Player Matchup

Sylvanus
Sylvanus
Breeze Block956
Sylvanus
Level 128
God Stats
22W - 32L
1,592 SR
Queue Stats
297W - 268L
1,548 Elo+
Solo
Hades
Hades
Fezz_25
Hades
Level 75
God Stats
1W - 0L
1,375 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Charybdis
Charybdis
Sniper_Soldier2
Charybdis
Level 127
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 110
1,563 SR
1,506 Elo+

VS

Team Averages
Level 100
1,459 SR
1,453 Elo+
Ares
Ares
Equanimeous0
Ares
Level 96
God Stats
6W - 8L
1,587 SR
Queue Stats
81W - 75L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
IKnewAGoldfish
Gilgamesh
Level 114
God Stats
0W - 2L
1,291 SR
Queue Stats
81W - 69L
1,539 Elo+
Party 2
Agni
Agni
xMist3rChi3fx
Agni
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 71L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 1 / 7
10,588
706
8,365
14,725
17,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Fezz_25
Hades
14
2 / 3 / 9
10,450
697
15,566
20,058
15,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Sniper_Soldier2
Charybdis
15
7 / 2 / 5
11,474
765
12,017
12,053
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
10,204
680
11,443
17,175
24,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
IKnewAGoldfish
Gilgamesh
14
4 / 6 / 2
10,050
670
16,405
17,776
14,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 5 / 4
9,409
627
11,275
9,343
4,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
7
7.5
L
1
2
5
1.75
W
Hades
Fezz_25
Hades
2
3
9
2.17
L
Gilgamesh
IKnewAGoldfish
Gilgamesh
4
6
2
0.83
W
Charybdis
Sniper_Soldier2
Charybdis
7
2
5
4.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
39,123
46,836
Taken
44,294
40,008
Mitigated
43,833
15,960
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,365
2,975
4,255
4,444
14,725
17,891
354
7,778
5,837
25,117
0
L
11,443
1,024
0
4,752
17,175
24,254
0
8,662
8,513
21,059
0
W
Hades
Fezz_25
Hades
15,566
1,282
325
4,868
20,058
15,420
516
10,400
9,658
39,545
0
L
Gilgamesh
IKnewAGoldfish
Gilgamesh
16,405
6,634
0
1,391
17,776
14,984
0
9,226
8,550
0
47,130
W
Charybdis
Sniper_Soldier2
Charybdis
12,017
7,275
0
2,068
12,053
6,697
1,758
4,985
7,068
0
34,131
L
11,275
1,007
0
300
9,343
4,595
0
6,868
2,475
42,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
29,663
139
Minions Killed
154
4
Camps Cleared
9
717,807
Distance Traveled
803,403
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,588
706
28
2
0
225,187
3
L
Ares
10,204
680
22
1
2
276,554
2
W
Hades
10,450
697
59
4
2
251,801
4
L
Gilgamesh
10,050
670
65
4
1
272,618
0
W
Charybdis
11,474
765
52
3
2
240,819
2
L
Agni
9,409
627
67
4
6
254,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role