Player Matchup

Poseidon
Poseidon
FIaqs
Poseidon
Level 103
God Stats
3W - 3L
1,629 SR
Queue Stats
173W - 114L
1,700 Elo+
Party 1
Hun Batz
Hun Batz
djfkjsxhvdsvb
Hun Batz
Level 153
God Stats
2W - 1L
1,647 SR
Queue Stats
303W - 242L
1,658 Elo+
Party 1
Chaac
Chaac
wicked big G
Chaac
Level 129
God Stats
20W - 8L
2,065 SR
Queue Stats
197W - 134L
1,684 Elo+
Party 1
Team Averages
Level 128
1,781 SR
1,681 Elo+

VS

Team Averages
Level 91
1,524 SR
1,428 Elo+
Baron Samedi
Baron Samedi
DanuPS23
Baron Samedi
Level 44
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 27L
1,258 Elo+
Solo
Danzaburou
Danzaburou
FussyStep
Danzaburou
Level 69
God Stats
1W - 3L
1,514 SR
Queue Stats
25W - 45L
1,340 Elo+
Solo
Hercules
Hercules
oPanduh
Hercules
Level 160
God Stats
3W - 4L
1,780 SR
Queue Stats
65W - 46L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FIaqs
Poseidon
17
7 / 3 / 5
12,075
755
14,814
10,328
4,236
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
djfkjsxhvdsvb
Hun Batz
15
4 / 7 / 6
11,142
696
14,251
13,178
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 9
10,761
673
20,209
25,212
20,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanuPS23
Baron Samedi
14
3 / 5 / 5
9,705
607
8,518
16,567
14,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FussyStep
Danzaburou
14
2 / 5 / 7
10,127
633
12,143
13,850
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
oPanduh
Hercules
16
6 / 3 / 5
11,400
713
13,946
25,008
20,873
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
11
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DanuPS23
Baron Samedi
3
5
5
1.1
W
Poseidon
FIaqs
Poseidon
7
3
5
3.17
L
Danzaburou
FussyStep
Danzaburou
2
5
7
1.1
W
Hun Batz
djfkjsxhvdsvb
Hun Batz
4
7
6
1
L
Hercules
oPanduh
Hercules
6
3
5
2.83
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,274
Damage
34,607
48,718
Taken
55,425
30,403
Mitigated
43,175
17,492
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DanuPS23
Baron Samedi
8,518
2,043
838
2,707
16,567
14,868
0
4,352
12,215
28,940
0
W
Poseidon
FIaqs
Poseidon
14,814
2,180
0
3,732
10,328
4,236
641
1,691
8,637
64,292
0
L
Danzaburou
FussyStep
Danzaburou
12,143
5,933
0
3,461
13,850
7,434
153
3,072
10,778
0
41,787
W
Hun Batz
djfkjsxhvdsvb
Hun Batz
14,251
4,235
0
1,110
13,178
6,021
0
2,051
11,127
0
30,028
L
Hercules
oPanduh
Hercules
13,946
3,660
0
8,070
25,008
20,873
0
7,898
17,110
0
29,814
W
20,209
4,879
0
12,650
25,212
20,146
317
5,379
19,833
161
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
31,232
183
Minions Killed
151
7
Camps Cleared
7
896,163
Distance Traveled
778,699
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,705
607
38
2
3
245,318
1
W
Poseidon
12,075
755
89
6
6
329,253
4
L
Danzaburou
10,127
633
78
5
3
244,613
1
W
Hun Batz
11,142
696
49
3
1
246,610
2
L
Hercules
11,400
713
35
2
1
288,768
1
W
Chaac
10,761
673
45
3
0
320,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role