Player Matchup

Discordia
Discordia
Murа
Discordia
Level 115
God Stats
4W - 4L
1,510 SR
Queue Stats
266W - 368L
1,376 Elo+
Solo
Ymir
Ymir
hotblumpkin
Ymir
Level 17
God Stats
26W - 25L
1,541 SR
Queue Stats
29W - 31L
1,286 Elo+
Party 1
Achilles
Achilles
monkeydumpty
Achilles
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,251 Elo+
Party 1
Team Averages
Level 62
1,517 SR
1,304 Elo+

VS

Team Averages
Level 36
1,551 SR
1,392 Elo+
He Bo
He Bo
Couvax
He Bo
Level 39
God Stats
3W - 1L
1,653 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 2
Izanami
Izanami
HaNeS01
Izanami
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Lodiak98
Gilgamesh
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Murа
Discordia
14
4 / 4 / 5
10,345
647
21,612
11,724
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 8
10,155
635
4,912
15,772
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
monkeydumpty
Achilles
15
5 / 4 / 3
10,238
640
12,776
18,020
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Couvax
He Bo
17
4 / 2 / 7
11,278
705
14,221
8,948
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HaNeS01
Izanami
15
3 / 6 / 6
10,302
644
13,965
17,986
7,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Lodiak98
Gilgamesh
16
4 / 2 / 5
11,143
696
10,332
20,448
14,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
11
11
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
Couvax
He Bo
4
2
7
3.75
W
Izanami
HaNeS01
Izanami
3
6
6
1
W
Gilgamesh
Lodiak98
Gilgamesh
4
2
5
3.25
L
Discordia
Murа
Discordia
4
4
5
1.63
L
0
3
8
1.33
L
Achilles
monkeydumpty
Achilles
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,300
Damage
38,518
45,516
Taken
47,382
33,079
Mitigated
25,973
3,572
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Couvax
He Bo
14,221
632
0
1,737
8,948
3,627
171
3,707
4,696
38,015
0
W
Izanami
HaNeS01
Izanami
13,965
9,125
0
2,033
17,986
7,655
1,825
11,777
5,383
0
38,402
W
Gilgamesh
Lodiak98
Gilgamesh
10,332
3,245
333
1,202
20,448
14,691
0
10,499
8,967
0
37,430
L
Discordia
Murа
Discordia
21,612
524
65
110
11,724
3,727
132
3,314
8,254
49,792
0
L
4,912
1,436
0
1,252
15,772
16,783
0
4,905
10,564
17,351
0
L
Achilles
monkeydumpty
Achilles
12,776
3,293
0
2,145
18,020
12,569
258
5,726
11,954
0
31,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
32,723
144
Minions Killed
160
6
Camps Cleared
9
866,175
Distance Traveled
847,296
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,278
705
55
3
2
305,942
3
W
Izanami
10,302
644
63
4
4
229,172
1
W
Gilgamesh
11,143
696
42
3
3
312,182
1
L
Discordia
10,345
647
71
4
3
289,648
2
L
Ymir
10,155
635
31
2
0
274,298
0
L
Achilles
10,238
640
42
3
3
302,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role