toenan
Poseidon
9
0 / 2 / 0
4,387
877
3,275
4,180
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 4
4,768
954
3,369
1,960
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
H4KFU
Gilgamesh
9
1 / 0 / 3
4,650
930
1,729
3,145
1,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 3
4,358
872
1,663
2,753
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Morchul
Merlin
10
1 / 1 / 1
4,527
905
3,300
3,020
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
UggiSan
Nemesis
9
3 / 0 / 3
4,897
979
3,524
3,464
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
L
Gilgamesh
DeLulzwierder
Gilgamesh
0
0
0
0
W
Gilgamesh
H4KFU
Gilgamesh
1
0
3
2.5
W
0
0
3
1.5
W
Merlin
Morchul
Merlin
1
1
1
1.5
L
Fenrir
1
2
0
0.5
L
Cernunnos
Rareszx
Cernunnos
0
1
1
0.5
L
He Bo
0
2
0
0
L
Poseidon
Toenan
Poseidon
0
2
0
0
W
Nemesis
UggiSan
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
13,585
17,498
Taken
14,342
7,315
Mitigated
6,395
2,572
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,369
229
0
281
1,960
811
0
964
963
10,812
0
L
Gilgamesh
DeLulzwierder
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
H4KFU
Gilgamesh
1,729
375
584
1,257
3,145
1,650
0
916
2,148
0
4,928
W
1,663
296
639
616
2,753
1,112
192
1,758
995
0
10,327
W
Merlin
Morchul
Merlin
3,300
408
0
270
3,020
1,210
0
670
2,350
13,544
0
L
Fenrir
1,557
413
0
584
4,299
2,609
0
1,824
2,439
0
6,029
L
Cernunnos
Rareszx
Cernunnos
3,509
1,055
0
1,298
4,448
1,745
0
1,885
2,507
0
11,163
L
He Bo
2,941
118
0
340
4,571
1,444
84
1,195
3,308
13,303
0
L
Poseidon
Toenan
Poseidon
3,275
497
0
350
4,180
1,517
0
1,463
2,575
14,804
0
W
Nemesis
UggiSan
Nemesis
3,524
1,396
0
1,651
3,464
1,612
0
1,908
1,556
0
8,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,451
Gold Earned
23,200
91
Minions Killed
97
0
Camps Cleared
0
414,034
Distance Traveled
558,809
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,768
954
28
6
0
123,153
3
L
Gilgamesh
2,191
438
0
0
0
0
0
W
Gilgamesh
4,650
930
6
1
0
95,052
0
W
Cupid
4,358
872
18
4
0
114,806
2
W
Merlin
4,527
905
28
6
0
100,591
2
L
Fenrir
4,359
872
13
3
0
102,953
0
L
Cernunnos
4,216
843
22
4
0
100,730
1
L
He Bo
4,298
860
28
6
0
101,471
2
L
Poseidon
4,387
877
28
6
0
108,880
1
W
Nemesis
4,897
979
17
3
0
125,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role