Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LilithsDream
Nu Wa
Level 141
God Stats
13W - 5L
1,526 SR
Queue Stats
426W - 422L
1,484 Elo+
Solo
Zeus
Zeus
Quandrius
Zeus
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
85W - 62L
1,567 Elo+
Party 2
Achilles
Achilles
SoyBoy123
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,327 Elo+
Party 2
Xbalanque
Xbalanque
Torkeel
Xbalanque
Level 88
God Stats
11W - 1L
1,636 SR
Queue Stats
264W - 225L
1,537 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,483 Elo+

VS

Team Averages
Level 75
1,445 SR
1,401 Elo+
Kuzenbo
Kuzenbo
HeroOfLorul
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,414 Elo+
Party 1
Apollo
Apollo
Hyotaruo
Apollo
Level 89
God Stats
6W - 7L
1,582 SR
Queue Stats
293W - 322L
1,410 Elo+
Party 3
Merlin
Merlin
Ryu_Hayabusa0109
Merlin
Level 99
God Stats
0W - 4L
1,162 SR
Queue Stats
218W - 247L
1,402 Elo+
Party 3
Neith
Neith
Tomnomnomz
Neith
Level 119
God Stats
1W - 7L
1,483 SR
Queue Stats
94W - 88L
1,527 Elo+
Party 1
Mercury
Mercury
oOLoverOo
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 3 / 24
9,431
725
5,167
17,301
21,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 18
9,541
734
13,957
10,683
5,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
4 / 2 / 17
10,101
777
13,983
9,786
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SoyBoy123
Achilles
16
5 / 3 / 13
10,301
792
6,534
15,530
16,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Torkeel
Xbalanque
20
19 / 1 / 10
12,378
952
30,265
16,010
9,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeroOfLorul
Kuzenbo
13
0 / 7 / 6
8,506
654
7,791
26,645
30,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Hyotaruo
Apollo
15
4 / 6 / 4
9,048
696
6,472
13,265
6,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 4
9,495
730
17,136
9,950
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
3 / 1 / 5
10,020
771
15,070
9,040
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
oOLoverOo
Mercury
13
1 / 11 / 3
8,236
634
1,536
15,236
5,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
30
Kills
10
10
Deaths
30
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
24
4
L
Kuzenbo
HeroOfLorul
Kuzenbo
0
7
6
0.43
L
Apollo
Hyotaruo
Apollo
4
6
4
1
W
2
1
18
11
W
Zeus
4
2
17
6.25
L
2
5
4
0.8
W
Achilles
SoyBoy123
Achilles
5
3
13
3.83
L
Neith
3
1
5
5.5
W
Xbalanque
Torkeel
Xbalanque
19
1
10
24
L
Mercury
oOLoverOo
Mercury
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,906
Damage
48,005
69,310
Taken
74,136
57,063
Mitigated
52,054
23,584
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,167
894
1,543
1,350
17,301
21,098
438
5,105
12,196
11,675
0
L
Kuzenbo
HeroOfLorul
Kuzenbo
7,791
2,565
348
4,961
26,645
30,346
0
10,593
15,623
12,170
0
L
Apollo
Hyotaruo
Apollo
6,472
3,450
945
1,980
13,265
6,112
697
6,740
6,459
0
17,909
W
13,957
4,244
3,506
3,687
10,683
5,035
2,165
3,541
7,142
29,790
0
W
Zeus
13,983
3,475
3,058
1,328
9,786
4,847
2,895
5,250
4,536
33,271
0
L
17,136
205
383
1,001
9,950
4,707
176
5,391
4,524
45,968
0
W
Achilles
SoyBoy123
Achilles
6,534
2,462
0
919
15,530
16,253
1,248
4,865
10,665
0
13,767
L
Neith
15,070
3,914
2,208
4,964
9,040
5,076
709
3,837
5,156
0
40,147
W
Xbalanque
Torkeel
Xbalanque
30,265
13,262
2,748
5,445
16,010
9,830
2,548
6,166
9,844
0
56,173
L
Mercury
oOLoverOo
Mercury
1,536
655
92
320
15,236
5,813
222
6,546
8,630
0
5,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
45,305
160
Minions Killed
150
0
Camps Cleared
0
1,198,284
Distance Traveled
1,065,814
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,431
725
13
1
0
217,280
0
L
Kuzenbo
8,506
654
5
0
0
216,521
1
L
Apollo
9,048
696
31
2
0
198,531
2
W
Nu Wa
9,541
734
30
2
0
250,449
0
W
Zeus
10,101
777
43
3
0
229,737
0
L
Merlin
9,495
730
58
4
0
202,436
0
W
Achilles
10,301
792
16
1
0
262,395
0
L
Neith
10,020
771
48
4
0
229,685
0
W
Xbalanque
12,378
952
58
4
0
238,423
3
L
Mercury
8,236
634
8
1
0
218,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role