Player Matchup

Achilles
Achilles
Cap_Chief_Awsome
Achilles
Level 121
God Stats
6W - 5L
1,364 SR
Queue Stats
507W - 469L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Korpse3
Ah Puch
Level 124
God Stats
19W - 5L
1,666 SR
Queue Stats
322W - 315L
1,462 Elo+
Party 3
Charybdis
Charybdis
Nâwa
Charybdis
Level 50
God Stats
8W - 6L
1,536 SR
Queue Stats
108W - 99L
1,436 Elo+
Party 3
Guan Yu
Guan Yu
Thiphuss
Guan Yu
Level 87
God Stats
2W - 0L
1,692 SR
Queue Stats
165W - 143L
1,489 Elo+
Party 3
Freya
Freya
yikiyiki
Freya
Level 120
God Stats
3W - 5L
1,417 SR
Queue Stats
130W - 139L
1,515 Elo+
Solo
Team Averages
Level 100
1,535 SR
1,481 Elo+

VS

Team Averages
Level 100
1,542 SR
1,504 Elo+
Anhur
Anhur
Lucus-91
Anhur
Level 158
God Stats
2W - 2L
1,626 SR
Queue Stats
477W - 510L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
Milkypops
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
RainbowJackDash
Xbalanque
Level 86
God Stats
6W - 1L
1,720 SR
Queue Stats
294W - 273L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TEZARIST
Morgan Le Fay
Level 121
God Stats
5W - 14L
1,362 SR
Queue Stats
712W - 740L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheBestMayn
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 18
12,656
844
11,169
18,552
24,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Korpse3
Ah Puch
20
6 / 0 / 22
11,539
769
25,005
13,506
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Nâwa
Charybdis
18
7 / 2 / 18
11,660
777
21,003
17,971
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Thiphuss
Guan Yu
16
4 / 4 / 21
10,359
691
9,258
22,474
22,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
yikiyiki
Freya
17
6 / 3 / 21
10,900
727
12,322
15,828
8,979
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lucus-91
Anhur
16
2 / 7 / 7
9,782
652
6,180
16,024
7,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Milkypops
Guan Yu
15
2 / 7 / 4
9,361
624
9,658
18,451
22,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
RainbowJackDash
Xbalanque
16
2 / 7 / 6
9,823
655
16,275
15,947
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TEZARIST
Morgan Le Fay
17
0 / 5 / 6
9,490
633
13,722
13,362
6,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheBestMayn
Bacchus
17
3 / 6 / 5
10,861
724
8,667
20,303
29,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
32
Kills
9
10
Deaths
32
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
W
Ah Puch
Korpse3
Ah Puch
6
0
22
17
L
Anhur
Lucus-91
Anhur
2
7
7
0.79
L
Guan Yu
Milkypops
Guan Yu
2
7
4
0.57
W
Charybdis
Nâwa
Charybdis
7
2
18
8
L
Xbalanque
RainbowJackDash
Xbalanque
2
7
6
0.71
L
Morgan Le Fay
TEZARIST
Morgan Le Fay
0
5
6
0.6
L
Bacchus
TheBestMayn
Bacchus
3
6
5
0.92
W
Guan Yu
Thiphuss
Guan Yu
4
4
21
3.63
W
Freya
yikiyiki
Freya
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,757
Damage
54,502
88,331
Taken
84,087
73,863
Mitigated
72,774
42,289
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,169
704
1,027
4,376
18,552
24,365
645
4,084
14,468
0
21,045
W
Ah Puch
Korpse3
Ah Puch
25,005
271
2,641
4,232
13,506
7,514
1,643
4,068
9,438
50,198
0
L
Anhur
Lucus-91
Anhur
6,180
1,560
1,818
1,178
16,024
7,252
297
8,399
7,625
0
16,568
L
Guan Yu
Milkypops
Guan Yu
9,658
660
6,319
2,990
18,451
22,125
123
8,110
10,341
0
15,648
W
Charybdis
Nâwa
Charybdis
21,003
6,297
1,305
3,532
17,971
10,328
4,372
5,268
12,703
0
50,837
L
Xbalanque
RainbowJackDash
Xbalanque
16,275
7,821
2,468
2,372
15,947
7,349
905
6,502
9,445
0
28,598
L
Morgan Le Fay
TEZARIST
Morgan Le Fay
13,722
1,450
731
1,337
13,362
6,876
180
7,758
5,604
41,487
0
L
Bacchus
TheBestMayn
Bacchus
8,667
1,359
1,849
2,575
20,303
29,172
455
6,682
13,621
16,599
0
W
Guan Yu
Thiphuss
Guan Yu
9,258
691
9,825
6,831
22,474
22,677
266
3,269
19,205
151
14,096
W
Freya
yikiyiki
Freya
12,322
3,699
4,461
4,059
15,828
8,979
1,480
5,700
10,128
21,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,114
Gold Earned
49,317
159
Minions Killed
160
0
Camps Cleared
0
1,418,290
Distance Traveled
1,222,309
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,656
844
12
1
0
296,883
0
W
Ah Puch
11,539
769
47
3
0
299,380
0
L
Anhur
9,782
652
25
2
0
244,817
0
L
Guan Yu
9,361
624
11
1
0
232,921
1
W
Charybdis
11,660
777
70
5
0
256,130
0
L
Xbalanque
9,823
655
39
3
0
207,425
5
L
Morgan Le Fay
9,490
633
66
4
0
258,761
0
L
Bacchus
10,861
724
19
1
0
278,385
0
W
Guan Yu
10,359
691
8
1
0
272,139
0
W
Freya
10,900
727
22
1
0
293,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role