Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bert543
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
Jakeyboy137
Hun Batz
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
43W - 25L
1,552 Elo+
Party 3
Nox
Nox
QueenOfMeereen66
Nox
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 48L
1,489 Elo+
Solo
Vulcan
Vulcan
RiseRM
Vulcan
Level 104
God Stats
7W - 7L
1,569 SR
Queue Stats
60W - 67L
1,486 Elo+
Solo
Team Averages
Level 103
1,478 SR
1,517 Elo+

VS

Team Averages
Level 111
1,616 SR
1,506 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngelEzechiel
Bacchus
Level 56
God Stats
5W - 3L
1,551 SR
Queue Stats
42W - 64L
1,443 Elo+
Party 2
Nemesis
Nemesis
Foxyonice
Nemesis
Level 153
God Stats
2W - 2L
1,724 SR
Queue Stats
44W - 37L
1,547 Elo+
Party 1
Charybdis
Charybdis
Jacabus
Charybdis
Level 138
God Stats
2W - 0L
1,755 SR
Queue Stats
51W - 53L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
upetese
Erlang Shen
Level 89
God Stats
34W - 35L
1,548 SR
Queue Stats
131W - 132L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 2 / 0
4,280
428
4,462
5,886
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Bert543
Sylvanus
8
0 / 1 / 0
5,091
509
3,778
8,537
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Jakeyboy137
Hun Batz
9
0 / 1 / 0
5,066
507
2,976
6,480
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,988
499
2,081
5,362
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
RiseRM
Vulcan
10
0 / 2 / 0
5,588
559
4,068
3,877
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 1
6,348
635
4,343
4,317
2,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
9
1 / 0 / 1
5,330
533
1,763
6,294
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Foxyonice
Nemesis
10
3 / 0 / 3
6,061
606
4,140
6,590
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Jacabus
Charybdis
9
1 / 0 / 2
5,093
509
4,569
6,390
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
upetese
Erlang Shen
10
1 / 0 / 2
5,977
598
3,133
9,549
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
W
Bacchus
1
0
1
1.5
L
Sylvanus
Bert543
Sylvanus
0
1
0
0
W
Nemesis
Foxyonice
Nemesis
3
0
3
4.5
W
Charybdis
Jacabus
Charybdis
1
0
2
2
L
Hun Batz
Jakeyboy137
Hun Batz
0
1
0
0
L
0
3
0
0
L
Vulcan
RiseRM
Vulcan
0
2
0
0
W
Erlang Shen
upetese
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
17,948
30,142
Taken
33,140
13,633
Mitigated
16,990
11,145
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,462
1,609
0
1,846
5,886
1,832
0
1,028
4,858
0
23,820
W
Baron Samedi
 
Baron Samedi
4,343
501
892
2,573
4,317
2,282
0
999
3,318
37,874
0
W
Bacchus
1,763
312
0
1,439
6,294
4,716
0
2,853
3,441
16,571
0
L
Sylvanus
Bert543
Sylvanus
3,778
1,699
362
2,589
8,537
5,761
0
1,352
7,185
22,535
0
W
Nemesis
Foxyonice
Nemesis
4,140
1,356
0
796
6,590
2,253
0
1,096
5,494
0
39,583
W
Charybdis
Jacabus
Charybdis
4,569
2,791
0
5,050
6,390
1,887
0
1,065
5,325
0
41,767
L
Hun Batz
Jakeyboy137
Hun Batz
2,976
1,161
0
3,609
6,480
2,475
0
1,251
5,229
0
32,129
L
2,081
236
0
1,635
5,362
2,146
0
2,475
2,887
31,008
0
L
Vulcan
RiseRM
Vulcan
4,068
1,394
0
1,104
3,877
1,419
0
0
3,877
40,054
0
W
Erlang Shen
upetese
Erlang Shen
3,133
1,417
0
6,206
9,549
5,852
0
3,914
5,635
0
38,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
28,809
279
Minions Killed
355
0
Camps Cleared
0
915,542
Distance Traveled
940,618
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,280
428
35
4
0
167,969
1
W
Baron Samedi
6,348
635
85
9
0
186,675
3
W
Bacchus
5,330
533
27
3
0
165,422
1
L
Sylvanus
5,091
509
46
5
0
178,644
5
W
Nemesis
6,061
606
75
8
0
225,485
3
W
Charybdis
5,093
509
75
8
0
163,467
5
L
Hun Batz
5,066
507
68
7
0
219,927
3
L
Nox
4,988
499
56
6
0
161,967
1
L
Vulcan
5,588
559
74
7
0
187,035
3
W
Erlang Shen
5,977
598
93
9
0
199,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role