Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bokudawa
Ra
Level 28
God Stats
2W - 2L
1,372 SR
Queue Stats
48W - 19L
1,722 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MeYmirMeBonk
Ah Muzen Cab
Level 33
God Stats
3W - 2L
1,557 SR
Queue Stats
75W - 43L
1,665 Elo+
Party 2
Team Averages
Level 97
1,486 SR
1,577 Elo+

VS

Team Averages
Level 64
1,537 SR
1,589 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DonDigidon87
Mulan
Level 37
God Stats
5W - 7L
1,637 SR
Queue Stats
20W - 22L
1,507 Elo+
Solo
Cerberus
Cerberus
ObiWannaBIówMe
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 81L
1,754 Elo+
Party 3
Guan Yu
Guan Yu
koennieboy14
Guan Yu
Level 124
God Stats
0W - 1L
1,762 SR
Queue Stats
52W - 17L
1,837 Elo+
Party 3
Jing Wei
Jing Wei
steinsoop
Jing Wei
Level 32
God Stats
7W - 11L
1,285 SR
Queue Stats
76W - 87L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
7 / 2 / 4
6,535
654
7,961
8,089
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
11
1 / 1 / 0
6,323
632
3,730
3,935
4,055
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
7
0 / 0 / 3
5,055
506
1,913
4,872
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 2 / 4
5,737
574
4,737
4,982
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MeYmirMeBonk
Ah Muzen Cab
11
2 / 0 / 0
6,091
609
5,577
8,112
2,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 5 / 2
4,839
484
3,654
6,657
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 0
5,162
516
368
4,537
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
7
1 / 3 / 2
4,849
485
2,428
8,974
4,585
Guan Yu
koennieboy14
Guan Yu
9
3 / 2 / 1
5,577
558
3,511
8,311
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
steinsoop
Jing Wei
8
0 / 2 / 1
4,528
453
6,182
8,681
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
4
4.5
W
Cabrakan
 
Cabrakan
1
1
0
1
W
Geb
 
Geb
0
0
3
1.5
L
Sol
 
Sol
0
5
2
0.2
W
3
2
4
2.5
L
1
1
0
1
W
Ah Muzen Cab
MeYmirMeBonk
Ah Muzen Cab
2
0
0
2
L
Cerberus
1
3
2
0.67
L
Guan Yu
koennieboy14
Guan Yu
3
2
1
1.75
L
Jing Wei
steinsoop
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
16,143
29,990
Taken
37,160
14,175
Mitigated
15,142
7,804
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,961
4,109
0
1,256
8,089
2,808
0
981
7,076
0
42,964
W
Cabrakan
 
Cabrakan
3,730
604
0
500
3,935
4,055
0
466
3,417
48,988
0
W
Geb
 
Geb
1,913
345
284
1,326
4,872
2,693
0
1,885
2,987
10,921
0
L
Sol
 
Sol
3,654
2,043
0
1,072
6,657
2,062
0
1,197
5,460
29,105
0
W
4,737
1,047
357
1,000
4,982
1,792
771
2,132
2,850
29,071
0
L
368
0
0
1,631
4,537
2,511
0
1,595
2,942
0
25,705
W
Ah Muzen Cab
MeYmirMeBonk
Ah Muzen Cab
5,577
3,019
0
3,081
8,112
2,827
570
618
7,494
0
53,151
L
Cerberus
2,428
234
0
3,091
8,974
4,585
0
2,466
6,508
15,269
0
L
Guan Yu
koennieboy14
Guan Yu
3,511
1,286
402
2,829
8,311
3,854
0
4,673
3,638
0
23,785
L
Jing Wei
steinsoop
Jing Wei
6,182
4,795
0
4,040
8,681
2,130
0
449
8,232
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
24,955
333
Minions Killed
250
0
Camps Cleared
0
957,205
Distance Traveled
918,845
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,535
654
75
8
0
204,873
3
W
Cabrakan
6,323
632
109
11
0
175,632
4
W
Geb
5,055
506
11
1
0
204,338
4
L
Sol
4,839
484
61
6
0
174,678
4
W
Ra
5,737
574
44
4
0
191,308
0
L
Mulan
5,162
516
56
6
0
191,441
2
W
Ah Muzen Cab
6,091
609
94
9
0
181,054
0
L
Cerberus
4,849
485
41
4
0
142,059
0
L
Guan Yu
5,577
558
42
4
0
218,570
1
L
Jing Wei
4,528
453
50
5
0
192,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role