Player Matchup

Charybdis
Charybdis
Kirbout
Charybdis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 40L
1,662 Elo+
Solo
Raijin
Raijin
Lokishot
Raijin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,623 Elo+
Solo
Chernobog
Chernobog
Parasidic Flame
Chernobog
Level 156
God Stats
2W - 0L
1,835 SR
Queue Stats
18W - 18L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
RealMac11
Tsukuyomi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 86L
1,558 Elo+
Solo
Guan Yu
Guan Yu
undrpaidcitizen
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 156L
1,547 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,576 Elo+

VS

Team Averages
Level 126
1,420 SR
1,531 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DirtyBoy Chris
Hera
Level 115
God Stats
4W - 6L
1,688 SR
Queue Stats
174W - 112L
1,620 Elo+
Party 1
Terra
Terra
bobby 1ight1998
Terra
Level 153
God Stats
1W - 4L
1,060 SR
Queue Stats
539W - 574L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
jaguars0408
Kuzenbo
Level 75
God Stats
1W - 4L
1,353 SR
Queue Stats
28W - 41L
1,398 Elo+
Solo
Lancelot
Lancelot
xTheBigMuffinx
Lancelot
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 198L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kirbout
Charybdis
19
3 / 3 / 12
10,704
714
13,243
17,231
7,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Lokishot
Raijin
18
6 / 6 / 9
11,436
762
22,452
15,272
7,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Parasidic Flame
Chernobog
20
5 / 4 / 10
12,307
820
15,693
15,139
7,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
RealMac11
Tsukuyomi
17
3 / 7 / 11
10,485
699
19,437
22,692
10,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 10
10,263
684
6,652
24,457
22,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
5 / 3 / 11
11,696
780
20,006
14,531
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 9
12,165
811
18,365
14,940
7,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 14
11,058
737
8,599
20,746
24,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
jaguars0408
Kuzenbo
15
1 / 4 / 11
10,290
686
10,813
21,435
36,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
16
7 / 6 / 3
10,566
704
16,313
17,421
8,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
69
20
Kills
21
23
Deaths
20
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
3
11
3.5
L
7
4
9
2.88
W
Charybdis
Kirbout
Charybdis
3
3
12
3
W
Raijin
Lokishot
Raijin
6
6
9
1.75
W
Chernobog
Parasidic Flame
Chernobog
5
4
10
2.5
W
Tsukuyomi
RealMac11
Tsukuyomi
3
7
11
1.21
L
1
3
14
2.67
L
Kuzenbo
jaguars0408
Kuzenbo
1
4
11
1.63
W
3
3
10
2.67
L
Lancelot
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,477
Damage
74,096
94,791
Taken
89,073
55,507
Mitigated
84,161
40,865
Healing
27,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,006
967
2,540
3,226
14,531
7,892
1,309
2,689
11,842
46,921
0
L
18,365
4,776
1,244
766
14,940
7,624
1,073
3,548
11,392
44,238
0
W
Charybdis
Kirbout
Charybdis
13,243
6,082
2,312
4,988
17,231
7,834
3,065
9,824
7,407
0
31,766
W
Raijin
Lokishot
Raijin
22,452
1,881
0
1,612
15,272
7,085
320
10,390
4,882
37,476
0
W
Chernobog
Parasidic Flame
Chernobog
15,693
7,046
798
1,049
15,139
7,515
3,574
11,104
4,035
0
41,124
W
Tsukuyomi
RealMac11
Tsukuyomi
19,437
3,528
530
6,500
22,692
10,756
835
11,570
11,122
0
43,444
L
8,599
1,232
6,461
5,201
20,746
24,192
1,016
4,841
15,905
12,092
0
L
Kuzenbo
jaguars0408
Kuzenbo
10,813
3,399
1,604
3,036
21,435
36,147
377
6,599
14,836
17,200
0
W
6,652
485
13,235
9,841
24,457
22,317
259
14,895
9,562
0
17,317
L
Lancelot
16,313
1,815
1,982
1,338
17,421
8,306
186
4,775
12,646
0
22,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
55,775
180
Minions Killed
159
0
Camps Cleared
0
1,307,711
Distance Traveled
1,349,798
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,696
780
58
4
0
295,544
4
L
Hera
12,165
811
72
5
0
251,444
1
W
Charybdis
10,704
714
27
2
0
261,207
1
W
Raijin
11,436
762
40
3
0
198,952
2
W
Chernobog
12,307
820
52
3
0
252,337
0
W
Tsukuyomi
10,485
699
39
3
0
276,367
0
L
Terra
11,058
737
5
0
0
236,737
0
L
Kuzenbo
10,290
686
9
1
0
265,596
3
W
Guan Yu
10,263
684
22
1
0
318,848
0
L
Lancelot
10,566
704
15
1
0
300,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role