Player Matchup

Charybdis
Charybdis
Goodshark
Charybdis
Level 35
God Stats
17W - 19L
1,407 SR
Queue Stats
28W - 43L
1,332 Elo+
Party 1
He Bo
He Bo
LuketheHobbit
He Bo
Level 30
God Stats
5W - 3L
1,409 SR
Queue Stats
18W - 46L
1,164 Elo+
Party 1
Anubis
Anubis
SensoDark
Anubis
Level 44
God Stats
3W - 3L
1,445 SR
Queue Stats
42W - 79L
1,262 Elo+
Party 1
Sobek
Sobek
SensoDrew
Sobek
Level 40
God Stats
4W - 7L
1,318 SR
Queue Stats
35W - 68L
1,260 Elo+
Party 1
Mulan
Mulan
marce11
Mulan
Level 86
God Stats
15W - 13L
1,465 SR
Queue Stats
135W - 140L
1,353 Elo+
Solo
Team Averages
Level 47
1,409 SR
1,274 Elo+

VS

Team Averages
Level 73
1,533 SR
1,319 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ArgoseGaming
Nu Wa
Level 63
God Stats
5W - 4L
1,651 SR
Queue Stats
219W - 215L
1,417 Elo+
Solo
Anhur
Anhur
Herecy
Anhur
Level 68
God Stats
2W - 2L
1,662 SR
Queue Stats
45W - 40L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Slayed-by-Dobber
Aphrodite
Level 69
God Stats
4W - 7L
1,351 SR
Queue Stats
37W - 61L
1,203 Elo+
Party 2
Odin
Odin
timsturr
Odin
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 10L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goodshark
Charybdis
12
8 / 1 / 1
7,459
678
11,446
9,617
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 5
6,076
552
4,124
7,107
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SensoDark
Anubis
10
3 / 1 / 0
6,200
564
3,558
6,142
3,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
SensoDrew
Sobek
9
2 / 2 / 8
6,506
591
3,686
9,880
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
marce11
Mulan
12
5 / 1 / 0
7,332
667
5,170
7,631
5,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 3 / 2
6,428
584
4,110
9,478
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
5,923
538
7,847
5,740
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Herecy
Anhur
8
0 / 6 / 1
4,781
435
5,691
10,095
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
7
0 / 4 / 1
4,921
447
2,144
7,991
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
7
2 / 4 / 0
5,188
472
2,201
7,471
4,469
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
6
7
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
2
1.33
L
1
2
2
1
W
Charybdis
Goodshark
Charybdis
8
1
1
8.5
L
Anhur
Herecy
Anhur
0
6
1
0.08
W
1
2
5
1.75
W
Anubis
SensoDark
Anubis
3
1
0
3
W
Sobek
SensoDrew
Sobek
2
2
8
3
L
Aphrodite
0
4
1
0.13
W
Mulan
marce11
Mulan
5
1
0
5
L
Odin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
21,993
40,377
Taken
40,775
19,728
Mitigated
15,218
13,272
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,110
2,017
0
1,210
9,478
3,411
0
2,232
7,246
0
31,411
L
7,847
1,906
0
684
5,740
1,697
387
4,460
1,280
38,668
0
W
Charybdis
Goodshark
Charybdis
11,446
7,079
0
3,845
9,617
2,545
1,666
792
8,815
0
53,269
L
Anhur
Herecy
Anhur
5,691
3,551
0
982
10,095
2,408
675
2,299
7,796
0
23,299
W
4,124
282
0
1,905
7,107
1,854
868
1,321
5,672
34,222
0
W
Anubis
SensoDark
Anubis
3,558
0
0
2,449
6,142
3,016
591
2,796
3,140
32,586
0
W
Sobek
SensoDrew
Sobek
3,686
181
0
2,476
9,880
6,590
304
4,138
5,530
19,757
0
L
Aphrodite
2,144
560
1,543
3,440
7,991
3,233
300
1,379
6,612
18,869
0
W
Mulan
marce11
Mulan
5,170
1,710
0
2,597
7,631
5,723
722
364
7,229
0
39,230
L
Odin
2,201
1,334
0
680
7,471
4,469
0
998
6,473
0
21,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
27,241
287
Minions Killed
221
0
Camps Cleared
0
987,877
Distance Traveled
956,819
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,428
584
49
4
0
221,540
2
L
Nu Wa
5,923
538
67
6
0
195,074
3
W
Charybdis
7,459
678
78
7
0
180,136
0
L
Anhur
4,781
435
38
3
0
172,325
0
W
He Bo
6,076
552
71
6
0
218,015
2
W
Anubis
6,200
564
43
4
0
182,042
6
W
Sobek
6,506
591
28
3
0
235,122
1
L
Aphrodite
4,921
447
28
3
0
191,696
4
W
Mulan
7,332
667
67
6
0
172,562
0
L
Odin
5,188
472
39
4
0
176,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role