Player Matchup

Gilgamesh
Gilgamesh
Choppavalli
Gilgamesh
Level 24
God Stats
1W - 7L
1,032 SR
Queue Stats
24W - 38L
1,368 Elo+
Party 3
Heimdallr
Heimdallr
HolyArchWeeb
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,691 Elo+
Solo
Atlas
Atlas
LimblessPatrick
Atlas
Level 35
God Stats
2W - 4L
1,406 SR
Queue Stats
36W - 34L
1,477 Elo+
Solo
Ra
Ra
SlimThicky
Ra
Level 31
God Stats
2W - 7L
1,269 SR
Queue Stats
13W - 15L
1,523 Elo+
Solo
Nemesis
Nemesis
Stroudski
Nemesis
Level 103
God Stats
1W - 1L
1,741 SR
Queue Stats
148W - 150L
1,441 Elo+
Party 3
Team Averages
Level 44
1,390 SR
1,500 Elo+

VS

Team Averages
Level 49
1,383 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LetMePurge
Ganesha
Level 81
God Stats
1W - 0L
1,154 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 2
Shiva
Shiva
Rod Pumper
Shiva
Level 86
God Stats
3W - 2L
1,385 SR
Queue Stats
138W - 111L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
muscleman327
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
takelma
King Arthur
Level 40
God Stats
1W - 1L
1,378 SR
Queue Stats
54W - 72L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Choppavalli
Gilgamesh
14
0 / 5 / 5
7,883
657
5,877
13,685
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
HolyArchWeeb
Heimdallr
15
4 / 3 / 1
8,921
743
7,746
12,757
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 6
8,755
730
9,107
17,312
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 5
8,895
741
11,976
10,698
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Stroudski
Nemesis
14
1 / 2 / 4
7,837
653
7,945
10,455
4,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 0 / 4
10,035
836
17,857
12,237
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
LetMePurge
Ganesha
15
0 / 2 / 12
9,279
773
9,573
10,776
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
15
2 / 3 / 7
8,817
735
11,995
14,569
10,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
muscleman327
Ah Puch
16
2 / 1 / 8
8,768
731
10,678
6,816
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
takelma
King Arthur
16
2 / 2 / 4
8,632
719
7,574
10,612
8,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
8
Kills
13
13
Deaths
8
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
4
9
L
Gilgamesh
Choppavalli
Gilgamesh
0
5
5
0.5
L
Heimdallr
HolyArchWeeb
Heimdallr
4
3
1
1.5
W
Ganesha
LetMePurge
Ganesha
0
2
12
3
L
1
2
6
2
W
Shiva
2
3
7
1.83
L
2
1
5
4.5
L
Nemesis
Stroudski
Nemesis
1
2
4
1.5
W
Ah Puch
muscleman327
Ah Puch
2
1
8
6
W
King Arthur
takelma
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
57,677
64,907
Taken
55,010
41,036
Mitigated
39,918
15,584
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,857
15,006
0
6,226
12,237
6,187
1,290
4,360
7,877
0
49,219
L
Gilgamesh
Choppavalli
Gilgamesh
5,877
1,102
54
1,540
13,685
8,557
0
4,162
9,523
0
21,710
L
Heimdallr
HolyArchWeeb
Heimdallr
7,746
4,948
0
1,272
12,757
5,997
495
3,746
9,011
0
27,173
W
Ganesha
LetMePurge
Ganesha
9,573
840
209
1,750
10,776
11,041
0
3,263
7,513
23,192
0
L
9,107
3,464
277
3,991
17,312
16,830
0
5,697
11,615
20,625
0
W
Shiva
11,995
1,157
633
3,726
14,569
10,513
610
5,841
8,728
0
37,875
L
11,976
825
2,948
4,214
10,698
5,305
134
3,341
7,357
42,712
0
L
Nemesis
Stroudski
Nemesis
7,945
1,581
0
1,288
10,455
4,347
272
3,305
7,150
0
23,226
W
Ah Puch
muscleman327
Ah Puch
10,678
847
0
824
6,816
3,420
0
3,004
3,812
29,264
0
W
King Arthur
takelma
King Arthur
7,574
999
0
500
10,612
8,757
0
4,615
5,997
0
29,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,291
Gold Earned
45,531
251
Minions Killed
214
0
Camps Cleared
0
1,236,711
Distance Traveled
1,276,737
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,035
836
63
5
0
226,384
0
L
Gilgamesh
7,883
657
32
3
0
255,553
0
L
Heimdallr
8,921
743
57
5
0
238,237
1
W
Ganesha
9,279
773
6
1
0
269,906
0
L
Atlas
8,755
730
21
2
0
237,125
2
W
Shiva
8,817
735
61
5
0
272,187
3
L
Ra
8,895
741
106
9
0
239,019
0
L
Nemesis
7,837
653
35
3
0
266,777
3
W
Ah Puch
8,768
731
52
4
0
255,119
4
W
King Arthur
8,632
719
32
3
0
253,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role