Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ariós
Aphrodite
Level 63
God Stats
7W - 6L
1,587 SR
Queue Stats
226W - 272L
1,170 Elo+
Party 2
Mercury
Mercury
Armánder
Mercury
Level 29
God Stats
14W - 6L
1,501 SR
Queue Stats
223W - 275L
1,170 Elo+
Party 2
Neith
Neith
WittleBunnBun
Neith
Level 48
God Stats
0W - 5L
1,048 SR
Queue Stats
1W - 8L
1,003 Elo+
Solo
Zeus
Zeus
Yusluk
Zeus
Level 18
God Stats
14W - 21L
1,366 SR
Queue Stats
115W - 123L
1,292 Elo+
Party 1
Team Averages
Level 49
1,400 SR
1,227 Elo+

VS

Team Averages
Level 66
1,437 SR
1,405 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KillNote123
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 58L
1,264 Elo+
Solo
Awilix
Awilix
Reaper93x
Awilix
Level 60
God Stats
2W - 1L
1,301 SR
Queue Stats
112W - 129L
1,397 Elo+
Solo
Anubis
Anubis
THOMPSON22csgo
Anubis
Level 66
God Stats
112W - 159L
1,384 SR
Queue Stats
118W - 160L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 1
7,550
472
7,389
15,102
10,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Ariós
Aphrodite
10
0 / 2 / 1
6,012
376
3,752
9,750
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Armánder
Mercury
12
1 / 3 / 2
6,995
437
1,998
9,559
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 2
6,526
408
6,810
11,652
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Yusluk
Zeus
12
3 / 7 / 1
7,466
467
11,000
10,989
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 0 / 4
8,102
506
2,441
11,322
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
 
Charybdis
12
2 / 2 / 6
7,241
453
9,362
6,747
2,940
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 3
9,238
577
12,031
15,605
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Reaper93x
Awilix
13
0 / 2 / 3
7,877
492
3,352
12,121
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 2
9,689
606
13,905
10,068
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
20
21
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
1
0.5
W
Artio
 
Artio
2
0
4
4
W
Charybdis
 
Charybdis
2
2
6
2.5
L
Aphrodite
Ariós
Aphrodite
0
2
1
0.25
L
Mercury
Armánder
Mercury
1
3
2
0.67
W
7
2
3
4.25
W
Awilix
Reaper93x
Awilix
0
2
3
0.75
W
9
1
2
10
L
1
4
2
0.5
L
Zeus
Yusluk
Zeus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,949
Damage
41,091
57,052
Taken
55,863
27,232
Mitigated
34,808
11,917
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,389
1,316
0
500
15,102
10,054
314
1,373
13,169
5,295
28,882
W
Artio
 
Artio
2,441
279
251
3,804
11,322
11,059
79
2,157
8,807
23,057
0
W
Charybdis
 
Charybdis
9,362
5,211
0
1,599
6,747
2,940
0
1,585
4,990
0
52,983
L
Aphrodite
Ariós
Aphrodite
3,752
709
1,201
4,099
9,750
6,945
0
4,373
5,377
25,655
0
L
Mercury
Armánder
Mercury
1,998
508
0
1,474
9,559
3,077
0
2,325
7,194
0
41,792
W
12,031
5,072
464
4,607
15,605
10,577
390
3,399
12,010
0
51,248
W
Awilix
Reaper93x
Awilix
3,352
1,292
0
3,738
12,121
4,645
0
3,583
8,114
0
56,776
W
13,905
599
0
4,106
10,068
5,587
1,702
4,050
5,624
88,143
0
L
6,810
3,873
0
2,728
11,652
3,978
68
3,097
8,479
0
33,835
L
Zeus
Yusluk
Zeus
11,000
2,188
36
1,879
10,989
3,178
0
5,178
5,694
42,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
42,147
310
Minions Killed
425
0
Camps Cleared
0
1,429,474
Distance Traveled
1,481,299
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,550
472
59
4
0
307,896
6
W
Artio
8,102
506
30
2
0
318,921
3
W
Charybdis
7,241
453
68
4
0
277,136
6
L
Aphrodite
6,012
376
47
3
0
264,272
1
L
Mercury
6,995
437
73
5
0
352,054
2
W
Horus
9,238
577
84
5
0
298,366
1
W
Awilix
7,877
492
105
7
0
330,565
1
W
Anubis
9,689
606
138
9
0
256,311
2
L
Neith
6,526
408
50
3
0
252,721
0
L
Zeus
7,466
467
81
5
0
252,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role