Player Matchup

Gilgamesh
Gilgamesh
ShaneZell
Gilgamesh
Level 160
God Stats
12W - 3L
1,682 SR
Queue Stats
239W - 64L
1,875 Elo+
Party 1
Mulan
Mulan
Splitkey123
Mulan
Level 140
God Stats
19W - 1L
1,751 SR
Queue Stats
84W - 37L
1,810 Elo+
Party 1
Hera
Hera
TrainerCharlie
Hera
Level 24
God Stats
19W - 7L
1,883 SR
Queue Stats
176W - 47L
1,827 Elo+
Party 1
Team Averages
Level 108
1,772 SR
1,837 Elo+

VS

Team Averages
Level 77
1,507 SR
1,487 Elo+
Thanatos
Thanatos
SneakySam
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Stinney
Sylvanus
Level 117
God Stats
28W - 28L
1,505 SR
Queue Stats
246W - 254L
1,497 Elo+
Solo
Chang'e
Chang'e
blushpink
Chang'e
Level 7
God Stats
3W - 2L
1,515 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShaneZell
Gilgamesh
14
6 / 0 / 6
9,003
818
9,529
12,763
9,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 10
8,272
752
8,932
14,546
13,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
5 / 0 / 7
9,068
824
17,323
5,767
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SneakySam
Thanatos
11
1 / 6 / 0
6,829
621
5,789
15,668
6,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Stinney
Sylvanus
11
1 / 2 / 1
7,055
641
11,714
13,519
14,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
blushpink
Chang'e
9
0 / 5 / 2
6,565
597
5,659
13,379
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ShaneZell
Gilgamesh
6
0
6
9
L
Thanatos
SneakySam
Thanatos
1
6
0
0.17
W
2
2
10
3.5
L
Sylvanus
Stinney
Sylvanus
1
2
1
0.75
W
5
0
7
8.5
L
Chang'e
blushpink
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
23,162
33,076
Taken
42,566
25,262
Mitigated
26,175
10,508
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ShaneZell
Gilgamesh
9,529
2,741
0
5,750
12,763
9,337
704
5,950
6,813
0
35,750
L
Thanatos
SneakySam
Thanatos
5,789
1,362
0
4,301
15,668
6,289
0
5,681
9,987
0
22,097
W
8,932
2,197
0
2,216
14,546
13,548
314
6,857
7,689
0
19,926
L
Sylvanus
Stinney
Sylvanus
11,714
3,650
1,046
2,804
13,519
14,745
0
6,602
6,917
25,985
5,828
W
17,323
4,416
0
2,542
5,767
2,377
1,026
3,600
2,167
53,584
0
L
Chang'e
blushpink
Chang'e
5,659
513
1,531
2,372
13,379
5,141
0
5,325
8,054
15,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
20,449
151
Minions Killed
97
6
Camps Cleared
4
673,182
Distance Traveled
560,304
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,003
818
38
3
2
224,730
5
L
Thanatos
6,829
621
30
3
3
208,152
3
W
Mulan
8,272
752
32
3
2
222,452
3
L
Sylvanus
7,055
641
45
4
1
153,837
1
W
Hera
9,068
824
81
7
2
226,000
5
L
Chang'e
6,565
597
22
2
0
198,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role