Player Matchup

Fenrir
Fenrir
BigBriffa
Fenrir
Level 127
God Stats
1W - 0L
1,667 SR
Queue Stats
129W - 79L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
BotAlex135
Kukulkan
Level 44
God Stats
17W - 5L
1,824 SR
Queue Stats
35W - 15L
1,684 Elo+
Party 2
Ymir
Ymir
DoubleEdge1
Ymir
Level 121
God Stats
5W - 2L
1,425 SR
Queue Stats
122W - 109L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
DuckSwagington
Sun Wukong
Level 107
God Stats
3W - 3L
1,336 SR
Queue Stats
146W - 117L
1,560 Elo+
Party 2
Anhur
Anhur
StealthyPotatoo
Anhur
Level 102
God Stats
1W - 0L
1,280 SR
Queue Stats
106W - 84L
1,605 Elo+
Party 2
Team Averages
Level 100
1,506 SR
1,600 Elo+

VS

Team Averages
Level 54
1,454 SR
1,362 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BACZEK401
Thor
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Set
Set
Bulczann
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Izanami
Izanami
Qern
Izanami
Level 68
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Raijin
Raijin
Zamarańcza
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBriffa
Fenrir
13
12 / 2 / 0
7,699
700
9,504
8,925
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
BotAlex135
Kukulkan
11
1 / 0 / 4
6,084
553
3,200
3,155
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
3 / 2 / 7
5,990
545
4,127
10,097
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DuckSwagington
Sun Wukong
11
0 / 1 / 3
6,473
588
3,990
6,160
3,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 2
5,939
540
3,927
8,649
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 3
5,894
536
4,772
9,119
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
9
2 / 2 / 1
5,853
532
1,235
7,054
2,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,682
517
3,725
8,213
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Qern
Izanami
10
1 / 3 / 3
5,830
530
7,106
7,891
2,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
8
0 / 6 / 2
5,322
484
1,942
8,815
3,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
6
7
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
3
1.75
L
Thor
2
2
1
1.25
W
Fenrir
BigBriffa
Fenrir
12
2
0
6
W
Kukulkan
BotAlex135
Kukulkan
1
0
4
3
L
1
3
2
0.67
W
3
2
7
3.25
W
Sun Wukong
DuckSwagington
Sun Wukong
0
1
3
1.5
L
Izanami
Qern
Izanami
1
3
3
0.83
W
0
2
2
0.5
L
Raijin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
18,780
36,986
Taken
41,092
17,826
Mitigated
21,657
14,755
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,772
2,608
984
3,122
9,119
7,470
0
2,490
6,629
13,404
0
L
Thor
1,235
145
0
1,360
7,054
2,624
0
950
6,104
0
27,957
W
Fenrir
BigBriffa
Fenrir
9,504
3,405
0
5,579
8,925
3,672
0
1,320
7,605
0
48,577
W
Kukulkan
BotAlex135
Kukulkan
3,200
237
0
500
3,155
1,132
75
1,085
2,070
42,108
0
L
3,725
1,762
0
1,498
8,213
5,760
0
1,224
6,989
0
33,333
W
4,127
1,116
0
2,632
10,097
7,238
0
3,143
6,954
13,697
0
W
Sun Wukong
DuckSwagington
Sun Wukong
3,990
808
0
2,230
6,160
3,328
0
0
6,160
0
41,604
L
Izanami
Qern
Izanami
7,106
4,943
0
2,233
7,891
2,120
0
628
7,263
0
50,584
W
3,927
1,993
0
3,814
8,649
2,456
0
1,166
7,483
0
44,808
L
Raijin
1,942
30
0
1,441
8,815
3,683
82
2,035
6,780
30,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
28,581
357
Minions Killed
285
0
Camps Cleared
0
1,059,497
Distance Traveled
929,969
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,894
536
16
1
0
189,826
4
L
Thor
5,853
532
56
5
0
205,017
0
W
Fenrir
7,699
700
82
7
0
247,502
2
W
Kukulkan
6,084
553
77
7
0
205,957
0
L
Set
5,682
517
61
6
0
183,821
0
W
Ymir
5,990
545
19
2
0
201,992
2
W
Sun Wukong
6,473
588
88
8
0
230,372
5
L
Izanami
5,830
530
88
8
0
182,008
1
W
Anhur
5,939
540
91
8
0
173,674
3
L
Raijin
5,322
484
64
6
0
169,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role