Player Matchup

Cerberus
Cerberus
BuglersHoliday
Cerberus
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
13W - 9L
1,569 Elo+
Party 1
Ravana
Ravana
Glythium
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Isaiahfadee3247
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo
Bacchus
Bacchus
JimothyV97
Bacchus
Level 69
God Stats
0W - 2L
1,885 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 1
Mulan
Mulan
bobby 1ight1998
Mulan
Level 153
God Stats
5W - 4L
1,723 SR
Queue Stats
539W - 574L
1,532 Elo+
Solo
Team Averages
Level 59
1,686 SR
1,513 Elo+

VS

Team Averages
Level 73
1,495 SR
1,525 Elo+
Gilgamesh
Gilgamesh
CapnKyle
Gilgamesh
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 99L
1,558 Elo+
Solo
Ymir
Ymir
CastleBasher V2
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Hades
Hades
FascistSloth
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 2
Lancelot
Lancelot
Haxfall
Lancelot
Level 147
God Stats
4W - 1L
1,716 SR
Queue Stats
135W - 138L
1,525 Elo+
Solo
Tiamat
Tiamat
MatthiasArmos
Tiamat
Level 55
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 6 / 5
9,247
661
7,500
26,385
35,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
Glythium
Ravana
17
1 / 9 / 4
9,753
697
7,634
19,089
10,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Isaiahfadee3247
Danzaburou
15
3 / 8 / 3
9,739
696
8,509
13,498
6,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
JimothyV97
Bacchus
16
4 / 7 / 3
10,060
719
12,078
20,337
28,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 8 / 2
9,979
713
15,994
24,869
25,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapnKyle
Gilgamesh
19
8 / 1 / 23
12,338
881
16,547
16,710
16,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 2 / 28
11,517
823
6,517
17,599
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 5 / 22
11,103
793
19,385
19,335
14,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Haxfall
Lancelot
19
16 / 4 / 17
12,364
883
27,616
16,335
10,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
8 / 1 / 24
11,446
818
17,562
9,962
9,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
152
12
Kills
38
38
Deaths
13
17
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
5
0.58
W
Gilgamesh
CapnKyle
Gilgamesh
8
1
23
19.5
W
1
2
28
7.5
W
5
5
22
3.2
L
Ravana
Glythium
Ravana
1
9
4
0.33
W
Lancelot
Haxfall
Lancelot
16
4
17
6.13
L
Danzaburou
Isaiahfadee3247
Danzaburou
3
8
3
0.56
L
Bacchus
JimothyV97
Bacchus
4
7
3
0.79
W
8
1
24
20
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
87,627
104,178
Taken
79,941
107,693
Mitigated
73,372
23,955
Healing
30,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,500
470
1,216
9,027
26,385
35,805
0
10,388
15,997
15,833
0
W
Gilgamesh
CapnKyle
Gilgamesh
16,547
4,477
4,063
5,277
16,710
16,655
1,531
4,879
11,598
0
27,905
W
6,517
1,507
937
4,155
17,599
22,426
1,100
4,103
13,211
21,903
0
W
19,385
2,759
1,609
4,069
19,335
14,487
1,864
3,962
15,220
36,007
0
L
Ravana
Glythium
Ravana
7,634
1,652
0
2,534
19,089
10,983
0
9,004
10,085
0
23,059
W
Lancelot
Haxfall
Lancelot
27,616
6,142
1,926
3,011
16,335
10,568
1,612
3,564
12,469
0
40,346
L
Danzaburou
Isaiahfadee3247
Danzaburou
8,509
3,027
521
983
13,498
6,716
0
6,256
7,242
0
16,996
L
Bacchus
JimothyV97
Bacchus
12,078
488
1,635
3,628
20,337
28,966
0
7,170
13,167
21,279
0
W
17,562
1,328
1,844
3,125
9,962
9,236
1,505
3,301
6,570
30,134
0
L
15,994
2,426
82
4,329
24,869
25,223
0
10,646
14,223
262
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
58,768
114
Minions Killed
135
0
Camps Cleared
0
1,013,421
Distance Traveled
1,367,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,247
661
18
1
0
248,476
0
W
Gilgamesh
12,338
881
24
2
0
300,881
0
W
Ymir
11,517
823
32
2
0
250,885
0
W
Hades
11,103
793
37
3
0
241,041
0
L
Ravana
9,753
697
27
2
0
203,095
0
W
Lancelot
12,364
883
25
2
0
268,760
1
L
Danzaburou
9,739
696
20
1
0
140,688
0
L
Bacchus
10,060
719
25
2
0
230,373
0
W
Tiamat
11,446
818
17
1
0
306,289
0
L
Mulan
9,979
713
24
2
0
190,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role