Player Matchup

Neith
Neith
Cloclove
Neith
Level 8
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 2L
1,631 Elo+
Party 1
Scylla
Scylla
MasterMcQueen99
Scylla
Level 94
God Stats
0W - 2L
1,522 SR
Queue Stats
29W - 30L
1,453 Elo+
Solo
Cabrakan
Cabrakan
Rokaido
Cabrakan
Level 74
God Stats
0W - 1L
1,762 SR
Queue Stats
8W - 4L
1,743 Elo+
Party 1
Horus
Horus
TsP-_NoScOpX2
Horus
Level 95
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Hera
Hera
iystal
Hera
Level 61
God Stats
22W - 19L
1,410 SR
Queue Stats
150W - 198L
1,436 Elo+
Solo
Team Averages
Level 66
1,550 SR
1,579 Elo+

VS

Team Averages
Level 81
1,540 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Basil321
Zhong Kui
Level 11
God Stats
2W - 2L
1,662 SR
Queue Stats
5W - 3L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
a475339798
Baron Samedi
Level 78
God Stats
5W - 5L
1,502 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
sib518
Guan Yu
Level 106
God Stats
14W - 13L
1,555 SR
Queue Stats
14W - 19L
1,445 Elo+
Party 2
Anubis
Anubis
ıReVeNGeI
Anubis
Level 102
God Stats
22W - 19L
1,480 SR
Queue Stats
35W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cloclove
Neith
16
5 / 5 / 3
10,311
793
12,064
13,937
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 4 / 6
9,974
767
10,563
11,494
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cabrakan
Rokaido
Cabrakan
14
1 / 7 / 6
8,684
668
6,534
20,452
16,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 4 / 6
8,924
686
6,864
21,560
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
iystal
Hera
16
1 / 7 / 7
9,461
728
10,253
12,427
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 5 / 17
10,437
803
15,972
15,737
6,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Basil321
Zhong Kui
16
2 / 1 / 19
10,075
775
8,428
15,747
21,775
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
a475339798
Baron Samedi
17
4 / 1 / 12
9,897
761
16,443
10,318
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
sib518
Guan Yu
17
5 / 1 / 14
10,078
775
11,797
16,228
18,554
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
ıReVeNGeI
Anubis
19
9 / 2 / 13
11,622
894
16,507
10,698
6,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
10
Kills
27
27
Deaths
10
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
5
17
3.1
W
Zhong Kui
Basil321
Zhong Kui
2
1
19
11.5
L
Neith
Cloclove
Neith
5
5
3
1.3
L
2
4
6
1.25
L
Cabrakan
Rokaido
Cabrakan
1
7
6
0.57
L
1
4
6
1
W
Baron Samedi
a475339798
Baron Samedi
4
1
12
10
L
Hera
iystal
Hera
1
7
7
0.64
W
Guan Yu
sib518
Guan Yu
5
1
14
12
W
Anubis
ıReVeNGeI
Anubis
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
69,147
79,870
Taken
68,728
44,425
Mitigated
60,018
11,816
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,972
4,264
0
7,856
15,737
6,927
1,140
3,574
12,046
0
22,726
W
Zhong Kui
Basil321
Zhong Kui
8,428
1,812
0
3,380
15,747
21,775
1,317
7,935
7,529
16,808
0
L
Neith
Cloclove
Neith
12,064
5,276
0
1,370
13,937
5,612
4,291
5,323
8,501
0
35,113
L
10,563
1,271
0
1,724
11,494
4,097
0
5,940
5,341
40,072
0
L
Cabrakan
Rokaido
Cabrakan
6,534
560
375
1,642
20,452
16,143
0
11,106
8,988
14,203
0
L
6,864
3,044
1,020
3,476
21,560
14,719
250
11,742
9,431
0
14,504
W
Baron Samedi
a475339798
Baron Samedi
16,443
999
4,743
3,083
10,318
6,006
777
5,040
5,234
44,013
0
L
Hera
iystal
Hera
10,253
2,705
104
2,105
12,427
3,854
91
6,112
6,231
32,731
0
W
Guan Yu
sib518
Guan Yu
11,797
503
1,819
2,708
16,228
18,554
343
7,406
8,516
0
27,722
W
Anubis
ıReVeNGeI
Anubis
16,507
991
0
5,182
10,698
6,756
759
3,242
7,413
61,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
52,109
196
Minions Killed
233
0
Camps Cleared
0
1,220,360
Distance Traveled
1,371,040
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,437
803
13
1
0
276,968
3
W
Zhong Kui
10,075
775
11
1
0
248,496
2
L
Neith
10,311
793
48
4
0
235,515
0
L
Scylla
9,974
767
60
5
0
247,918
6
L
Cabrakan
8,684
668
17
1
0
223,333
0
L
Horus
8,924
686
21
2
0
277,595
0
W
Baron Samedi
9,897
761
71
5
0
270,527
0
L
Hera
9,461
728
50
4
0
235,999
2
W
Guan Yu
10,078
775
28
2
0
337,568
4
W
Anubis
11,622
894
110
8
0
237,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role