Player Matchup

Baron Samedi
Baron Samedi
Breadeus
Baron Samedi
Level 33
God Stats
5W - 5L
1,594 SR
Queue Stats
21W - 33L
1,472 Elo+
Solo
Ymir
Ymir
I_ball_everyday2
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 77L
1,426 Elo+
Solo
Neith
Neith
Khaledlren
Neith
Level 48
God Stats
2W - 2L
1,681 SR
Queue Stats
91W - 109L
1,405 Elo+
Solo
Lancelot
Lancelot
OneCoby
Lancelot
Level 45
God Stats
1W - 4L
1,388 SR
Queue Stats
53W - 70L
1,405 Elo+
Solo
Yu Huang
Yu Huang
tch-santiago12
Yu Huang
Level 64
God Stats
0W - 2L
1,315 SR
Queue Stats
217W - 244L
1,385 Elo+
Solo
Team Averages
Level 58
1,496 SR
1,419 Elo+

VS

Team Averages
Level 92
1,472 SR
1,420 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jocsy527
Thor
Level 45
God Stats
7W - 6L
1,258 SR
Queue Stats
217W - 232L
1,364 Elo+
Solo
Poseidon
Poseidon
K1N_BraNk
Poseidon
Level 82
God Stats
7W - 15L
1,344 SR
Queue Stats
47W - 40L
1,392 Elo+
Solo
Ganesha
Ganesha
SC_SUPER_COSTAL_
Ganesha
Level 160
God Stats
9W - 7L
1,659 SR
Queue Stats
682W - 764L
1,405 Elo+
Solo
Heimdallr
Heimdallr
iz_whoa55
Heimdallr
Level 46
God Stats
10W - 9L
1,600 SR
Queue Stats
41W - 47L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breadeus
Baron Samedi
10
0 / 5 / 0
5,919
395
3,498
11,193
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
6,521
435
4,124
11,625
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Neith
10
0 / 1 / 1
6,056
404
6,959
7,283
2,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
OneCoby
Lancelot
10
1 / 4 / 0
6,313
421
6,237
10,976
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
12
0 / 1 / 1
6,784
452
3,946
8,330
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 0 / 2
9,780
652
9,366
9,516
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
3 / 1 / 2
7,608
507
4,610
10,540
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
K1N_BraNk
Poseidon
13
2 / 0 / 1
7,961
531
5,655
6,870
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 4
6,765
451
4,052
10,519
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
iz_whoa55
Heimdallr
14
1 / 0 / 1
7,838
523
7,666
8,389
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
2
6
L
Baron Samedi
Breadeus
Baron Samedi
0
5
0
0
L
0
0
0
0
W
Thor
3
1
2
4
W
Poseidon
K1N_BraNk
Poseidon
2
0
1
2.5
L
Neith
0
1
1
0.5
L
Lancelot
OneCoby
Lancelot
1
4
0
0.25
W
0
0
4
2
W
Heimdallr
iz_whoa55
Heimdallr
1
0
1
1.5
L
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
31,349
49,407
Taken
45,834
24,343
Mitigated
24,112
11,957
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,366
3,520
0
2,518
9,516
4,785
840
2,968
6,548
0
78,307
L
Baron Samedi
Breadeus
Baron Samedi
3,498
104
84
2,317
11,193
6,288
0
177
11,016
36,272
0
L
4,124
1,463
141
3,256
11,625
8,268
0
2,385
9,240
20,933
0
W
Thor
4,610
1,177
0
1,490
10,540
4,254
0
695
9,845
0
47,246
W
Poseidon
K1N_BraNk
Poseidon
5,655
493
0
2,632
6,870
2,362
430
3,047
3,823
62,593
0
L
Neith
6,959
3,330
492
2,447
7,283
2,225
0
2,239
5,044
0
53,441
L
Lancelot
OneCoby
Lancelot
6,237
1,513
0
2,653
10,976
4,171
0
1,733
9,243
0
41,949
W
4,052
405
0
4,386
10,519
9,072
0
2,849
7,670
15,063
0
W
Heimdallr
iz_whoa55
Heimdallr
7,666
4,179
0
5,848
8,389
3,639
460
2,009
6,380
0
73,936
L
Yu Huang
3,946
290
0
567
8,330
3,391
0
3,173
5,157
60,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
39,952
333
Minions Killed
480
0
Camps Cleared
0
1,300,300
Distance Traveled
1,366,569
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,780
652
153
10
0
293,046
2
L
Baron Samedi
5,919
395
55
4
0
215,575
1
L
Ymir
6,521
435
28
2
0
257,721
2
W
Thor
7,608
507
78
5
0
283,459
4
W
Poseidon
7,961
531
110
7
0
293,786
3
L
Neith
6,056
404
84
6
0
245,001
1
L
Lancelot
6,313
421
70
5
0
310,852
0
W
Ganesha
6,765
451
3
0
0
250,178
5
W
Heimdallr
7,838
523
136
9
0
246,100
4
L
Yu Huang
6,784
452
96
6
0
271,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role