Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Chanman2424
Achilles
Level 155
God Stats
3W - 2L
1,591 SR
Queue Stats
58W - 26L
1,701 Elo+
Party 1
Merlin
Merlin
averagemay
Merlin
Level 143
God Stats
3W - 0L
1,639 SR
Queue Stats
27W - 15L
1,709 Elo+
Party 1
Team Averages
Level 147
1,577 SR
1,637 Elo+

VS

Team Averages
Level 104
1,440 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Haschley
Baron Samedi
Level 105
God Stats
9W - 8L
1,551 SR
Queue Stats
21W - 23L
1,509 Elo+
Party 2
Ymir
Ymir
MuffinWaffles
Ymir
Level 90
God Stats
3W - 5L
1,478 SR
Queue Stats
18W - 20L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
ShadowHunter124
Heimdallr
Level 117
God Stats
1W - 3L
1,291 SR
Queue Stats
76W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 4
9,109
701
11,774
10,464
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Chanman2424
Achilles
14
5 / 0 / 3
9,247
711
12,483
14,813
16,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
averagemay
Merlin
14
1 / 0 / 6
8,878
683
16,639
8,277
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haschley
Baron Samedi
11
0 / 3 / 1
7,655
589
11,324
17,214
10,051
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
8,467
651
7,568
18,150
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ShadowHunter124
Heimdallr
13
1 / 2 / 0
8,236
634
8,291
13,156
6,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Achilles
Chanman2424
Achilles
5
0
3
6.5
L
Baron Samedi
Haschley
Baron Samedi
0
3
1
0.17
L
0
3
1
0.17
L
Heimdallr
ShadowHunter124
Heimdallr
1
2
0
0.5
W
Merlin
averagemay
Merlin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
27,183
33,554
Taken
48,520
26,074
Mitigated
35,897
6,381
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,774
4,604
0
1,795
10,464
5,261
39
7,209
3,255
0
37,871
W
Achilles
Chanman2424
Achilles
12,483
2,191
0
1,498
14,813
16,955
56
7,220
7,593
0
23,502
L
Baron Samedi
Haschley
Baron Samedi
11,324
871
2,188
5,746
17,214
10,051
0
6,253
10,665
31,314
0
L
7,568
1,269
0
2,648
18,150
19,364
0
6,351
11,595
14,066
0
L
Heimdallr
ShadowHunter124
Heimdallr
8,291
4,296
0
2,897
13,156
6,482
66
4,826
8,119
0
36,893
W
Merlin
averagemay
Merlin
16,639
526
246
2,842
8,277
3,858
0
4,787
3,490
50,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
24,358
163
Minions Killed
141
8
Camps Cleared
4
717,707
Distance Traveled
708,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,109
701
81
6
3
225,405
3
W
Achilles
9,247
711
16
1
1
255,452
1
L
Baron Samedi
7,655
589
48
4
3
247,876
0
L
Ymir
8,467
651
13
1
0
218,423
7
L
Heimdallr
8,236
634
80
6
1
241,824
1
W
Merlin
8,878
683
66
5
4
236,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role