Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kuromeyo
Ravana
Level 121
God Stats
5W - 11L
1,159 SR
Queue Stats
461W - 478L
1,610 Elo+
Solo
Susano
Susano
esdf
Susano
Level 127
God Stats
1W - 2L
1,289 SR
Queue Stats
161W - 163L
1,503 Elo+
Solo
Raijin
Raijin
evokker15
Raijin
Level 96
God Stats
4W - 2L
1,501 SR
Queue Stats
217W - 235L
1,439 Elo+
Solo
Team Averages
Level 116
1,390 SR
1,510 Elo+

VS

Team Averages
Level 110
1,499 SR
1,506 Elo+
Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DubiousEnigma13
Morgan Le Fay
Level 131
God Stats
6W - 10L
1,497 SR
Queue Stats
382W - 429L
1,415 Elo+
Solo
Hun Batz
Hun Batz
FuzzyKinz
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Night_OfTheRound
Chaac
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 103L
1,584 Elo+
Solo
Lancelot
Lancelot
faptillusnap
Lancelot
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 317L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 6
6,532
933
4,168
7,865
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
 
Medusa
11
0 / 1 / 5
5,958
851
5,053
4,914
2,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Kuromeyo
Ravana
11
2 / 1 / 3
6,327
904
5,842
5,953
3,434
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
esdf
Susano
11
2 / 1 / 2
6,546
935
6,190
5,803
3,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
evokker15
Raijin
12
2 / 1 / 4
6,295
899
3,247
5,120
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 1
5,881
840
4,311
7,188
3,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
DubiousEnigma13
Morgan Le Fay
14
3 / 1 / 1
6,605
944
9,797
6,740
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
FuzzyKinz
Hun Batz
11
0 / 1 / 2
6,165
881
4,024
5,959
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 3
6,286
898
3,977
7,727
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
faptillusnap
Lancelot
1
0 / 0 / 0
1,748
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
6
Kills
5
5
Deaths
6
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
6
3
W
Medusa
 
Medusa
0
1
5
2.5
L
Chronos
 
Chronos
1
2
1
0.75
L
Morgan Le Fay
DubiousEnigma13
Morgan Le Fay
3
1
1
3.5
L
Hun Batz
FuzzyKinz
Hun Batz
0
1
2
1
W
Ravana
Kuromeyo
Ravana
2
1
3
3.5
L
1
2
3
1.25
W
Susano
esdf
Susano
2
1
2
3
W
Raijin
evokker15
Raijin
2
1
4
4
L
Lancelot
faptillusnap
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
22,109
29,655
Taken
27,614
20,086
Mitigated
20,504
14,518
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,168
164
642
2,824
7,865
8,877
13
4,522
3,343
8,022
0
W
Medusa
 
Medusa
5,053
1,287
4,648
1,991
4,914
2,317
124
2,587
2,327
0
17,916
L
Chronos
 
Chronos
4,311
2,290
92
1,501
7,188
3,278
220
1,617
5,571
12,962
0
L
Morgan Le Fay
DubiousEnigma13
Morgan Le Fay
9,797
1,599
448
2,222
6,740
3,525
41
1,984
4,756
21,759
0
L
Hun Batz
FuzzyKinz
Hun Batz
4,024
773
110
1,509
5,959
5,535
0
1,578
4,381
0
7,562
W
Ravana
Kuromeyo
Ravana
5,842
1,215
656
1,449
5,953
3,434
0
1,839
4,114
0
11,036
L
3,977
585
260
2,417
7,727
8,166
0
2,236
5,491
0
7,353
W
Susano
esdf
Susano
6,190
720
130
1,747
5,803
3,260
0
2,549
3,254
0
9,240
W
Raijin
evokker15
Raijin
3,247
144
0
431
5,120
2,198
0
2,611
2,509
7,898
0
L
Lancelot
faptillusnap
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
26,685
68
Minions Killed
57
0
Camps Cleared
0
770,373
Distance Traveled
518,829
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,532
933
7
1
0
153,901
0
W
Medusa
5,958
851
32
5
0
158,641
0
L
Chronos
5,881
840
21
3
0
121,249
0
L
Morgan Le Fay
6,605
944
26
4
0
138,537
1
L
Hun Batz
6,165
881
5
1
0
120,762
0
W
Ravana
6,327
904
6
1
0
163,467
1
L
Chaac
6,286
898
5
1
0
138,281
1
W
Susano
6,546
935
12
2
0
158,800
3
W
Raijin
6,295
899
11
2
0
135,564
0
L
Lancelot
1,748
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role