Player Matchup

Ra
Ra
Silver IV
JopeRvatel
Ra
Silver IV
Level 84
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 14L
1,111 MMR
Solo
Horus
Horus
Silver V
TYRESS07
Horus
Silver V
Level 117
God Stats
7W - 9L
1,464 SR
Queue Stats
414W - 411L
543 MMR
Solo
Izanami
Izanami
Silver V
Ulfheddinn
Izanami
Silver V
Level 117
God Stats
9W - 8L
1,645 SR
Queue Stats
264W - 273L
566 MMR
Solo
Ravana
Ravana
Silver V
alucardinator
Ravana
Silver V
Level 145
God Stats
17W - 18L
1,602 SR
Queue Stats
304W - 327L
612 MMR
Solo
Tiamat
Tiamat
Silver V
helkez
Tiamat
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 186L
601 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,501 SR
687 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,569 SR
730 MMR
King Arthur
King Arthur
Silver II
HeliosIngwer
King Arthur
Silver II
Level 73
God Stats
15W - 16L
1,444 SR
Queue Stats
22W - 28L
1,230 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
HypnosReaper
Tsukuyomi
Silver III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,230 MMR
Party 1
Cerberus
Cerberus
Bronze I
KingAmidGods
Cerberus
Bronze I
Level 129
God Stats
18W - 7L
1,682 SR
Queue Stats
385W - 422L
431 MMR
Solo
Nu Wa
Nu Wa
Bronze II
glina11rus
Nu Wa
Bronze II
Level 109
God Stats
30W - 20L
1,824 SR
Queue Stats
309W - 351L
346 MMR
Solo
Freya
Freya
Bronze I
vinay0608
Freya
Bronze I
Level 144
God Stats
8W - 15L
1,397 SR
Queue Stats
334W - 369L
415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
11,646
529
9,645
17,808
8,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
TYRESS07
Horus
15
5 / 5 / 3
10,862
494
8,267
24,878
29,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Ulfheddinn
Izanami
18
4 / 5 / 3
11,560
525
15,484
21,033
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 9 / 2
10,373
472
8,891
21,474
11,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
helkez
Tiamat
16
0 / 9 / 2
10,614
482
9,050
23,533
16,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KaliCliodhnaPoseidonBastetArachne

VS

Bans
BakasuraAnubisAthenaNeithLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeliosIngwer
King Arthur
19
10 / 4 / 10
13,038
593
21,089
25,363
29,588
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
HypnosReaper
Tsukuyomi
20
15 / 0 / 10
14,371
653
27,077
18,882
9,473
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KingAmidGods
Cerberus
16
0 / 3 / 10
10,420
474
4,676
22,513
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
18
4 / 2 / 13
12,528
569
17,111
12,107
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
vinay0608
Freya
17
3 / 7 / 4
11,438
520
11,738
20,309
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
16
Kills
32
32
Deaths
16
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HeliosIngwer
King Arthur
10
4
10
3.75
W
Tsukuyomi
HypnosReaper
Tsukuyomi
15
0
10
20
L
5
4
1
1.38
W
Cerberus
KingAmidGods
Cerberus
0
3
10
1.67
L
Horus
TYRESS07
Horus
5
5
3
1.3
L
Izanami
Ulfheddinn
Izanami
4
5
3
1.1
L
2
9
2
0.33
W
Nu Wa
4
2
13
5.25
L
Tiamat
helkez
Tiamat
0
9
2
0.11
W
Freya
vinay0608
Freya
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
81,691
108,726
Taken
99,174
75,590
Mitigated
76,680
27,576
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HeliosIngwer
King Arthur
21,089
1,248
0
3,447
25,363
29,588
600
9,144
16,219
0
87,689
W
Tsukuyomi
HypnosReaper
Tsukuyomi
27,077
8,661
0
7,194
18,882
9,473
3,569
3,732
15,150
0
122,880
L
9,645
1,704
892
4,883
17,808
8,689
81
7,640
9,684
113,822
0
W
Cerberus
KingAmidGods
Cerberus
4,676
389
683
5,236
22,513
23,577
238
3,538
18,688
45,300
0
L
Horus
TYRESS07
Horus
8,267
3,396
697
4,935
24,878
29,033
379
7,239
17,072
0
34,719
L
Izanami
Ulfheddinn
Izanami
15,484
10,964
0
6,369
21,033
9,213
932
11,935
8,498
0
126,904
L
8,891
3,219
0
5,083
21,474
11,755
0
2,731
18,399
0
88,341
W
Nu Wa
17,111
3,273
0
4,756
12,107
5,337
2,261
3,568
8,539
90,600
0
L
Tiamat
helkez
Tiamat
9,050
1,668
0
4,717
23,533
16,900
1,252
2,831
20,544
69,723
0
W
Freya
vinay0608
Freya
11,738
2,740
0
7,875
20,309
8,705
1,558
1,554
18,755
74,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
61,795
650
Minions Killed
635
0
Camps Cleared
0
1,922,153
Distance Traveled
2,146,014
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,038
593
132
6
0
447,700
3
W
Tsukuyomi
14,371
653
164
7
0
518,721
0
L
Ra
11,646
529
169
8
0
409,140
4
W
Cerberus
10,420
474
79
4
0
426,683
3
L
Horus
10,862
494
47
2
0
381,121
4
L
Izanami
11,560
525
182
8
0
360,421
4
L
Ravana
10,373
472
123
6
0
405,088
10
W
Nu Wa
12,528
569
137
6
0
421,296
0
L
Tiamat
10,614
482
129
6
0
366,383
6
W
Freya
11,438
520
123
6
0
331,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role