Player Matchup

Cerberus
Cerberus
AceofSpades1727
Cerberus
Level 35
God Stats
1W - 2L
1,206 SR
Queue Stats
9W - 12L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
Astral Ranger
Sun Wukong
Level 149
God Stats
7W - 5L
1,843 SR
Queue Stats
277W - 288L
1,349 Elo+
Solo
Apollo
Apollo
ChrisKrazy22
Apollo
Level 62
God Stats
2W - 0L
1,679 SR
Queue Stats
25W - 24L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
JagerBomb4Days
Baron Samedi
Level 106
God Stats
22W - 14L
1,659 SR
Queue Stats
280W - 297L
1,329 Elo+
Solo
Thanatos
Thanatos
Matthew12w1
Thanatos
Level 74
God Stats
6W - 6L
1,487 SR
Queue Stats
86W - 78L
1,376 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,349 Elo+

VS

Team Averages
Level 96
1,581 SR
1,366 Elo+
Hun Batz
Hun Batz
BlaqkLightning
Hun Batz
Level 101
God Stats
1W - 1L
1,640 SR
Queue Stats
128W - 132L
1,366 Elo+
Solo
Bacchus
Bacchus
GodKing611
Bacchus
Level 78
God Stats
3W - 4L
1,371 SR
Queue Stats
20W - 38L
1,302 Elo+
Solo
Nu Wa
Nu Wa
God_Knight94
Nu Wa
Level 122
God Stats
5W - 5L
1,665 SR
Queue Stats
458W - 458L
1,348 Elo+
Solo
Neith
Neith
TrickZxVenom
Neith
Level 102
God Stats
1W - 1L
1,564 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Set
Set
ZJordan18
Set
Level 76
God Stats
2W - 3L
1,666 SR
Queue Stats
143W - 147L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 1
7,266
427
3,440
14,731
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Astral Ranger
Sun Wukong
15
5 / 2 / 1
9,770
575
12,653
19,049
13,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
13
2 / 4 / 4
8,320
489
8,491
9,197
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JagerBomb4Days
Baron Samedi
15
3 / 0 / 8
9,317
548
8,795
9,618
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Matthew12w1
Thanatos
16
8 / 1 / 2
10,041
591
6,996
14,105
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 2 / 1
8,275
487
5,238
16,036
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GodKing611
Bacchus
11
4 / 4 / 1
7,788
458
7,194
12,897
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 4 / 2
7,355
433
10,365
9,774
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
8,291
488
8,631
9,651
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
7,331
431
4,773
12,162
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
7
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
1
1.5
W
Sun Wukong
Astral Ranger
Sun Wukong
5
2
1
2.75
L
Hun Batz
2
2
1
1.25
W
Apollo
2
4
4
1
L
Bacchus
GodKing611
Bacchus
4
4
1
1.13
L
0
4
2
0.25
W
Baron Samedi
JagerBomb4Days
Baron Samedi
3
0
8
7
W
Thanatos
Matthew12w1
Thanatos
8
1
2
9
L
1
3
2
0.67
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,375
Damage
36,201
66,700
Taken
60,520
40,062
Mitigated
37,053
34,467
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,440
656
0
1,624
14,731
9,989
209
3,340
11,391
31,293
0
W
Sun Wukong
Astral Ranger
Sun Wukong
12,653
3,537
0
10,481
19,049
13,645
98
4,277
14,772
0
65,709
L
Hun Batz
5,238
1,810
0
6,009
16,036
6,615
0
3,165
12,871
0
50,797
W
Apollo
8,491
5,336
0
1,797
9,197
3,937
1,168
3,701
5,496
0
49,998
L
Bacchus
GodKing611
Bacchus
7,194
1,823
0
807
12,897
15,288
0
2,129
10,768
20,466
0
L
10,365
1,381
58
1,297
9,774
3,382
1,169
3,914
5,860
47,543
0
W
Baron Samedi
JagerBomb4Days
Baron Samedi
8,795
947
487
3,990
9,618
4,983
0
3,326
6,292
72,347
0
W
Thanatos
Matthew12w1
Thanatos
6,996
1,285
0
16,088
14,105
7,508
0
2,915
11,190
0
85,252
L
8,631
3,071
0
3,048
9,651
4,718
770
2,185
7,466
0
70,067
L
4,773
2,832
0
385
12,162
7,050
80
842
11,320
0
38,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
39,040
513
Minions Killed
356
0
Camps Cleared
0
1,536,354
Distance Traveled
1,453,664
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,266
427
77
5
0
282,864
2
W
Sun Wukong
9,770
575
112
7
0
323,214
1
L
Hun Batz
8,275
487
81
5
0
348,870
4
W
Apollo
8,320
489
76
4
0
289,161
0
L
Bacchus
7,788
458
13
1
0
305,596
0
L
Nu Wa
7,355
433
73
4
0
253,597
0
W
Baron Samedi
9,317
548
118
7
0
306,209
6
W
Thanatos
10,041
591
130
8
0
334,906
0
L
Neith
8,291
488
131
8
0
268,597
1
L
Set
7,331
431
58
3
0
277,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role