Player Matchup

Osiris
Osiris
Bilbochickste
Osiris
Level 92
God Stats
7W - 7L
1,500 SR
Queue Stats
80W - 77L
1,447 Elo+
Party 3
Vulcan
Vulcan
Freshix
Vulcan
Level 124
God Stats
3W - 2L
1,542 SR
Queue Stats
59W - 61L
1,552 Elo+
Party 3
Hel
Hel
Gerotil
Hel
Level 72
God Stats
3W - 1L
1,865 SR
Queue Stats
105W - 99L
1,563 Elo+
Party 3
Jing Wei
Jing Wei
Matsurick
Jing Wei
Level 129
God Stats
1W - 0L
1,617 SR
Queue Stats
15W - 12L
1,470 Elo+
Solo
Ares
Ares
bvbluki001
Ares
Level 126
God Stats
2W - 2L
1,431 SR
Queue Stats
157W - 160L
1,531 Elo+
Party 3
Team Averages
Level 109
1,591 SR
1,513 Elo+

VS

Team Averages
Level 82
1,468 SR
1,466 Elo+
Erlang Shen
Erlang Shen
DoctorKa
Erlang Shen
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,509 Elo+
Solo
Danzaburou
Danzaburou
IBraixenI
Danzaburou
Level 56
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 40L
1,500 Elo+
Party 2
Loki
Loki
loveandkill07
Loki
Level 120
God Stats
8W - 15L
1,343 SR
Queue Stats
209W - 232L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
skybab
Baron Samedi
Level 69
God Stats
7W - 8L
1,497 SR
Queue Stats
143W - 154L
1,401 Elo+
Party 1
Horus
Horus
xKAYx
Horus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
10,744
565
14,094
15,736
15,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Freshix
Vulcan
15
4 / 1 / 6
9,705
511
11,171
7,598
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
16
3 / 1 / 6
10,508
553
15,263
11,724
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Matsurick
Jing Wei
17
1 / 0 / 6
10,360
545
9,290
9,322
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
9,517
501
7,949
15,692
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoctorKa
Erlang Shen
14
2 / 5 / 2
9,057
477
10,574
19,924
15,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
IBraixenI
Danzaburou
13
0 / 3 / 2
8,103
426
5,316
14,652
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 3
8,725
459
7,151
22,554
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
skybab
Baron Samedi
14
2 / 4 / 1
8,449
445
8,043
11,094
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
xKAYx
Horus
10
0 / 4 / 2
6,911
364
1,463
9,833
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
5
5
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Erlang Shen
DoctorKa
Erlang Shen
2
5
2
0.6
W
Vulcan
Freshix
Vulcan
4
1
6
7
W
Hel
3
1
6
6
L
Danzaburou
IBraixenI
Danzaburou
0
3
2
0.33
W
Jing Wei
Matsurick
Jing Wei
1
0
6
4
W
4
1
4
6
L
1
4
3
0.63
L
Baron Samedi
skybab
Baron Samedi
2
4
1
0.63
L
Horus
xKAYx
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,767
Damage
32,547
60,072
Taken
78,057
51,213
Mitigated
45,798
22,980
Healing
32,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,094
6,948
0
4,026
15,736
15,282
1,048
1,223
14,513
0
90,626
L
Erlang Shen
DoctorKa
Erlang Shen
10,574
4,751
0
7,452
19,924
15,304
0
11,859
7,442
0
67,517
W
Vulcan
Freshix
Vulcan
11,171
1,676
0
490
7,598
5,283
700
1,248
6,350
68,345
0
W
Hel
15,263
1,673
2,610
6,496
11,724
6,343
723
527
11,197
69,022
0
L
Danzaburou
IBraixenI
Danzaburou
5,316
2,562
0
3,797
14,652
6,113
132
1,695
12,957
0
59,065
W
Jing Wei
Matsurick
Jing Wei
9,290
6,341
0
5,692
9,322
4,017
2,241
0
9,322
0
97,338
W
7,949
312
0
3,666
15,692
20,288
34
5,045
10,647
31,670
0
L
7,151
1,760
0
12,749
22,554
9,798
0
7,399
14,988
0
75,532
L
Baron Samedi
skybab
Baron Samedi
8,043
746
705
1,664
11,094
5,731
0
7,821
3,231
51,568
0
L
Horus
xKAYx
Horus
1,463
1,140
3,469
3,095
9,833
8,852
0
4,773
5,056
0
6,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
41,245
567
Minions Killed
439
0
Camps Cleared
0
1,845,185
Distance Traveled
1,588,640
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,744
565
127
7
0
394,938
5
L
Erlang Shen
9,057
477
122
6
0
342,821
5
W
Vulcan
9,705
511
120
6
0
403,212
2
W
Hel
10,508
553
127
7
0
347,074
4
L
Danzaburou
8,103
426
99
5
0
312,714
0
W
Jing Wei
10,360
545
154
8
0
348,226
2
W
Ares
9,517
501
39
2
0
351,735
1
L
Loki
8,725
459
111
6
0
348,644
5
L
Baron Samedi
8,449
445
94
5
0
318,592
2
L
Horus
6,911
364
13
1
0
265,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role