Player Matchup

Hel
Hel
Aversive7
Hel
Level 137
God Stats
3W - 7L
1,668 SR
Queue Stats
397W - 367L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
Blanck 300
Ah Puch
Level 140
God Stats
27W - 30L
1,483 SR
Queue Stats
994W - 1,000L
1,446 Elo+
Party 2
Arachne
Arachne
Kitty13fr7
Arachne
Level 159
God Stats
0W - 2L
1,315 SR
Queue Stats
236W - 231L
1,475 Elo+
Solo
Jing Wei
Jing Wei
isaac86046
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,457 Elo+
Solo
Hercules
Hercules
sangcanton96
Hercules
Level 96
God Stats
4W - 4L
1,225 SR
Queue Stats
122W - 118L
1,462 Elo+
Solo
Team Averages
Level 128
1,438 SR
1,468 Elo+

VS

Team Averages
Level 106
1,500 SR
1,453 Elo+
Hades
Hades
Creoise
Hades
Level 106
God Stats
4W - 3L
1,239 SR
Queue Stats
110W - 122L
1,433 Elo+
Solo
Athena
Athena
Silentlylouddd
Athena
Level 143
God Stats
3W - 3L
1,440 SR
Queue Stats
94W - 81L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
justdudley94
Gilgamesh
Level 129
God Stats
16W - 9L
1,690 SR
Queue Stats
364W - 364L
1,460 Elo+
Party 3
Kali
Kali
statichatch
Kali
Level 86
God Stats
5W - 1L
1,756 SR
Queue Stats
40W - 52L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
yosoykd
Danzaburou
Level 68
God Stats
4W - 3L
1,375 SR
Queue Stats
15W - 14L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,864
393
5,123
18,079
9,672
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Blanck 300
Ah Puch
14
0 / 4 / 0
8,307
415
9,617
12,054
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kitty13fr7
Arachne
13
0 / 5 / 0
7,947
397
13,089
21,562
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
isaac86046
Jing Wei
13
0 / 3 / 0
7,873
394
8,964
15,545
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
sangcanton96
Hercules
15
2 / 4 / 0
8,954
448
13,800
24,163
22,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Creoise
Hades
18
6 / 0 / 5
11,043
552
15,897
15,271
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 7
8,754
438
7,672
23,658
25,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
justdudley94
Gilgamesh
15
3 / 0 / 5
9,887
494
12,715
18,195
19,119
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

17
5 / 1 / 4
11,084
554
13,758
19,632
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
yosoykd
Danzaburou
17
5 / 0 / 2
10,938
547
14,353
12,159
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
19
19
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ah Puch
Blanck 300
Ah Puch
0
4
0
0
W
Hades
Creoise
Hades
6
0
5
8.5
L
Arachne
Kitty13fr7
Arachne
0
5
0
0
W
0
1
7
3.5
L
Jing Wei
isaac86046
Jing Wei
0
3
0
0
W
Gilgamesh
justdudley94
Gilgamesh
3
0
5
5.5
L
Hercules
sangcanton96
Hercules
2
4
0
0.5
W
5
1
4
7
W
Danzaburou
yosoykd
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,593
Damage
64,395
91,403
Taken
88,915
53,319
Mitigated
70,239
36,260
Healing
26,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,123
535
4,416
9,270
18,079
9,672
326
6,552
11,527
33,170
0
L
Ah Puch
Blanck 300
Ah Puch
9,617
975
0
3,693
12,054
5,564
668
6,488
5,566
67,370
0
W
Hades
Creoise
Hades
15,897
1,892
1,166
8,356
15,271
9,966
1,461
5,268
10,003
89,060
0
L
Arachne
Kitty13fr7
Arachne
13,089
7,387
0
5,816
21,562
9,565
0
4,174
17,388
0
70,887
W
7,672
2,428
0
3,023
23,658
25,727
54
5,661
17,997
37,083
0
L
Jing Wei
isaac86046
Jing Wei
8,964
7,608
0
5,100
15,545
5,858
0
2,008
13,537
0
63,336
W
Gilgamesh
justdudley94
Gilgamesh
12,715
3,642
0
1,004
18,195
19,119
395
1,221
16,974
43
61,060
L
Hercules
sangcanton96
Hercules
13,800
3,462
0
7,965
24,163
22,660
280
4,390
19,773
0
73,895
W
13,758
8,076
0
6,654
19,632
9,754
1,619
2,585
17,047
0
109,650
W
Danzaburou
yosoykd
Danzaburou
14,353
5,295
0
6,408
12,159
5,673
4,041
1,140
11,019
0
100,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
51,706
454
Minions Killed
654
0
Camps Cleared
0
1,796,627
Distance Traveled
1,958,322
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,864
393
33
2
0
350,501
7
L
Ah Puch
8,307
415
99
5
0
333,154
5
W
Hades
11,043
552
196
10
0
354,269
7
L
Arachne
7,947
397
99
5
0
390,515
2
W
Athena
8,754
438
44
2
0
397,329
5
L
Jing Wei
7,873
394
111
6
0
340,447
1
W
Gilgamesh
9,887
494
109
5
0
385,270
7
L
Hercules
8,954
448
112
6
0
382,010
0
W
Kali
11,084
554
157
8
0
444,107
1
W
Danzaburou
10,938
547
148
7
0
377,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role